So, I decided to give Civ5 some more hours. What a complete waste. So to make this game remotely challenging Firaxis have apparently decided that the AI will always do an early rush on you. It just feels incredibly annoying and kills the early balance between expansion, science and safety since you need to plan for war from turn 0. And it would be nice if the AI did obvious things such as pillaging resources instead of just trying to brute force its way through(capable or not).
It's of course nice that RA-blocking, ICS and stuff like that is patched out, but patching flaws doesn't create good gameplay.
Accompanied by the horrible music and sound effects found in Civ5 this game still has a terrible slow pace and it's all about the stupid AI and it's bonuses. Cause the money you'll get from selling open borders, peace treaties and selling cities makes whatever your cities doing irrelevant. You just need that early production to get the initial units which you keep upgrading (those supercheap upgrades is still really strange and not good gameplay).
The so called "tactical combat" is still not present. It's just a puzzle. It never feels like two roughly equal armies trying to out-maneuver the other.
It's of course nice that RA-blocking, ICS and stuff like that is patched out, but patching flaws doesn't create good gameplay.
Accompanied by the horrible music and sound effects found in Civ5 this game still has a terrible slow pace and it's all about the stupid AI and it's bonuses. Cause the money you'll get from selling open borders, peace treaties and selling cities makes whatever your cities doing irrelevant. You just need that early production to get the initial units which you keep upgrading (those supercheap upgrades is still really strange and not good gameplay).
The so called "tactical combat" is still not present. It's just a puzzle. It never feels like two roughly equal armies trying to out-maneuver the other.