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DLC Modpack Repository

Discussion in 'Community Patch Project' started by Gazebo, Jan 19, 2017.

  1. Novntis

    Novntis Chieftain

    Joined:
    Mar 16, 2015
    Messages:
    51
    Ahhh. Found it. Thanks for the tip! I have all my games installed on a different partition/letter drive so the installer put it in C: as you said instead of the actual Civ5 install.
     
  2. DeadInTheWater

    DeadInTheWater Chieftain

    Joined:
    Jul 1, 2015
    Messages:
    81
    Anyone got a modpack together with more than just EUI and Better City View?
     
  3. MadRobot

    MadRobot Chieftain

    Joined:
    May 24, 2009
    Messages:
    9
    Location:
    Romania
    Hi and sorry for my english
    I play with a friend in multiplayer internet with Magnus mod Mods_VP_2019-07-17_EUI as TEAM 1 against AI and we have some campaigns finished on smaller maps, but on Large maps we tryed prelong the game so that he can enjoy more advanced units and tech. Im the host and more experienced with civ5 , he is just learning as we play. Problem is we never reach modern era, after we pass the renaissance era his unhapiness skyrockets, it grows and grows to the point its unplayable all cities have extra unhapiness, the highests are Distress and Poverty. I have more cities than him, more conquered lands and yet my hapiness is positive, his its negative. We tried many maps with different civs but the result its the same, if i dont rush to take all the capitals we cant finish the game(yeah we play only domination). I think its the game core fault cause we research the same tech at same time and we get it faster, trade routes to his cities are like to my own cities meaning food and production only.
    Yes the game it syncs and resyncs like crazy and he says after resync the AI moves twice, we can ignore that. The problem is he cant do anything or build anything, except his capital , for some reason his capital always is positive hapiness.
    Is there a way to play as a team and not having his unhapiness issues or to remove the distress unhapiness completly?
    these images are from my friend
    https://imgur.com/qIEQUI4 https://imgur.com/D5Wt3kp https://imgur.com/xckBXLh https://imgur.com/vWIZ7hd https://imgur.com/klUBuO6 https://imgur.com/XdL78il https://imgur.com/qIEQUI4
    and the uploaded image is from me 20201011145055_1.jpg
     
  4. brutalz

    brutalz Chieftain

    Joined:
    Dec 12, 2019
    Messages:
    63
    Location:
    straya
  5. NikMuazHakim

    NikMuazHakim Warlord

    Joined:
    Feb 25, 2017
    Messages:
    282
    Location:
    Malaysia
    this helped me a ton. tenks
     
    legoras likes this.
  6. NikMuazHakim

    NikMuazHakim Warlord

    Joined:
    Feb 25, 2017
    Messages:
    282
    Location:
    Malaysia
    VP 43 CIV + EUI (10-7-2) with dll patch from November 14 + more mods: Download here (MEGA)

    Main:
    Vox Populi by The Community Patch Team


    Other mods include but not limited too:
    • Unit Path Viewer (v 10) by Black.Cobra
    • UI - Small Resource Icons (v 4) by William Howard
    • UI - Enhanced Demographics (v 6) by William Howard
    • QMMOD (v 1) by jcraft [Must have]
    • Natural Wonders Maximum Spawn (v 1) by Vinci
    • Larger Cities (v 1) by dninemfive
    • Faster Plot Expansion (v 1) by Krajzen
    • (Z) Change VP Options (v 1) by Anonymous
    • Global - UP (v 1) by ummm.. a lot of modder I've compiled and reworked in 2018? (Honestly, I forgot what most features are sorry)
      • more unit in one hex...
      • capture great people (no idea if it still works)
      • ...other stuff I forgot... My Apologies.
    MEGA deleted my documentation files earlier this year. So I don't have much to say about Global - UP.

    No crashes in Multiplayer (yet). Turn 110.

    2 human players, 6 AI, Ancient Era, Fast, Continent Plus, No events

    Settings:
    • 999 auto save (No idea why, I follow other people's advice I guess)
    • Disable auto end turn for multiplayer (You might missed those sweet deals uwu
    Advice: If you encountered glitchy black box during your play, you might want to save, delete your cache, use directx9 and luajit... Trust me, I used a toaster laptop to play a 43 civ game....

    Thank you Legoras for the Modpack howto's. I can't wait for the next VP update!

    Best Regards.
     
    legoras and keldath like this.
  7. keldath

    keldath LivE LonG AnD PrOsPeR

    Joined:
    Dec 20, 2005
    Messages:
    6,790
    Location:
    israel
    nice Nik'!

    well done.
    MP ready , very cool.
     
    NikMuazHakim likes this.
  8. NikMuazHakim

    NikMuazHakim Warlord

    Joined:
    Feb 25, 2017
    Messages:
    282
    Location:
    Malaysia
  9. keldath

    keldath LivE LonG AnD PrOsPeR

    Joined:
    Dec 20, 2005
    Messages:
    6,790
    Location:
    israel
    whats the diff between the two dls?
    Vox Populi 12-1 + bug fixes: is mod less? how is its mp?
     
    NikMuazHakim likes this.
  10. NikMuazHakim

    NikMuazHakim Warlord

    Joined:
    Feb 25, 2017
    Messages:
    282
    Location:
    Malaysia
    It's just the latest VP published by Mr. G and the team, Keldath. I may have changed the Natural Wonders assigned plot to max value because of personal preference. I hadn't had time to play multiplayer today because of work haha. But playing it with 3rd component will cause the mod to have a few missing fonts for special civ great person.
     
  11. JohnnyNT

    JohnnyNT Chieftain

    Joined:
    Sep 6, 2019
    Messages:
    51
    Gender:
    Male
    I built a modpack with 12-1-3 and a few additions (3,4 UC, more wonders, enhanced naval and air warfare). When I start new game, luxuries are not spawning, anybody else had this problem?
     
  12. azum4roll

    azum4roll Emperor

    Joined:
    Jul 17, 2018
    Messages:
    1,429
    Gender:
    Male
    Check Lua.log and find the last log message before the game starts. That may help diagnosing.
     
  13. ng117

    ng117 Chieftain

    Joined:
    Jan 3, 2021
    Messages:
    1
    Getting back into vox populi. Playing a game with a friend on multiplayer. Is there a list of ai limitations for multiplayer? For example we are not seeing the ai declare war

    We are using hotfix version of Dec 1st patch with ai set to warlord
    Edit: tried again on Prince, same outcome no ai delcaring wars on either of us

    Edit2: ai declared war after around 150 turns :D
     
    Last edited: Jan 3, 2021
  14. Pilotis

    Pilotis Prince

    Joined:
    Jan 18, 2005
    Messages:
    496
    Cultural Diffusion.
    This is a great mod IMHO but hasn't been updated for years. I think it brings realism to city spacing and an interesting new competitive dimension to Civ. It kinda works already with CBP but there are glitches.
    Any chance???
     
    jdevo likes this.

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