Ok, as discussed I sign up the Persians and the English into our war. I move the slider back to 0% science, counting on ToE next turn. Move some workers out of the way. Switch Cincinnati to barracks due next turn if it survives. Double check our defences..., pray to the RNG gods..., and hit return.
IT - Cincinnati survives, 2 Cavs die, after promoting to elite

. The Indians move a lot of slow unit near. It is still not overwhelming. We might survive...
1190 AD - turn 5
Dark Blue ToE -> inf
Cincinnati rax -> inf
Switch Memphis from Iron Works to Longbowman
Switch Reims from courthouse to sword (can you tell I'm scratching all the military I can find..

)
Move Infs to the Front.
Trade X-man Atomic Theory for WM + Combustion + 357g
Trade Elizabeth Atomic Theory + 397g for Nationalism (we can use Combustion in the next trade)
Trade Elizabeth Electronics for WM + Espionage + Communism + 530g + 25gpt
Trade X-man Electronics for WM + 2753g + 7gpt
Not great, but stiil 4fr2 and we're up Combustion on England and trail Mass Production to Persia. We start Radio at (3.7.0) making 13gpt, it'll finish in 13 turns.
Fugiwara inspires Kyoto to construct Hoovers.
Elite Sam kills redlined cav.
Our regular sword kills redlined cav, is redlined himself and exposed

.
I gamble a bit and move some troops back from our province.
I spend some of the money to hurry troops and factories.
IT - India takes Dark Blue, there was just one cav that I missed that could reach it. We'll reclaim it, promiss. War wariness hits us hard, we are religious so we'll change back to republic. (Monarchy will not work because we have so small amount of troops...
In the midst of all this We complete Hoovers [dance].
1200 AD - turn 5
The Japanese people revolt.
We reclaim Dark Blue at the cost of a cav and a sword.
Finally time to upgrade the cats to arties.
Leader fish by killing exposed Elephants, to no avail.
Move some troops around and save the game.
I'm sorry to leave it in such a state but these 5 turns are long enough to have done my bit. It is still not hopeless IMO, but difficult certainly.
I have not seen 1 single Persian or English unit

. We really need the Indians to get distracted.
We may need to switch the Palace pre-build to Intelligence Agency, because I don't think we will have Fission in 17 turns.
And remember we're in Anarchy to switch to republic...
Who's up? Who's ready to take up the
sword?