Vahnstad
Emperor
saddam hussein could be the civ leader of persia.
saddam hussein could be the civ leader of persia.
saddam hussein could be the civ leader of persia.
That would make as much as sense as Hitler as the leader of Soviet Union. Saddam Hussein attacked Iran/Persia and caused the death of more than million people.
I hadn't even thought of that... I was just thinking about the massive cultural differences. I mean, basically the only thing that Iran has in common with Iraq, Saudi-Arabia, Syria and all those other countries it's commonly associated with is their religion (in the broadest form) and the questionalibility of the actions of their government.
I'd argue there's a difference even in that religion, what do you think is the entire deal in Iraq and Syria? a proxy battle between the government of Iran (Shiites) and the governments of Arab countries (Sunnis).
Shiite Islam is basically the Iranian take on Islam, quite a lot of Sunni hardliners have fatwa-ed that Shiite Muslims are infidels and that if you decapitate one you get to go to heaven.
I was shocked too, that they began testing on a new DLC right away.Oh wow, the next anticipation thread is live already? That was sooner than expected..![]()
More likely, they want it out right away because it's already been bought by a large contingent of the player-base in the form of the Deluxe Edition. Any DLC they sell after that will be an all new infusion of capital.Maybe they want to have DLC4 out as soon as possible, so they can finally announce the first expansion!
So you feel we are definitely (or highly likely) getting DLC4 this month? At some point between 21st of March to 31st of March?More likely, they want it out right away because it's already been bought by a large contingent of the player-base in the form of the Deluxe Edition. Any DLC they sell after that will be an all new infusion of capital.
So you feel we are definitely (or highly likely) getting DLC4 this month? At some point between 21st of March to 31st of March?
Do you think we will get a patch too despite it being only 1 month since the last? Yeah there are 'still' some bugs and improvements that can be made -not naming any- but I doubt it will be as big of a patch as the last two.
And I don't think we've actually though of what Macedonia and Persia would be like yet; other then Macedonia having Alexander as their leader and that he won't be getting 'Plato's Republic' civ-ability and the 'Hoplite' unit (Companion Cavalry instead).
Ideas for Persia:
Ideas for Macedonia:
- I think for Persia will have their 'Satrap Courts' back but it will be a Commercial District replacement which will have adjacency bonuses to the encampment district to signify how the Satrap would raise and maintain a military. Alternatively the 'Satrap Court' could replace the Encampment District all together but I'm not sure what the bonuses would be for it other then a gold bonus.
- The Immortal was Persia's unique unit in Civ5 and could return in Civ6, similar abilities perhaps but I'm unsure. (However having a spearmen replacement for both Greece and Persia could make for a scenario where Macedonia has to conquer them with Companion cavalry)
- Depending on what leader we get depends on the 'leader ability' of which I only know of Darius and Cyrus; Cyrus might be unlikely due to his relation to Tomyris' ability and Darius I'm unsure about; he did have that story about him killing the heir or an impostor to take the throne; quelled rebellions and tried to make all of his strapies happy by building temples to their dominant religions and did build roads and standardised coinage. (He did also build a canal between the Nile and the Red Sea). So Darius could have some sort of ability which gives him amenities religious building? (Only the religion unique ones).
- The Civilization Ability could have some relation to the 'Cyrus Cylinder' which had been commemorated as the heart of the Persian empire at the 2,500 year celebration which seems to be some from of early 'Magna Carter"
Over all I can see a scenario being included where you play as Alexander or Darius and aim to take over the world spanning The Balklands, Turkey, northern Egypt, northern Arabia, Iran and even as far as Pakistan and western India.
- Unknown infrastructure. (Possibly an encampment or military building replacement? [although I might be falling into a trap sterotyping Macedonia/Alexander was a very militarised civilisation/leader)
- Companion Cavalry as the unique unit. Replacement for Horsemen.
- Alexander's Ability would give him an incentive to conquer other Civilizations, either a minor buff to attacking other Civs (eg: Half accumulated wariness for his empire whilst at war or weariness in all cities instantly becomes 0 when not at war) or a reward on city capture (eg: Free Eurkia or inspiration upon city capture [only once per city - this means you can't then recapture the city for the boost again]) or even something I think is pretty cool but +1 amenity in the capital for each other city in the empire (This would mean that Alex could either settle cities like mad or just build up an army and take them).
- The Civilization ability; I'm afraid I don't know much about modern or ancient Macedonia so I will have to leave this up to you guys. (However there might be a reference here or in the leader ability to 'Bucephalus')
I'd like to speculate again about the civs that we presumably get:
Persia
Leader Xerxes I.
Leader UA Whipping of the Gods
Eliminates foreign religion and gains faith according to the era when capturing a city.
Leader Agenda A Great King does not hold a sword
Tries to gain as many Great Generals and Great Admirals as possible. Likes civs that compete for those and recruit Great Generals/Admirals.
Capital Susa
Civ UA Great King of Persia
Allows the unique one time per city project "create satrapy" which transforms the city into a satrapy. Available from the beginning of the game. Can only be build in cities more than 10 tiles from the palace or closest existing satrapy that already have a trade post. A satrapy is a weaker version of the palace giving +1 culture, +1 science, +1 production, +3 gold, +1 Housing.
Civ UI Garden
Replaces the Water Mill. Can be build in cities adjacent to rivers, lakes or mountains. +1 Food, +1 Production, +1 Wheat from Rice/Wheat. +1 Amenity from Entertainment, +2 Housing.
Civ UU Anusiya
Unique Archer unit. Ranged strength is reduced to 15 while melee strength is 30. Could also be a swordsman replacement with less strength and added ranged attack.
Yep. His way of punishing Poseidon by whipping the sea and the fact that he ritually closed down Babylonian religion (and kingdom) is why I think an anti-religion ability would be fitting.That be great, fun fact, did you know that Xerxes was so full of himself he actually ordered quite a lot of his soldiers to whip the Mediterranean Sea out of anger of losing a fleet?
Yep. His way of punishing Poseidon by whipping the sea and the fact that he ritually closed down Babylonian religion (and kingdom) is why I think an anti-religion ability would be fitting.
The funny thing is that Xerxes is said to have resembled Cyrus a lot physically yet as a bearer of his legacy look at how far the apple fell from the tree.Yep. His way of punishing Poseidon by whipping the sea and the fact that he ritually closed down Babylonian religion (and kingdom) is why I think an anti-religion ability would be fitting.
I'm confused, is this about the soon-to-be-announced double DLC or the one after that?Oh wow, the next anticipation thread is live already? That was sooner than expected..![]()
I'm confused, is this about the soon-to-be-announced double DLC or the one after that?
If it's the latter case, then it indeed is sooner than expected.