Thanks Hamshore!Hamshore said:Excellent tool - it makes playing so much more enjoyable.
That's not been reported yet. However, volcanoes are new in C3C, and it's unlikely anyone else is using CRpRings with C3C as the corruption bug that RCP (Ring City Placement) exploited has been fixed, so RCP no longer works.Hamshore said:Apologies is this has already been spotted
Just downloaded version 2.10.0 and noticed that Crprings includes volcanoes as sites to place a city... I've decided to move somewhere a little less warm myself (might be useful for the hypocaust though)
Erm, what manual? Just ask if you've got a question, I won't laugh if it's sillyHamshore said:![]()
teach me to read the manual before using the tool
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vmxa said:Not sure if this is what you are looking for, but F1 screen list all cities and shows what they are building, even wealth.
You wil have to scroll to get them all though.
It doesn't exist. If you're just intending to use it in Excel then I could just do a copy to clipboard rather than cluttering CRpMapStat with another tab. I'll add it to my TODO list.handy900 said:I was wondering if you could make a tab that shows what each city is currently building those of us who are SG players. It would be nice to be able to show a screen shot picture of the city builds at the end of a 10 turn set, and what's next in the queue. If this already exists, please tell me where it is.
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If it was in excel you display a lot more cities and also sort by shield count.
I don't think that's possible. It's not just a case of altered graphics, Civ has to use them, and I don't believe there's code in Civ to do that apart from the buildings already implemented.handy900 said:Totally off topic - is there a graphics package that has an icon for each city improvement? It's nice to be able to see where you have a rax because there is a sword icon. Is there a package that has an icon for duct, granary, library, temple. etc?
Hmmm, I thought it did that. I guess I'm confusing the intention to implement that with actually doing it!vmxa said:As long as we are asking for more and more, I may as well mention the replay viewer. I would like to see it remember your slider setting. IOW I move it to max rate and next time I start it up, it is back to the slowest rate.
OK, I'll check it out Furiey. Thanks for the .sav, that makes things sooo much easier!Furiey said:Have found a little problem when using 2.10.0 for the demogame. On the latest save (here), mapstat reports that we can only sell resources to India. However, if you check France for example, we can clearly trade them Iron and Wines.
Have you tried CRpViewer? Much better than CRpRings if you're trying to get an overview of the game.Furiey said:Love this utility by the way, and was even using CRpRings in the demogame to look at the map when I couldn't load the save.
Unfortunately there is no difference between razing/abandoning in the replay log part of the .sav. I report it as razed, but yes, that could also mean abandoned.vmxa said:One more question, yeah sure. I was looking at a game I finished to see if I had ever had a city captured and razed. I could not remember, if I had or not.
Anyway as I was looking down the events, I see where it said I had a city razed and I knew that I had captured that city and then abandoned it.
So the question is can it tell that it was abandoned or does it think razed is the same thing?