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CTIV-3: Tokugawa by Sea

Discussion in 'Civ4 - Succession Games' started by ChrTh, Dec 19, 2005.

  1. ChrTh

    ChrTh Mmm...tasty!

    Joined:
    Oct 13, 2001
    Messages:
    6,255
    Location:
    Piedmont Triad, North Carolina
    CTIV-3: Tokugawa by Sea, or Infinite Conquest Sprawl :hammer:

    Difficulty: Noble
    Landtype: Archipelago
    Sea Level: High
    Climate: Random
    Size: Huge
    Civilization: Japan (Tokugawa): Aggressive and Organized
    Victory Conditions: Conquest only, however, not Always War

    I'm in the mood for some island-hopping conquest. Note that the map will be huge.

    Variant Rule (will nix if team doesn't like): Every island must have a Japanese city on it before the end of the game.

    Roster:
    ChrTh (UP -- 40 turns)
    Jeff1787 (On Deck -- 15 turns)
    Dantski
    Gemini1706
    Morred
    mjj55409
     
  2. Dantski

    Dantski Chieftain

    Joined:
    Nov 25, 2005
    Messages:
    236
    I'll give it a go if you don't mind walking me through how to upload screenshots, savegames etc
     
  3. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Messages:
    6,255
    Location:
    Piedmont Triad, North Carolina
    Dantski, I'll put you in the middle of the roster.

    Uploading is easy. When you do a reply (not a quick reply), click the paperclip. It allows you to upload 5 items that you can then insert into your post (if you have more than 5, split your post).
     
  4. Gemini1706

    Gemini1706 Chieftain

    Joined:
    Dec 7, 2005
    Messages:
    160
    Will you take a total noob?
    Can learn very quickly, specially with advice from the team :)
     
  5. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Location:
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    Sure, why not? :crazyeye: ... I'll slap you further down the roster as well.
     
  6. Gemini1706

    Gemini1706 Chieftain

    Joined:
    Dec 7, 2005
    Messages:
    160
    Ok, thanks a lot.

    let me start with a question:
    What the hell does CTIV mean? :)
     
  7. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Location:
    Piedmont Triad, North Carolina
    ChrThIV (i.e. 4, as in Civ 4)
     
  8. Morred

    Morred Chieftain

    Joined:
    Dec 19, 2005
    Messages:
    207
    Location:
    Melbourne, Australia
    Will you take another newb?

    :p
     
  9. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Location:
    Piedmont Triad, North Carolina
    Sure, why not?

    I do want an experienced player for that 2nd slot, though :crazyeye:
     
  10. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Messages:
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    Location:
    Piedmont Triad, North Carolina
    BTW, guys, make sure you gain familiarity with SG etiquette, style, etc. I highly recommend the LK series, the LOTR games, and the RB series.
     
  11. Gemini1706

    Gemini1706 Chieftain

    Joined:
    Dec 7, 2005
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    160
    Sure. Already reading through some SG threads.
     
  12. afpunk

    afpunk Chieftain

    Joined:
    Nov 19, 2005
    Messages:
    86
    Location:
    State College, PA
    Looks like a fun varient, I'll certainly be watching. Even if I wasn't already in a CTIV, the huge map + my 3 year old computer = :suicide: :crazyeye:
     
  13. LKendter

    LKendter Chieftain

    Joined:
    Aug 15, 2001
    Messages:
    17,073
    lurker's comment: I would highly recommed this be played at Epic speed.
    A map that size is going to require a lot of time for conquest, and you will need the extra turns.
     
  14. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Location:
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    Thanks Lee, that's a good idea. I'll do that.

    Now if I can just find a second player ...
     
  15. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Location:
    Piedmont Triad, North Carolina
    Ok, I've rolled the start:
    CTIV-3A.jpg

    We have some nice sheep and some crabs, and some forest to chop if we want. Interestingly enough, the game thinks we should settle 2 tiles W on the lake, or where the warriors are standing. I'm guessing it's preferring the latter due to the river, but I don't see a health issue where we're standing. I also like the fact we'll be on a hill, have ocean access, and can work the crabs or sheep right away, but I'll leave it to the group to discuss.

    We start with Fishing, so I think a Workboat right off the bat is a good idea (depending on the size of the island, we may not need a second warrior until we're ready to explore other islands--assuming we can reach any before Caravels).
     
  16. Gemini1706

    Gemini1706 Chieftain

    Joined:
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    Are you sure it is an ocean? Maybe a lake.
    Plus if we settle on a hill tile, do we still have access to that tile hammers/mining?

    I think I also kinda like your spot on the hill (can you turn tiles on please :) ?)
    I like Work Boat.
    What do you all think?
     
  17. ChrTh

    ChrTh Mmm...tasty!

    Joined:
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    Location:
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    Odds are that it's an ocean ... if not, well, none of the spots are on the ocean then.

    I know settling on a hill gets a defensive bonus, not sure if it affects the hammers.

    I'll get another screenshot up shortly.

    EDIT:

    Here it is
    CTIV-3B.jpg
     
  18. Morred

    Morred Chieftain

    Joined:
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    Location:
    Melbourne, Australia
    I like the idea of a work boat straight off the bat (as long as it doesn't stop growth like Workers). I think popping tha hut may give us an insight into what to do. However if we do settle there (which looks good). Going for Animal Husbandry and then Bronze Working could be the way to go. With so many forests, we have a good chance to chop rush a few early wonders without losing too many Health Bonuses.
     
  19. Jeff1787

    Jeff1787 Sarge

    Joined:
    Jun 4, 2003
    Messages:
    574
    Location:
    The Dog House
    I would like to play if you need one more???
     
  20. mjj55409

    mjj55409 Chieftain

    Joined:
    Nov 22, 2005
    Messages:
    92
    I can jump into this one, too. It looks like fun.

    Cheers,
    Michael
     

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