sorry about boring updates but I did it in the end with the same charcter even. Actually found a claimant for the Tibet country even (somehow franks ended in power there, no idea how)
really not liking that name orientation tbh
There's a couple of provinces (exactly 2) up north where there's not more building slots to make a castle or city so they revert to nomad control on death so I need to retake them and do the whole process of upgrading from tribal to castle. Also templars and knights of the sun have some holdings here and there which is a bit annoying but :/
I turned aztec invasions off which I regret now since there's less to do, but I had no idea beginning this campaign I'd end up taking the entire map so there's that. Seljuks never appeared, I don't know why. I've mostly played in the 1066 start so I don't really have any experience with them (and I've rarely played far enough for mongols to appear since horse lords came out so I don't really know how they work now either)
Should probably have posted more interesting things like Ailedhoo did but I don't remember too much and didn't take pictures underway. I reformed zunist to be cosmopolitan, so I managed to get claims on byzantium, Mali and Deccan through marriages, and Bengal pretty easy inhereted. I tried doing the same with Tibet but that failed. So even though I have access to divine blood most of my characters haven't been in inbreeding danger (also got a marriage with a chinese consort at a couple of points). This unlike most countries in Europe where I found claimants to take over countries like Germany which was pretty large.
Most of my characters have been in the warrior lodge, but I've realised I kept at that longer than I should. It's pretty great early game, but later on it gets pretty superfluous. but that "inspire warriors" ability you get in lodges is amazing so I'm scared they're going to nerf that in the future.
the Nicknames I got where mostly boring, like four character, including the one above got it for using holy war casus belli.
I chose "ancestor veneration" which ended up getting kinda boring because I didn't get to make any of the characters I played as as venerated ancestors. Guess it's some kind of game balancing thing but it got pretty dull. All in all I didn't get very engrossed in the bloodline mechanics and haven't mastered it at all really. Only neat thing is that I got Alexander's bloodline which gave me the invasion casus belli I otherwise wouldn't have had.
Also obviously haven't seen much of the crusading mechanics. At one point one was called against me, but it didn't fire and I would have won it easily anyway because I already had Germany and Italy at that point.
China seems kinda overpowered to fight against. Obviously now I can do it but if I for example had only Tibet I'm not sure if I could. That's not holy fury, but still.
All in all I kinda wish you could chose more than 2 doctrines for reformed religion to get more interesting things to happen.
I was at an early point uncertain if I should try to get chinese imperial or byzantine imperial. Went with the former, since when I took over byzantium I lost their imperial government. That seemed kinda interesting to play with but oh well.
Also the zunbils already start with council power abolished so that never played in.
Full disclosure I guess I played on very easy because my patience is drained. I would've liked to increase it after the early game when I was up against the abbasids, but it seems you can't do that. Also played like I always have with defensive pacts and shattered retreat off.