Dept. of Turnplay too

Hey G-man, can you draw a picture on how you would like to see our road network in the jungle?
 
Sir Bugsy said:
Turn 122

Back home – rename a GS on the SW coast to GS Butterball and move him farther down the coast.

I'm sooo proud of this young idiot. Yesss sir.
:rolleyes: :goodjob: :thumbsup: :beer:
BB
 
Sir Bugsy said:
Hey G-man, can you draw a picture on how you would like to see our road network in the jungle?
I'll try to do it soon. Basically, we need to prevent quick access to our core, so the road from EWR, on the bannana, needs a barracade (note, it will destroy the mine, but just build it again after the barracade and all is well, but wait till after the GA) as well as the jungle road N of it. We also need a sort of barracade line in the middle of the empire, to prevent quick moving cav's from zipping thru our core. imho, if we clear jungle near MIA, barracade it as well, and only clear the 6 tiles around the immediate core. the rest can stay as virgin jungle. roads thru the jungle to the outposts should be direct and barracaded. this is all in preperation of a cav attack, so it's not something that need to be immediately done, and is definitely secondary to improving the FP/Palace cores.
 
@G-man: Don't you think it's possible we can take on MIA before Cavalry?
 
@Scout: you didn't ask me, but I really don't think so.
 
scoutsout said:
@G-man: Don't you think it's possible we can take on MIA before Cavalry?
take on? possibly. but it's also possible that they reach cavalry before us and turn us back. better to be prepared than suprised.
 
I opened up the save and they have a big stack of 13 units

2 workers (one road per turn)
5 immortals (1 elite, 1vet 2 regs)
6 pikes (4 vets, 2 regs)
 
So am I supposed to play this turn or are we back to scout?
 
Turn 123

Builds:
Simpleton: barracks=>MDI
Nincompoopcity: treb=>treb

MIA has stopped building the pyramids.

I head right for the front to check out the situation:

I think we can play a “long march” game here. We can’t jump across the gap yet. I decide to play the turn out. We need to decide whether Scout is going to play this next turn. I vote yes.

I take a GS and check to see if there are any other Persians on the way. None. I pillage the road tile to the NW. I probe to the southeast a little. I take our picket and probe one NW and move back. Here is the report:

There are two pikes and an immortal on that iron hill.

I short rush several builds. We’ll get our treb next turn on a standard build. Somehow I mess up the save and it asks me for donutian’s password. I go back and try a duplicate the play. I think I got it, but…
 
I'm sorry about having to make you do this, Bugsy, but you have to replay the turn, because you saved it SP-style and not MP-style (by hitting enter at the end to bring up the dialog box). Because of this, Donut cannot move any of their units - it's a PBEM bug.

However, you do have a good detailed log of your actions, so can you replay it and send it as soon as possible? The way to play a save in MP is written here. Thanks.
 
scoutsout([I said:
posted in the main forum, answered here because I don't like those guys on the other teams[/I])]Yah know Bugs...for all your pokin' fun at me for "jumping out of perfectly good airplanes"... I never did ask you... exactly WTH does "IFR" stand for?!?!?!?

I'll tell you what... I'll go easy on you, and make this a multiple-guess question:

a) "I Fly the Roads" (based on my experiences with... "certain chopper pilots")
b) "I Fly the River" (based on my observations of "certain Navy pilots"...who... like some other Navy types I've observed... don't seem to know what to do on land...)
c) "I Fly Randomly" - 'nuff said.

Now if you... "charlie out, when in doubt"... you're definitely gonna hafta pick this game up again if we ever get an air force. :p
Thee are too many buttons to push when flying in the MTDG. Lately it has been "IDF" - I Don't Fly. Been about a dozen yars since I logged any flight time.

Edit - For those that don't know - IFR means "Instrument Flight Rules." It is the term used for flying an airplane when you can't see a thing, and you completely trust your instruments to see you through.
 
Sir Bugsy said:
Edit - For those that don't know - IFR means "Instrument Flight Rules." It is the term used for flying an airplane when you can't see a thing, and you completely trust your instruments to see you through.

Any other jargon you guys can think of let me know, a guy in our church in on deployment in Kosovo with the MI National Gaurd - he flys Crash-hawks, I mean Blackhawks (don't tell his wife I said that). Any acronyms or lingo I can drop in conversation may smooth his transition back to civie life.

Either that or we could have him drive the church van - who has better manners, Belgian peacekeepers or 11 year old Northern Michigan red-necks? I wonder...
 
Kickbooti said:
Any other jargon you guys can think of let me know, a guy in our church in on deployment in Kosovo with the MI National Gaurd - he flys ... Blackhawks ....
First off, anybody who makes fun of Blackhawks is too young to remember Hueys. I once jumped out of a Huey "slick" (everything stripped out of it) from 14,000 feet. Frankly, I was surprised it held that altitude long enough for me to get out safely.

I'll be sure to post some jargon spam as I think of it... but here's a little something that might amuse:

"Phrases to watch out for in the Army, when spoken by particular types of officers"
  1. "I've been thinking..." (when spoken by a Captain)
  2. "It's been my experience..." (when spoken by a Lieutenant)
  3. "Watch this $#!+ guys!" (when spoken by a Warrant Officer)

I think there's a "redneck equivalent" joke out there... but I can't think of it at the moment.

Bear in mind, most "mud pilots" (helicopter pilots) are Warrant Officers. The trick in dealing with warrant officers is to buckle up before they decide to do something cute. Might be good advice to give any passengers boarding that church van. ;)
 
scoutsout said:
First off, anybody who makes fun of Blackhawks is too young to remember Hueys.
scoutsout said:
Actually, this guy was flying Hueys until about a year ago - National Gaurd unit so they had cast offs.

scoutsout said:
  1. "I've been thinking..." (when spoken by a Captain)
  2. "It's been my experience..." (when spoken by a Lieutenant)
  3. "Watch this $#!+ guys!" (when spoken by a Warrant Officer)
scoutsout said:
This I will love. It is being committed to memory.

scoutsout said:
I think there's a "redneck equivalent" joke out there... but I can't think of it at the moment.
scoutsout said:
The answer to that is "What do you hear in the north woods right before someone calls 'Dial 911?' "Hey, hold my beer and watch this..."

scoutsout said:
Bear in mind, most "mud pilots" (helicopter pilots) are Warrant Officers. The trick in dealing with warrant officers is to buckle up before they decide to do something cute. Might be good advice to give any passengers boarding that church van. ;)

Actually, my friend is a CWO - and maybe having him drive the church van will create more 'come to Jesus moments' :mischief:
 
battle log from turn 124....

un-named (3/3) immortal vs. Scoutsout (4/4) GS
un-named immortal dies; Scoutsout loses two hp

un-named immortal vs. Scoutsout (2/4) GS
un-nmaed immortal loses 2 hp, Scoutsout dies
 
Anyone going to be able to grab this tonight?
 
Whomp said:
Anyone going to be able to grab this tonight?
Bugs posted in his log that he thought it'd be a good idea if I took over again. I'm willing unless someone else wants it.
 
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