DLL - Various Mod Components

Ok, since there is no thread specific for the Morindim I'll post here:
If you get two Great Prophets in quick succession, one of them will not get the opportunity for a specialization. I just got one the same turn I ended Hagia Sophia and the second guy was left without a college degree. :(
I understand this may be a limitation of the system or whatnot, but just thought it would be good to inform. :)

I have a fix for this (it's the same problem I fixed for multiple Totem Poles / Clan Councils in the same turn) - forgot you could get Prophets/Magicians from buildings!

Will test later this evening, as it's a Lua only fix v4 should be compatible with v3
 
from University artifact slot (great work research)message from game when i m trying to enable it:

"the mod is missing required dependencies"....
:\
 
Is that the same that happened to the part about separate Great Engineer / Great Scientist / Great Merchant counters?

No. Where in the CustomModOptions.xml file does it say there's a "see also" for that feature?
 
The AI-Smart component is causing a Syntax error
Code:
[196166.375] near "SELECT": syntax error
.
 
The AI-Smart component is causing a Syntax error
Code:
[196166.375] near "SELECT": syntax error
.

The only SQL in that micro-mod

Code:
UPDATE Defines
  SET Value = Value / 2
  WHERE Name='AI_GS_SS_HAS_APOLLO_PROGRAM'
  AND EXISTS (SELECT 1 FROM CustomModOptions WHERE Name='AI_SMART_GRAND_STRATEGY' AND Value='1');

and it's perfectly valid
 
hmm, I wonder why it was giving an error then?
 
It appears that the new trade route plundering event causes a CTD, at least on my end. At first, I thought it may have been an issue with the way it was implemented in my mod (which has a dependency on your DLL), so I tried disabling my mod, manually enabling EVENTS_TRADE_ROUTE_PLUNDERED in CustomModOptions.xml, and trying a test game with only DLL - Various Mod Components and no Lua scripts which hook into the new GameEvent. The issue persisted.

I'll attach a save in which it happens. The Berber Cavalry standing near Istanbul is on top of a Caravan which can be plundered. Tried deleting my cache as well; it didn't solve the issue.
 

Attachments

It appears that the new trade route plundering event causes a CTD,

Bug found and squished!

You're in luck, v53 was due out tonight anyway!
 
Back
Top Bottom