I got the game, installed and played the first couple of maps. Here is a very rough review.
Installation
Not a great experience. I have the game on DVD. The DVD had a note that "Internet connection required for activation", but that is quite misleading.
On installing the game, it requires that you install / activate your steam account. As I am installing this on a new PC, that required me to first install and log-in to steam. Once I had done that, the game installed (via the steam client, but reading data from the DVD), then went to steam to download a day-0 patch.
This updating wasn't great. Took a while over my internet connection, then steam just quit. Restarting steam and trying to get DoWII to start gave me a message "This game is currently unavailable". Oh great. 30 minutes of frigging around restarting steam, trying to get the update working again, trying a few reboots... Finally it launches.
Initial game
Through an intro video, start to kick-off a campaign. But here's the next stop: to play the single player campaign apparently requires a Games For Windows Live profile. Oh joy. I don't want a GFWL profile. But I have no option. Click on "create profile", and IE8 launches to allow me to create a profile. Except my default browser is firefox, and it has helpfully reset this to IE. Thanks.
After creating my profile, I finally get to launch the game.
The initial mission is a pseudo-tutorial. You play through moving around and blowing-up orcs, with boxes appearing on the left side of the screen that give you text instructions on how to use features, with a voice-over.
The graphics are reasonably good - look a lot crisper than in DOW or soulstorm. Gameplay does feel different. Its not base-building - its moving units around. Didn't really feel like DoW to me.
You can't save during missions. This is a problem because I have experienced a couple of crashes - which means I have to restart the entire level.
The missions appear to be structured to be different days of an ongoing campaign, and as you progress you get better wargear, experience (which can be used to upgrade points towards melee, ranged combat, stamina and willpower), and it appears that different squad-members can all get different upgrades.
So far, its not all immersive. I'll carry on playing and see if it does get that way, and whether it does become addicitive (just... one.... more.... mission...) - each misison does appear to be fairly short.
The force-fed sign-up to windows live and steam does annoy me. I understand where THQ are coming from with steam - an anti-piracy measure (and most of you will know that I am anti-piracy), as well as forced patching (apparently the debacle of patching for Company Of Heroes drove them to this model). But GFWL sucks. Logging-out of it tells me that I will lose any unsaved progress. Not logging in means I can't play. I disconnected my wireless adapter and a failed log-in did let me continue, but I really, really don't like that model.