Ekmek
on steam: ekmek_e
also make sure the modinfo file has reset landmark system true. That screwed me for weeks
<ArtDefine_Landmarks>
<Row>
<Era>Any</Era>
<State>Constructed</State>
<Scale>0.8</Scale>
<ImprovementType>ART_DEF_IMPROVEMENT_DJSH_APLEKTON</ImprovementType>
<LayoutHandler>SNAPSHOT</LayoutHandler>
<ResourceType>ART_DEF_RESOURCE_ALL</ResourceType>
<Model>Aplekton_B.fxsxml</Model>
</Row>
<Row>
<Era>Any</Era>
<State>Pillaged</State>
<Scale>0.8</Scale>
<ImprovementType>ART_DEF_IMPROVEMENT_DJSH_APLEKTON</ImprovementType>
<LayoutHandler>SNAPSHOT</LayoutHandler>
<ResourceType>ART_DEF_RESOURCE_ALL</ResourceType>
<Model>Aplekton_PL.fxsxml</Model>
</Row>
<Row>
<Era>Any</Era>
<State>UnderConstruction</State>
<Scale>0.8</Scale>
<ImprovementType>ART_DEF_IMPROVEMENT_DJSH_APLEKTON</ImprovementType>
<LayoutHandler>SNAPSHOT</LayoutHandler>
<ResourceType>ART_DEF_RESOURCE_ALL</ResourceType>
<Model>Aplekton_HB.fxsxml</Model>
</Row>
</ArtDefine_Landmarks>
INSERT INTO ArtDefine_LandmarkTypes(Type, LandmarkType, FriendlyName)
SELECT 'ART_DEF_IMPROVEMENT_FRUSKA_GORA_MONASTERY', 'Improvement', 'European';
INSERT INTO ArtDefine_Landmarks(Era, State, Scale, ImprovementType, LayoutHandler, ResourceType, Model, TerrainContour)
SELECT 'Any', 'UnderConstruction', 0.75, 'ART_DEF_IMPROVEMENT_FRUSKA_GORA_MONASTERY', 'SNAPSHOT', 'ART_DEF_RESOURCE_ALL', 'sistineTI_HB.fxsxml', 1 UNION ALL
SELECT 'Any', 'Constructed', 0.75, 'ART_DEF_IMPROVEMENT_FRUSKA_GORA_MONASTERY', 'SNAPSHOT', 'ART_DEF_RESOURCE_ALL', 'sistineTI_B.fxsxml', 1 UNION ALL
SELECT 'Any', 'Pillaged', 0.75, 'ART_DEF_IMPROVEMENT_FRUSKA_GORA_MONASTERY', 'SNAPSHOT', 'ART_DEF_RESOURCE_ALL', 'WTI_PL.fxsxml', 1;
Want to ask before I use it, but would you mind me using the Eastern Regiment Camp?
I want to use it for my Greater Perm (Komi Republic) Civilization, and needed a model for the UI.
Any chance you could convert this improvement from Civ IV? It would be great for my update to the North Pole (Santa) civ...
Sure! There are two versions: a 'single snowman' version with just the Snowman with the hat, and the other one with two snowmen, as shown in the screenshots. Which one do you prefer? Also, do you want under construction and, er, pillaged graphics?
Ok, so the two snowmen graphic didn't quite work out for some reason. So I've used the Single Snowman graphic (Under Construction, Completed, Pillaged). Note that you can change the size
Want me to PM the download link or just leave it here?
Do you think you can convert this civ 4 hut for my Seminole civ: http://forums.civfanatics.com/downloads.php?do=file&id=19019? Also, if it's not too much trouble could you also change the color a bit since it looks kind of dark? Here's a few pictures of want it's supposed to look like for reference:
Spoiler :
Spoiler :
Spoiler :
DJSH, if you have C4W, could I request a conversion of a building called Platos_Academy and/or Helenlistic_monastery? I found them in my installation path C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Warlords\Assets\Art\Structures\Buildings, but I'm pretty sure they're not actually used in game.
I'm not sure which I like better because I don't know how to make NifScope render the model with skins, so if you'll take me up on the offer, I'll let you choose which one to do. Whichever you think looks more like a smallish ancient Greek palace.
And I can't attach the files because that would make me a pirate. :/
Not asking you to do it today, of course. Just to be added to the queue.
TIA and gelukkig Kerstfeest*,
AW
* Translation courtesy of Google Translate
I suppose this is too late to be remotely be called a response p), but, if not the Hellenistic monastery, could you please add the Greek Fortress to your queue? It would probably work better anyway. With as much of the hill removed as possible, preferably, if you can.
What say you; new Research Agreement?