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DLC Modpack Repository

Rick Drayson

Chieftain
Joined
Jun 9, 2020
Messages
54
Is it any AI stable mod now with MP ? Just AI, nothing else. We're already turning off events and barbarians for stability.
Ive played dozens of 2 player mp with 4 AI and it works great. Two issues. One is constant reloads which is automated and only takes seconds. 2 is that intermittantly the reload doesnt work right and the AI gets two moves that turn which is disastrous in war. but this leaves a resync autosave we can just load the game up again from and all works.
 

Gothic_Empire

AKA, Ramen Empire
Joined
Aug 5, 2008
Messages
1,502
Is anyone out there sitting on a 6-19 modpack?
 

azum4roll

Deity
Joined
Jul 17, 2018
Messages
2,287
I have a modded one you probably won't like.
 

Gothic_Empire

AKA, Ramen Empire
Joined
Aug 5, 2008
Messages
1,502
6-19 VP + EUI with Ilteroi's July 16 DLL.

https://drive.google.com/open?id=1vtMMoyaKx00IGcZ8HDEIsfXGhuJGLmrs

For some reason, events do not work in this modpack (the event icon is unclickable and the game cannot progress). I have no idea why, so disable them and things seem to work just fine.

If someone knows a fix, or what I did wrong, I'll happily update
 

Seklero

Chieftain
Joined
Jul 27, 2020
Messages
5

https://civ-5-cbp.fandom.com/wiki/Creating_a_Modpack
You forget to make those steps:

For Vox Populi 2-9 (February 9, 2020) and later:
  • Place the new InGame.lua (from the InGame.zip you downloaded in step 1) in MP_MODSPACK/UI. Replace the existing file.
  • Navigate to MP_MODSPACK/Mods/(1) Community Patch (v94)/Core Files/CoreLua and delete the InGame.lua file in that destination. These extra steps are necessary, otherwise you will be missing buttons
DLC mod packs with all buttons:

6-19-2+EUI+Jul19Fix_ENG:
https://www.dropbox.com/s/dkc1zk2szkm2e1z/6-19-2+EUI+Jul19Fix_ENG.zip?dl=0

6-19-2+EUI+Jul27Fix_ENG broken EUI leader information
https://www.dropbox.com/s/koilna1d7w4i7h0/6-19-2+EUI+Jul27Fix_ENG.zip?dl=0
 
Last edited:

JawnSloopi

Chieftain
Joined
Aug 7, 2020
Messages
2
Does anyone have any tips or tricks regarding desyncs and crashes? About ~5 of my friends are trying to do a long term playthrough of a modpack including VP, but we constantly encounter desyncs and crashes seemingly at random. I'd appreciate any help possible!
 

JawnSloopi

Chieftain
Joined
Aug 7, 2020
Messages
2
Does anyone have any tips or tricks regarding desyncs and crashes? About ~5 of my friends are trying to do a long term playthrough of a modpack including VP, but we constantly encounter desyncs and crashes seemingly at random. I'd appreciate any help possible!


Okay so my friend and I have been playing on a 2018 version of the modpack and it is seeminly flawless in terms of resyncs and crashes. However, I'm now wondering if it's worth giving up 2 years of contents and updates for the modpack, anyone know if it's "worth it" ?
 

Seklero

Chieftain
Joined
Jul 27, 2020
Messages
5
Does anyone have any tips or tricks regarding desyncs and crashes? About ~5 of my friends are trying to do a long term playthrough of a modpack including VP, but we constantly encounter desyncs and crashes seemingly at random. I'd appreciate any help possible!

Crashes happens a lot, when some players in lobby have strict nat. Solution, set DMZ in router or open ports:
TCP: 1745,1795,3074,27015-27030,27036-27037.
UDP: 1745,1795,3064,3074,4380,27000-27031,27036.

But that not fix for all the crashes, sometimes them still happens. Just load autosave 2-3 turns before crash.

For the desync, i did not find solution.
 

Jozzez

Chieftain
Joined
Aug 18, 2020
Messages
2
Does anyone have a massive pack of mods for multiplayer?
Magnus Mutatio Modpack+++ crashes after the first turn on LAN :(
 

legoras

Chieftain
Joined
Apr 24, 2012
Messages
68
After creating tens of modpacks, now (after update 9 Frebruary, 2020), my modpacks do not have buttons from other mods (Quick turns, InfoAddict, UI - City Production, IngameEditor, Reseed!).
Yes, I downloaded, and deleted InGame.lua just like wiki 'Creating_a_Modpack' says. But still doesnt working, because it only add buttons from Vox. How to fix it?

*latest Vox
 
Last edited:

azum4roll

Deity
Joined
Jul 17, 2018
Messages
2,287
Delete the VP InGame.lua instead.
 

legoras

Chieftain
Joined
Apr 24, 2012
Messages
68
Delete the VP InGame.lua instead.

Thanks, now works. For future people:

Wiki https://civ-5-cbp.fandom.com/wiki/Creating_a_Modpack is misleading:

"For Vox Populi 2-9 (February 9, 2020) and later:
  • 1: Place the new InGame.lua (from the InGame.zip you downloaded in step 1) in MP_MODSPACK/UI. Replace the existing file.
  • 2: Navigate to MP_MODSPACK/Mods/(1) Community Patch (v94)/Core Files/CoreLua and delete the InGame.lua file in that destination. These extra steps are necessary, otherwise you will be missing buttons"
First step need to be deleted/ignored cause it will broke(no buttons) all mods that add them (except Vox). InGame.lua at MP_MODSPACK/UI Must be generated by MPMPWM.
 

Gothic_Empire

AKA, Ramen Empire
Joined
Aug 5, 2008
Messages
1,502
https://civ-5-cbp.fandom.com/wiki/Creating_a_Modpack
You forget to make those steps:

For Vox Populi 2-9 (February 9, 2020) and later:
  • Place the new InGame.lua (from the InGame.zip you downloaded in step 1) in MP_MODSPACK/UI. Replace the existing file.
  • Navigate to MP_MODSPACK/Mods/(1) Community Patch (v94)/Core Files/CoreLua and delete the InGame.lua file in that destination. These extra steps are necessary, otherwise you will be missing buttons
DLC mod packs with all buttons:

6-19-2+EUI+Jul19Fix_ENG:
https://www.dropbox.com/s/dkc1zk2szkm2e1z/6-19-2+EUI+Jul19Fix_ENG.zip?dl=0

6-19-2+EUI+Jul27Fix_ENG broken EUI leader information
https://www.dropbox.com/s/koilna1d7w4i7h0/6-19-2+EUI+Jul27Fix_ENG.zip?dl=0

Thanks!

I had added the InGame.Lua from step one, but I'm not sure I deleted the InGame.Lua from the core files. In either case, I made a 8-23-3 Modpack for VP + EUI respecting your comments here and it seems to be functioning as expected =)

https://drive.google.com/open?id=1fBlPQQOkx2RFPoLkK4D2qFihUUlRnrzj
 

Kiarash

Chieftain
Joined
Aug 27, 2020
Messages
2
I have tried both last two versions of Vox Pop with the latest version of the mod pack and the only problem I have is that I can't select or move units and the upper left side of the panel is blank (where happy faces and the trackers such as culture trackers are supposed to be). I don't know what I am doing wrong. I deleted the UI_bc1 folder before using the mod pack folder and I have also tried reinstalling everthing
 

Seklero

Chieftain
Joined
Jul 27, 2020
Messages
5
I have tried both last two versions of Vox Pop with the latest version of the mod pack and the only problem I have is that I can't select or move units and the upper left side of the panel is blank (where happy faces and the trackers such as culture trackers are supposed to be). I don't know what I am doing wrong. I deleted the UI_bc1 folder before using the mod pack folder and I have also tried reinstalling everthing
https://civ-5-cbp.fandom.com/wiki/Creating_a_Modpack
If you are using EUI. Cut-paste the folder ui_bc1 (in the DLC folder) into the folder MP_MODSPACK. (You do not need to take the files out. Just move the whole thing.)
 

Novntis

Chieftain
Joined
Mar 16, 2015
Messages
54
https://civ-5-cbp.fandom.com/wiki/Creating_a_Modpack
If you are using EUI. Cut-paste the folder ui_bc1 (in the DLC folder) into the folder MP_MODSPACK. (You do not need to take the files out. Just move the whole thing.)

What version of EUI is actually compatible with VP? The auto installer for the beta isn't generating a UI_bc1 DLC folder for me to source. I ended up borrowing an EUI folder from a previous version's modpack to finish my 9-8 modpack which seems to work but I want to make sure it's right.

As an aside, its a shame the newest version of EUI can't be used with VP. It has a lot of neat features.
 

Seklero

Chieftain
Joined
Jul 27, 2020
Messages
5
What version of EUI is actually compatible with VP? The auto installer for the beta isn't generating a UI_bc1 DLC folder for me to source. I ended up borrowing an EUI folder from a previous version's modpack to finish my 9-8 modpack which seems to work but I want to make sure it's right.

As an aside, its a shame the newest version of EUI can't be used with VP. It has a lot of neat features.
Installer place UI_bc1 on default steam path. Look inside of Program files x86 directory on C:
 
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