Oh.. Am I supposed to right the pedia entry?
I didn't intend for what I said to be taken that way. I didn't think you "enjoy having ridiculous advantages over the AI". I just meant that since the wonder was limited to evil civs, I thought you had the power of the Sacrifice the Weak civic in mind when designing it. Which I don't and didn't judge at all. On the contrary this is one of the first combinations which I will seek to play. I enjoy having a massive city center, and your wonder takes that to a whole new level. The only reason I didn't vote for it was because of the alignment restriction. I think an FOL civ running the Guardian of Nature civic with nothing but Ancient Forests in their expanded fat cross, will also be a very powerful combination. I don't mind the power of your wonder because the fun of it is so great. I think it might be a tad overpowered but I wouldn't call it unbalanced unless it was alignment restricted. I think its a great idea and I will enjoy having it in the game (I just hope it doesn't come too late). Thank you for your great design.Also, people who are claiming I designed this because I enjoy having ridiculous advantages over the AI playing 'broken' evil civs, WTH! No... I thought up the wonder whilst readin about the Calabim in the pedia and that's where the flavour for it comes from, I did not intend to make evil civs ridiculously powerful and hadn't considerred the effects of Tower of complacency/unyileding order, I said evil civs only because I thought it fitted in more with evil civs then good ones.
I don't actually agree that evil civs are overpowered and 'broken' anyway. ...
It wouldn't be very hard to get the Tower of Complacency in the same city as the Slums. Another way to ignore the happy cap is to use a Law III Arcane unit to cast Unyielding Order in the city. And having the AV in the city is as simple as building an Acolyte. But you can still run the Sacrifice the Weak civic if your AV so it doesnt matter if the city itself is AV. If it happens to be the AV Holy City then it will be much easier to build the Meshamber of Dis though.[NWO]_Valis;6239904 said:It wont be so overpowered as you all[almost] think. Having THE tower in THE city with AV will be very hard to acheve and that is worth a price. If only the AI in shadow will remember to build wonders [a thing that I saw it has problems now] then it will be a very difficult task. Also like someone pointed out, the third ring would have to be taken from another city. I do not expect anyone to plan his cities so he has such space available.
I like to see how it can balance itself out
As for saying that nobody would plan ahead and it'll take tiles from other people, we must play differently. In Civ IV you are penalized for number of cities, so I make sure to spread them as far as possible. Back in Civ III I would stack cities so that the fat crosses neighbored perfectly and there were maybe 6 unworked tiles per 5 cities in my empire. But in Civ IV, I space out all of my cities at the LEAST such that they would be able to run a 3rd Ring. Especially my capitol when I know that I don't have to worry about cultural push. It is rare to have any city within 10 tiles of my capitol.