The latest version of Tortiose is being very weird, and just locked the folder for this mod for some reason. Any help?
How is calculated the wealth of AI civilization?
I don't understand why i fail UHV: be the richest in XXXX.
My last game with malinese i had more than 5K gold, but still Byzance was the richest civilization. In the diplomacy windows, they were just able to trad 70 gold. where comes from their fortune?
AIs generally don't trade all of the money they have, the less they like you, the less you see, even more so if you don't have anything they want.
How come there isnt a single aluminium resource in china? According to wikipedia, china is BY FAR the largest producer of it in the world, producing 4X the amount of runner-up russia, and more than 25% of world aluminium production. China should definitely havee at least 1 or 2 aluminium resources (Russia has 3).
The starting techs are determined dynamically depending on what their neighbors know. I really don't know why they get so little, they should at least get what the Independents know.
If it would be easily possible to make them playable, I would have already done so. The problem is that respawning civs don't have a window between spawn and flip where you could take control, and if you do after the flip it causes a number of bugs.
^ Persia already starts with huge stacks. It starts with a SoD of Immortals, and flips 10+ Barb Chariots (on Emperor) on spawn.
Problem is, it tends to wait for a long time to attack Babylon (which is spawns at war with), even when Babylon is lightly defended (with like 2 Bowmen). Although they do usually take Babylon eventually in my games, it's usually after Babylon had collapsed.