So exciting you better sit down, have a stiff drink and have your cat sink her claws into your legs.
Turn 0 1875 BC
Begin to work pasture on cows plot, done in 7 turns. Go the commerce route so mining in 5 turns, settler in 18
Turn 1 1850 BC
Start moving warrior south, with the intention of checking to see if there's any more fish south that we didn't see earlier.
Turns 2-4 1825-1775 BC
Warrior keeps moving seeing nothing but bloody hills and trees all day.
Turn 5 1750 BC
Hooray mining is completed. Now I can either go for masonry in 7 or 8 turns (my memory is hazy) so we can immediately get the marble worked south for our 2nd city, or alternatively grab bronze working in a lengthy 14 turns so we can chop rush a few things. Plus never hurts to see if theres copper around.
Considering the settler would only be ready a turn before bronze, I plump for that.
Turn 6 1725 BC
Pasture is completed and I begin a road to hook it up, with the pasture generating 4 food and 2 hammers, I decide to work it instead of one of our coast commerce tiles. Settler will now be ready several turns sooner, bronze working will take one more however.
Having changed tiles and hurried settler production up a bit, I probably should've gone for masonry, but ahh well.
Turn 7-10 1700-1625 BC
Warriors continuing south and part of the road is built, but nothing interesting happens here.
Settler will be done in 4 turns, bronze working in 10.
I'd certainly grab masonry next as I should have in my turn, so we can start up the wonders at the 2nd city. Also Kyoto now has a + 8 food surplus already.
I took a couple screenshots at end, but both files are 1.4 mb and 500 kb is max size (argh).
So I'll only include the save and the wish that my next 10 turns be as interesting.
