Crusader Kings 2

well just bought this game from GLG, anyone got any advice on an easy faction/date to start with? i already did some of the tutorials. Or a global guide on in would also be nice
 
I thought Americans didn't use the expression "fortnight". :)
 
The best start is Ireland. I personally prefer starting in Dublin or Ulster.
 
Good old cultural imperialism! Jolly good show, eh what?
 
so I started as a lowly countess in HRE playing with the CK2+ mod, not expecting to get anywhere. Lo and behold after 30 years of servitude fighting revolts for the Duke of Saxon, he became King of Saxon and he gave me a Duchy and 2 bishop provinces under my control. WOW!!!

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Nothing special to you guys, but to me it is. I succeeded to proceed from a lowly Count of Raska to a King of Serbia without ragequitting which I usually do in any other game in CKII. (It helped that I played as my homeland) :blush:
Also is there any way to stop the MASSIVE FATIMID MURDER OF EVERYONE. SERIOUSLY. They have Anatolia, Greece, Italy. They have allied Sheikdoms in all of the Mediterranean.
 
You could start in 1076 or 1077, but then you'd probably just end up with Seljuk and/or Rum deathstacks.

Generally speaking, the only way to prevent filthy Fatimid rape is to murder sultans until a succession crisis explodes, then eat half of Egypt - in other words, player intervention.
 
Does CK2 + fix this though even if I started in 1066?

Of the big overhauls, Project Balance also fixes this most definitely too more or less. The difference between either is that CK2+ also comes with a bunch of other features and additions (so alt history can get rather wild), while Project Balance aims to preserve the general feel of vanilla (so alt history, while not railroaded, resembles real history much more) - choose whichever one suits your purposes. I prefer thel atter because I don't agree with a good number of CK2+ changes (and I feel some of them are just too much) and like Project Balance's minimalism; others, however, may want the whole slew of new things CK2+ gives.
 
I really like CK2+'s factions. They are not annoying and act rationally unlike the vanilla factions.

BTW, your event mod is quite good cybrxkhan.
 
In general I'm not a huge fan of big overhaul mods. I mostly played with Friends & Foes, but that's been moving into merging itself into CK2+. Lately I've been playing VIET (minus the Immersion module).
 
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