planetfall
Emperor
I understand, it is a lot more work.Dianthus said:This seems related to something ainwood suggested, about locating Settler factories. It's something that could be done, and I'll most likely do it at some point. Don't expect this soon though!
Yeah, I know. But corruption model hurts enjoyment.Actually the RCP was exploiting a bug in the corruption code, it wasn't something that the designers/developers intended. That's a bug that was actually fixed in C3C!
x,y would help as can put in a sheet and have target tiles.I'll add it. I'll probably add the following columns:
I think X/Y won't be much use, however, as there's no way to relate that to the map in Civ. Being able to jump Civ to the resource via the context menu is the way to locate it. Have you seen the "Jump to City" option on the context menu for the Culture/Pollution/Happiness/Flipping tabs?
- Name
- Closest City
- Connected
- Connected to Capital
- X/Y
Not that analytical I guess. I use Stats during war period to view 5..15 years and I check two items: 1. offense power is staying within expectations, and 2. research is not falling by wayside. I think once or twice I put into a sheet but tired of that as was not playing GOTM.Not currently. Do you actually use the list in CRpStats to view data? I tend to just copy/paste it into Excell to graph it.
Thanks pf, but I've already got one of those programming job things. I've been getting paid for programming for about 12 years now!
That explains why the quality is higher than would be expected by hacker. Other utils are ugly, or not as well thought out.
Oh, one more request. MapStat, Trading tab, new column for techs acquired by other civs during last turn. I find sometimes I have to do subtraction to figure out what they just gained. It is annoying, especially when I have to go back to the tech tree to see where we are all.
That enough ideas for now.
PF