Community Patch is a really great mod combinig dll files of a few good mods, which allows to play them all together
I must admit, that OP is not precise and many people can get confused not knowing what this mod does and how to use it's features - maybe you should re-write OP to make it clear?
As I understand it combines City States Diplomacy mod dll with Civ IV Diplomatic Options Mod dll and Smart AI Mod dll and many, many dll tweaks from Whowards Variuos mod components Mod.
All of this dll functions can be enabled by installing Whoward's "enablers" - minimods available to download from his Pick'n'Mix website.
Community Balance Patch is an additional mod for Community Patch with tech-tree reworked, some new buildings added and some tweaks to balance game with this new tech-tree and buildings.
So - if I wat to play with vanilla BTS tech tree with just smarter AI and diplomatic features from Civ IV I should download and unzip to MODS folder only Community Patch Mod, Civ IV Diplomatic Options Mod, remove dll file form Civ IV Diplo Mod and install two Whoward's "enablers" - an AI Smart Mod and "Diplomacy - Civ IV features mod.
I don't have to downolad Smart AI Mod, because it's included in the CP, but needs enabling with Whoward's AI Smart mod.
I have to download Civ IV Diplo Features mod (and delete it's dll file), because CP contains only dll part of this mod, but the not-dll code is still needed.
To enable Civ IV Diplo Features I have to install Whoward's "enabler": Diplomacy - Civ IV Features to activate the dll code in CP.
Am I right?
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One more question - I see, that Smart AI is included, just needs enabling with Whoward's AI Smart Mod.
What about AI Unintelligence Mod?
I see there are its files in CP, but I would like to know if AI Unintelligence mod dll features are included in CP's dll or it contains only the non-dll AI Unintelligence Lite version?
If there are dll features of full version of AI Unintelligence Mod - is it enabled by default or I need to download some "enabler"?
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Last, but not least ;-)
I've noticed a bug with enabled "Global - Raze Major Capitals"
There's a Crash To Desktop when AI captures other AI's Capital City, and this Capital was the last city of defeated AI...
You are correct on your first point, though you should just download the civ 4 diplomacy features I have posted in the first post of this thread. Smart AI (sigh) is already included, and only a few of the xml changes from artificial unintelligence are included. There are no dll inclusions from that mod.
Regarding the crash, I wouldn't use that mod part anyways - too many features are dependent on original capitals!
In the future, please report bugs to the bug report thread.
Thanks,
G