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CRpSuite : Playing aids and game analysis utils 2.11.0

Thanks, Dianthus. I had suspected that, but was unable to test it.

I've got another question regarding mods....doesn't seem to work right. I wasn't going to bring this up now because I can't post a save file (Have to wait for the RnR release) but I realized that other scenarios and conquests would have the same setup - different techs and different civs. So while I haven't tried this with any other conquest or scenario, I'm curious to know how it works out.
 
keureous said:
I am eager to try this, but where should I extract it to, and how do i intitiate
( play ) with it?

Thanks :
Hi keureous. Just unzip to your harddrive somewhere. Run the .msi file to install. Then you should be able to run by:
  • Running the utils via Start Menu->Programs->CIVReplay-><prog name>
  • Opening a .crp or .sav file



Turner_727 said:
I've got another question regarding mods....doesn't seem to work right. I wasn't going to bring this up now because I can't post a save file (Have to wait for the RnR release) but I realized that other scenarios and conquests would have the same setup - different techs and different civs. So while I haven't tried this with any other conquest or scenario, I'm curious to know how it works out.
I don't currently know of anything that would stop a mod loading. Different techs and civs should be OK for instance.
 
Dainthus ~ Does Crpmapstat know that a Civ will not open diplo with you? The reason I ask is that if I'm at war with the Greek and they are refusing to open diplo with me I should not be able to see what tech's they have and how much money they have available. I've not tested this to see if the utility does this or not I figured it would be easier to ask you.

I still have not been able to make this thing work to where it comes up by itself while I'm playing. I know I'm doing somthing wrong I just can't figure what so I'm stuck Alt-Tab'ing it and manually opening the save every turn I want to check diplo status. Can you or someone else give me the quick primer on how to set it up properly.
 
Mistfit said:
I still have not been able to make this thing work to where it comes up by itself while I'm playing. I know I'm doing somthing wrong I just can't figure what so I'm stuck Alt-Tab'ing it and manually opening the save every turn I want to check diplo status. Can you or someone else give me the quick primer on how to set it up properly.

Make sure the preferences are set to monitor the correct folders.
 
Mistfit said:
Dainthus ~ Does Crpmapstat know that a Civ will not open diplo with you?
It depends which version you're using. Since version 2.7.0 CRpMapStat puts "(At War)" on the end of the civ name of the civs you're at war with (on the Trading Tab). If the Civ is refusing contact the Workers/Gold/Tech to buy/Techs to sell columns will be blank.



Mistfit said:
I still have not been able to make this thing work to where it comes up by itself while I'm playing. I know I'm doing somthing wrong I just can't figure what so I'm stuck Alt-Tab'ing it and manually opening the save every turn I want to check diplo status. Can you or someone else give me the quick primer on how to set it up properly.
watorrey answered, but I thought I'd add another 1000 words in the form of a picture :).
CRpMapStatPrefs.png

You need to check a couple of things:
  1. That the directories listed in the "Autosave Dirs" box are correct (these should be detected automatically).
  2. That "Auto-Monitor Dirs" is checked in the "Directory Monitoring" box. (If this is unchecked then NO monitoring will occur).
  3. That the "Autosave Dir" is checked in the "Directory Monitoring" box for the civ version you're using. (Note it will only monitor these dirs if that version of civ is detected as running, so it's safe to enable all of those).
  4. You can also monitor another dir by checking "Other Dir" and adding a path next to it. This can be useful if you want to save at the end of a turn and have CRpMapStat popup. This can be useful if a lot has changed since the start of the turn, which is when the autosave happens
 
Finally got around to downloading a newer version today. So far so good... :worship:

One small bug I've found so far, in the "stats" program it is counting HP for workers and settlers, in the Healed HP and Total HP columns.
 
DaveShack said:
Finally got around to downloading a newer version today. So far so good... :worship:
Thanks Dave. Nice to see you back around here :).



DaveShack said:
One small bug I've found so far, in the "stats" program it is counting HP for workers and settlers, in the Healed HP and Total HP columns.
Now you've pointed that out it seems obvious. I've added it to my list of bugs.
 
Dianthus said:
You need to check a couple of things:
  1. That the directories listed in the "Autosave Dirs" box are correct (these should be detected automatically).
  2. That "Auto-Monitor Dirs" is checked in the "Directory Monitoring" box. (If this is unchecked then NO monitoring will occur).
  3. That the "Autosave Dir" is checked in the "Directory Monitoring" box for the civ version you're using. (Note it will only monitor these dirs if that version of civ is detected as running, so it's safe to enable all of those).
  4. You can also monitor another dir by checking "Other Dir" and adding a path next to it. This can be useful if you want to save at the end of a turn and have CRpMapStat popup. This can be useful if a lot has changed since the start of the turn, which is when the autosave happens

I also have a problem with the utility not updating, or rather doing so only intermittently. I am pretty sure I have changed the settings as you suggest but the utility sometimes seems to get stuck on one autosave and doesn't update itself. This can obviously have grim consequences if you are relying on it in gotm so I end up alt-tabbing into the utility a lot.

Monitering another directory sounds a good idea, and I will start this too.

Another thing is that it sometimes tells me there are workers for sale which aren't available on the diplo screen. I am a little intrigued by this as I investigated one of the affected capitals to find there was indeed a worker there, but it wasn't available for sale.

I think the utility can give tech information about civs who you are at war with who are refusing to talk with you. If correct this means it is giving you a little information that is not available in the game. Edit: I see you have addressed this in an earlier post: maybe I have an old version.

The utility is of course superb and if I could completely trust it to alert me to new trades it would speed up my game a lot. At present I am probably playing faster but missing opportunities.
 
@Offa, any idea which version you're using? There was a version a while back that wasn't using the full path to autosaves, so only worked if the autosave dir was the current directory. I believe this, the worker problem, and the trades while at war have all been fixed.

About the workers, the problem is that Civ only lets you trade workers if you have a city on the same continent as the AI has a city. CRpMapStat now includes this in the criteria for displaying workers as tradeable.
 
Sorry CornMaster, but it will require some work to not allow cheating by viewing the other players games. It's on the list, but currently at number 8 (the list is on my website, click on "ToDo List" over on the left).
 
3 requests:

A) move multiplayer priority up the list :lol: :p
B) default opening program for .sav files is currently set to RpRings. as c3c finally removed the RCP exploit, that program isn't that important any more. i suggest you associating it with MapStat or the Viewer or maybe even let people chose at install-time.
C) allow multiple seperate instances of your suite :)
 
Dianthus said:
@Offa, any idea which version you're using? There was a version a while back that wasn't using the full path to autosaves, so only worked if the autosave dir was the current directory. I believe this, the worker problem, and the trades while at war have all been fixed.

2.6.0 but I will download the latest version at once.

Dianthus said:
About the workers, the problem is that Civ only lets you trade workers if you have a city on the same continent as the AI has a city.

I had no idea about that. That is interesting.
Thanks.
 
I have a feature request (don't know, if someone has mentioned it yet, but it's not on the to do list):
Maype CrpMapStat could display ongoing trades to other civs, because it's a lot of clicks until you can actually see, how long your luxury/gpt/ressources/aliances deals last....
 
Dianthus

From reading the posts in this forum I get the impression that when using CRpMapStat that it should pop to the front every turn. It does not do this for me. I always have to alt-tab to get to it. I believe I have followed your instructions as to the path to the proper folder and checking the "Directory Monitoring" and checking off the civ version I'm using. Any suggestions as to what I am doing wrong? (I am using CrpSuite 2.7.2, Windows ME, and Conquests 1.15)
Also, when I open the Stat program and direct it to the autosave it does not update with each turn but stays with the year of the autosave I opened it to in the first place. I read in one of the posts that you mentioned using the "Other Dir" box but I didn't understand if this was suppose to be directed to a specific directory–––such as the autosave file–––or just some random directory that I've created.
Furthermore, if I open both the Stat program along with MapStat I can only view the second one I had opened. In other words, when I alt-tab out of Civ3 I go to the last program I opened. I cannot get to the first one. Alt-tabbing only brings me back to Civ3.
Help.
 
If you don't have new information in the save, the focus won't change from Civ3 to CRPSuite. At least, that's how it works for me.
 
WaterMoon said:
From reading the posts in this forum I get the impression that when using CRpMapStat that it should pop to the front every turn. It does not do this for me. I always have to alt-tab to get to it. I believe I have followed your instructions as to the path to the proper folder and checking the "Directory Monitoring" and checking off the civ version I'm using. Any suggestions as to what I am doing wrong? (I am using CrpSuite 2.7.2, Windows ME, and Conquests 1.15)
Hi WaterMoon,

It sounds like you're doing the right sort of things. CRpMapStat should automatically load any .sav files that appear in the monitored directories. It doesn't pop to the front though unless there have been any changes since the previous .sav was loaded. I've got a couple of questions:
  1. Have you got autosaves enabled in the Civ preferences?
  2. Do you see the autosave .sav files appearing in the autosave directory each time you end a turn in civ?
  3. Does CRpMapStat load the autosave? (You should be able to see the full path and file name in the title of CRpMapStat. You'll probably have to maximize it to see the whole lot).



WaterMoon said:
Also, when I open the Stat program and direct it to the autosave it does not update with each turn but stays with the year of the autosave I opened it to in the first place.
CRpStats doesn't do any monitoring. It's just used to load multiple .sav files. You can select multiple files by holding shift/control down while clicking (just like in Windows Explorer).



WaterMoon said:
I read in one of the posts that you mentioned using the "Other Dir" box but I didn't understand if this was suppose to be directed to a specific directory–––such as the autosave file–––or just some random directory that I've created.
You don't necessarily need to use the "Other Dir" box. The autosave directory will generally be enough. However, the autosaves are the state at the very beginning of the turn, and it can be useful to know the state at the end of the turn before ending it. This is when I tend to use the "Other Dir" box. I just set the "Other Dir" to the directory that I'm saving my current game in (I normally create a dir for each new game I play), then from within Civ I save to that directory at the end of the turn.



WaterMoon said:
Furthermore, if I open both the Stat program along with MapStat I can only view the second one I had opened. In other words, when I alt-tab out of Civ3 I go to the last program I opened. I cannot get to the first one. Alt-tabbing only brings me back to Civ3.
Have you tried holding Alt key down keep pressing the Tab key? That should cycle round the currently running applications.
 
sabrewolf said:
3 requests:

A) move multiplayer priority up the list :lol: :p
B) default opening program for .sav files is currently set to RpRings. as c3c finally removed the RCP exploit, that program isn't that important any more. i suggest you associating it with MapStat or the Viewer or maybe even let people chose at install-time.
C) allow multiple seperate instances of your suite :)
A/B, noted (though that doesn't mean I agree with A ;))

C, what? I don't understand what you mean by that? You want to be able to install multiple versions?



Offa said:
Dianthus said:
@Offa, any idea which version you're using? There was a version a while back that wasn't using the full path to autosaves, so only worked if the autosave dir was the current directory. I believe this, the worker problem, and the trades while at war have all been fixed.
2.6.0 but I will download the latest version at once.
Did you have any luck with the latest version Offa?



socralynnek said:
I have a feature request (don't know, if someone has mentioned it yet, but it's not on the to do list):
Maype CrpMapStat could display ongoing trades to other civs, because it's a lot of clicks until you can actually see, how long your luxury/gpt/ressources/aliances deals last....
Someone might have mentioned it, but if they have I've missed adding it to the list. I've added it now, but can't update my website at the moment as my friend that's providing the space is on holiday (OK, he's in the US working, but I call it a holiday :)).
 
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