alejandro-magno
Revolutionary
Cuban Revolution V0.1ALPHA by alejandro-magno
Based in Caribbean Quest map by Eastern Knight
Revolutionaries start with a lot of toughened guerillas and 4 leaders in Pico Turquino, Sierra Maestra. They also have 2 new wonders.
With these forces they must take out Batista´s 30+ cities.
The US has Guantanamo Bay Naval Base. It starts out Neutral, but as planes have hidden nationality, the may freely bomb anyone.
I´ve made guerrillas better, by adding one movement point, all terrain as roads, cost 40 + 1 pop (They are farmers with guns actually)
Wonders:
People´s Revolution: -corruption, -war weariness in all cities, +3 happy faes (all cities)
Radio Rebelde: Makes Guerillas (freq 2)
I´d appreciate help with resources (ivory in cuba?), wonders, improvements, pedia text, tech tree, maybe some new units.
V 0.1 Removed After 14 Downloads
V0.4 Removed After 94 Downloads
V0.6 Removed After 11 Downloads
Based in Caribbean Quest map by Eastern Knight
Revolutionaries start with a lot of toughened guerillas and 4 leaders in Pico Turquino, Sierra Maestra. They also have 2 new wonders.
With these forces they must take out Batista´s 30+ cities.
The US has Guantanamo Bay Naval Base. It starts out Neutral, but as planes have hidden nationality, the may freely bomb anyone.
I´ve made guerrillas better, by adding one movement point, all terrain as roads, cost 40 + 1 pop (They are farmers with guns actually)
Wonders:
People´s Revolution: -corruption, -war weariness in all cities, +3 happy faes (all cities)
Radio Rebelde: Makes Guerillas (freq 2)
I´d appreciate help with resources (ivory in cuba?), wonders, improvements, pedia text, tech tree, maybe some new units.
V 0.1 Removed After 14 Downloads
V0.4 Removed After 94 Downloads
V0.6 Removed After 11 Downloads