Aquen: Ninja Dude
Turn0: emerges into the light of history
Turn1: build Nomads, try to assimilate others in Maulan. Learn BRONZE WORKING. GREAT EVENT: Great Shaman GET! Sacred Gemstones Discover! Culture UP!
Turn2: train two more spearmen, move one spearman and one nomad westwards into Huar. Learn WRITING. EVENT: Nomads prosper and spread into Sailan. Free monuments, religion spreads. Organisation UP.
Turn3: two archers in Sailan, spearman in Huar. 0.5e gift convinces barbarian spearmen in Huar to disband. Sailan pacified by force, but new tribes enter Sailan, while old Sailan tribes flee to Kaitan where they stir up trouble and destroy the Oltacist temple there... Learn IRON WORKING. EVENT: population growth in Maulan and Sailan. Economics UP. GREAT EVENT: Holy City GET!
WARNING: Culture + Power + Organisation is all a little low, possibility of cultural break-away in Sailan
WARNING: Infrastructure low, slight overcrowding in Maulan
Available Funds: 7e
End of last turn: 0e
Income: 3.5e tax, 4e resource, 1e religion, 0.5e gift from Maulan tribes, 0.5e looted from Sailan tribes, 0.5e trade
Upkeep: 3e (6 units)
Civilization Level: 1
Culture: 3
Enlightenment: 2
Power: 2
Military: 1
Organisation: 2
Infrastructure: 2
Economics: 2
Engineering: 1
Special: 'Yenleta Sav' (Culture / Organisation) Current Task: Culture
Inventions: THE WHEEL, WRITING, BRONZE WORKING, IRON WORKING