·Imhotep·
Legendary Builder
Why ? The peaceful approach should get a fair chance too...
And IMHO peaceful aproaches already have High enogh points in your system 
You're scoring system is just a tad unbalanced, don't you think?·Imhotep·;6236760 said:So here is the scoring system we'll use to determine our winner:
The 500 points for the Pyramids is a gimme for the BTS team, considering how late it usually goes in that version. And we have an uber-Cossack designed for speed and mobility ... yet if we use an optimal strategy, we end up getting penalized.
In fact, considering you need the AI at friendly to get a UN vote, the only real way to win this game is diplomatic.You might want to consider including barbs. The stats screen includes them in the counts. If you exclude them, you are going to have to go through the log line-by-line to add up the number of kills.·Imhotep·;6236760 said:
- every killed AI unit (excluding barbs) --- 15 points

. Okay, the one with barb units is a fair point - I'm going to include them. We'll just use the kills section in the replay. As for the other points I really don't get those. I'm just thinking the opposite way. As things are a warfare approach is much more likely of winning. See, you get 15 points for each killed unit. 200 kills is not a highjly unusual number in a Conquest or Domination win. 200 kills score 3000 points alone ! The more I think about it the more I'm inclined to up the peaceful points
.
But seriously, why are the Vanilla and BtS teams even worried about score? They're just fighting over second place.

and of the revived CS slingshot 


·Imhotep·;6238215 said:Okay, I updated the scoring table.![]()
·Imhotep·;6233002 said:...As for rallying points I think that is a very good idea. We will compare the games at 500 BC, 1 AD, 800 AD, 1500 AD and 1800 AD (should the games last so long, which I doubt). I beg the SG Captains to write a short summary once they hit the time marks with focus on overall team strategy, research paths, etc. Should be a nice thing to see those comparisons.