Current (SVN) development discussion thread

Yes, I'll address that soon. AI Moors' inclination to grab Muslim wonders needs to be decreased, as well as their general construction speed probably. They become a tech monster late into the game with super Cordoba.

I'm reducing the Moors' likeliness to hire mercenaries and will slowly increase Spain's starting units to give the AI more of a chance to drive them off the continent. I'll also stop France from getting too involved in Iberia.
 
I'm currently playing as Indonesia and found out that there are no Great Scientist names. I think BenZL posted some a while back. Are you intending on adding them? Also is it intnentional that around 1500 a.d. Indonesia gets Muslim Missionaries? I know that they are muslim IRL.
 
Yes, Indonesia does and should get Islamic missionaries at 1500 AD. As a player you can choose whether or not to use them. I would look at available wonders and if there are some of the Islamic ones left I would use the missionaries. Otherwise, they are unhappiness.
 
I suggest to make Sumatra bigger or the Philippines smaller,Sumatra is bigger then the Philippines and the Philippines are larger then Sumatra on the map.
 
I'm currently playing as Indonesia and found out that there are no Great Scientist names. I think BenZL posted some a while back. Are you intending on adding them? Also is it intnentional that around 1500 a.d. Indonesia gets Muslim Missionaries? I know that they are muslim IRL.

Unfortunately, no :(
I can't find any Great Scientist in the IRL Ancient Indonesia because.. well, they are literally "dumb", trade-oriented and believe in Prophecy more than Knowledge. They won't bother on science :)

I think their GS rate should be decreased, if possible.

And on the meantime, I think Empu Tantular could be used as GS.
He is the one that invented motto Bhinneka Tunggal Ika which is current Republic of Indonesia motto, means "Unity in Diversity"

Jayabaya, Indonesian version of Nostradamus/Jules Verne, could be added to GS list too. She is a queen of Kediri, ancient pre-Majapahit Javanese state, that create a famous prophecy about the future of Indonesia, that so far is correct :eek:

Spoiler :
"The Javanese would be ruled by whites for 3 centuries and by yellow dwarfs for the life span of a maize plant prior to the return of the Ratu Adil: whose name must contain at least one syllable of the Javanese Noto Negoro."

whites = Dutch; yellow dwarfs = Japanese; life span of maize plant = 3 years
Noto Negoro = Soekarno Soeharto Yudhoyono ??? ???

You can find more info here #mindblowing
 
Haha, it's good to see this prophecy nonsense is not limited to the European/Christian world (when you don't know what a prophecy means until the events have come to pass, it's not a "correct" prophecy).

I think these two names are already quite helpful.
 
Leoreth what do you think of this:
I suggest to make Sumatra bigger or the Philippines smaller,Sumatra is bigger then the Philippines and the Philippines are larger then Sumatra on the map.
 
I know you are saying that to someone else, but I'll give my opinion anyways.
Philippines need more tiles because of European colonization. Dutch trading company gets the whole of Western Indonesia, which has lots of resources. Spanish trading company gets the Philippines. They should have an appropriate amount of resources to make Manila worth 200 :gold:, which without an enlarged Philippines, it would not be.
 
I think the main reason the Philippines are bigger than they need to be is that SE Asia is enlarged (to allow the Khmer and Thai room to breathe) and the Philippines are parallel to that coast. Besides, considering that the best strategy for Indonesia is running City States, land tiles are a bit of a waste. If you want Indonesia to be better, having more resources would be a lot more helpful than having more land. I actually think Indonesia is in a really good place right now. The UHVs are totally achievable (though challenging), the game is a nice length, and, for me, they're just the right size. They sort of hit that middle ground where you don't have to be uber-powerful to accomplish the UHV, but you're not going to be a weakling either.
 
I don't see a reason to change the map here.
 
The civs themselves are already in (i.e. you can look at them in the civilopedia), so the UU and UB already exist, although there can still be changes (I've changed the Congolese UU for example).

UP and UHV are made when I include them, usually. I have rough drafts for everyone though.
 
What will be Tibet's UHVs?
Conquer Greater Tibet,Tarim,Bengal,Yunnan, and Chang'an by X?
Spread Buddhism to X percent of the world population?
Make Lhasa the city with most culture?
 
Leoreth has already said no to conquering specific areas for Tibet, but he may have changed his mind.
 
Why?
The Tibetan Empire was enormous,at its height it was larger then 5,500,000 km2.
That's larger then the Alexandrian Empire.
 
Yes, I'll address that soon. AI Moors' inclination to grab Muslim wonders needs to be decreased, as well as their general construction speed probably. They become a tech monster late into the game with super Cordoba.

I'm reducing the Moors' likeliness to hire mercenaries and will slowly increase Spain's starting units to give the AI more of a chance to drive them off the continent. I'll also stop France from getting too involved in Iberia.

I don't think the Moors need their construction/worker speeds reduced. They are already at the rate of an early spawner like France is too. Spain used to be regarded an early spawn too (spawned before France) and therefore was set at the same lower rate.

I've tried a game with the Moors and they don't seem OP.
Arabs gone, Ottomans (when spawned) surrounded leaves only the Moors to shine. Maybe the Arabs should focus more on getting/holding Egypt/Lybia instead of heading east and then getting pounded by the Seljuks. That might put more balance in the Islamic world in which the Moors currently imo have the strongest/safest starting position.(Besides Iberia but Cordoba can defend itself) or later Iran/Mughals etc.



But Spain used to have another 'advantage' in regular RFC. Besides starting early while being alone in Iberia with only Portugal later they could pick the vassalage civic which gave them increased worker speed. (I only used that civic with Spain, Vikings, Russia and Germany).
I think a slight improvement in starting techs/techrate for Spain/Portugal and increased construction speed (Spain equivalent to England, maybe slightly better and Portugal equivalent to Italy)
Maybe simply giving Spain Guilds from the start and starting with Urbanization?
And Portugal imo definitely needs Absolutism (Civil Service). Now that the Moors have the north African Iron they have another 'problem' too (no Knights/Pikemen).
I also think that Russia needs some early help.

Btw the generally increased AI attention towards Astronomy sounds good.


And to sum things up. A Dutch World/Europe view rev. 395
Spoiler :

Vikings have Mexico and Moors are in SE Africa too, also notice French Russia and Viking Germany.
 
Hah, French monster.

How did they manage to beat the HRE and Italy? Or did Italy not spawn?
 
New commit is up, including Congo.

Their UP gives +1 food and production for jungle and marsh tiles and they don't create unhealthiness.

The UHV goals are:
- get 10% of the votes in the Apostolic Palace by 1650 AD
- gift 30 workers to another civilization while both of you are running Forced Labor by 1800 AD
- enter the Industrial Era before anyone else enters the Modern Era

I really like them, mainly because they feel so different than the rest of the civs, more like the Amerindians. And it's nice to rely on working unimproved jungle and marsh tiles.

Why?
The Tibetan Empire was enormous,at its height it was larger then 5,500,000 km2.
That's larger then the Alexandrian Empire.
The emphasis in his post is on the word "specific". Tibet will have a conquest goal of some kind.
 
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