EscapedGoat
Warlord
- Joined
- Dec 4, 2005
- Messages
- 204
CIV is clearly based on a counter-system like many RTS games, this is evident from the bonuses units receive like spearmen, axemen, gunships, etc.
After some thinking, I'd have to say that there is no cost effective way of stopping a horde of axemen other than to have more of your own. What unit can stand up to an axeman in it's era? None really.
-Warrior? duh no. I doubt even 3-4 of these guys could take out an axe.
-Archer? in city defence, yes. but that's not good enough.
-Swordsman? no chance. Axes +50% vs melee. Even praetorians are challenged.
-Chariot? Well, maybe. They are cheaper so you can mass them. But that means more upkeep. Not a real cost effective counter.
-Horse Archer: finally an early unit that works! but it's much more expensive and has an expensive tech prerequisite. Not really a good counter then.
I am thinking a good (lame) strategy in MP(or SP) would be to play an aggressive civ, found 1 or 2 more cities and just chop/poprush axemen. Since the only thing that beats axemen is more axemen, an aggressiv civ with a barracks could churn out axemen with combat 1 + either city raider/cover/shock promotions and just own. How could you realisticallystop such a strategy?
After some thinking, I'd have to say that there is no cost effective way of stopping a horde of axemen other than to have more of your own. What unit can stand up to an axeman in it's era? None really.
-Warrior? duh no. I doubt even 3-4 of these guys could take out an axe.
-Archer? in city defence, yes. but that's not good enough.
-Swordsman? no chance. Axes +50% vs melee. Even praetorians are challenged.
-Chariot? Well, maybe. They are cheaper so you can mass them. But that means more upkeep. Not a real cost effective counter.
-Horse Archer: finally an early unit that works! but it's much more expensive and has an expensive tech prerequisite. Not really a good counter then.
I am thinking a good (lame) strategy in MP(or SP) would be to play an aggressive civ, found 1 or 2 more cities and just chop/poprush axemen. Since the only thing that beats axemen is more axemen, an aggressiv civ with a barracks could churn out axemen with combat 1 + either city raider/cover/shock promotions and just own. How could you realisticallystop such a strategy?