I would agree, considering the amount of change. It basically has gameplay changes to every civ in the game, that's a pretty major change.I would say so.
I would agree, considering the amount of change. It basically has gameplay changes to every civ in the game, that's a pretty major change.I would say so.
You are probably right, but how do we work around that? That could be said for a lot of things quite arbitrarily and why should this be a relevant argument for this and not other similar cases?I would be wary of the numbers when interpreting this poll due to selection bias, the population of CFC forum goers is nowhere near a random sample of all VP players.
I'd wager you'd see a much higher proportion of 4UC players here than the population average.
Any proposal that is big enough to require supermajority will necessarily be controversial. It is categorically a “big” change after all. The things that are passing with 80%+ majorities are uncontroversial little things.There already were proposals with at least 75% approval. But yeah, it won't be easy, but that's by design. MAGI can still override this rule if they want to, right?
I never said it shouldn't or couldn't be used for some purpose, just to be wary due to its source. For sending out feelers and gauging the interest of 4UC integration, I don't see a problem.You are probably right, but how do we work around that? That could be said for a lot of things quite arbitrarily and why should this be a relevant argument for this and not other similar cases?
Recursive made the rules for the congress, so such a change would likely go to him. We Magi would of course voice our opinionsThere already were proposals with at least 75% approval. But yeah, it won't be easy, but that's by design. MAGI can still override this rule if they want to, right?
For me the rationale is....its not the standard mod. Since I try to give balance feedback with standard settings as much as possible (which is why I generally only play standard speed and size), I normally use the standards as much as possible. Heck I even started including ruins back into my play when I realized they were considered the "standard settings".The reasons I have heard most often from people who do NOT use 4UC are usually things that would be addressed by integration. Things like "it's full of lua jank", and "the mod breaks on every version change” would no longer be issues if it was being maintained as part of the main mod. From this, I gather that there is a group of people who do not use 4UC, but would probably still agree to its integration. At least in theory.
That being said some people just don't like some of the additions.
Yes. I do. Or something like it.I also think the big question for you PDAN is....do you want your project to be subject to the whims of the congress? Once its core proposals can start "hacking into it" and change it as the community sees fit. Do you want to relinquish that creative control?
the problem we get in though is that leads to think like EUI vs non-EUI all over again. It creates branches of support you have to maintain, which is fine when you get a full development team going but is a crappy expectation for a small volunteer group.Personally, I can no longer conceive VP without MUCfVP, it offers unparalleled depth of play and as a creator/adaptor of new civilizations, a much greater pleasure of reflection and design.
I can only support a VP implementation which would ensure its sustainability and compatibility. For those who don't want to play with it, a button to activate (or deactivate) could be a solution as proposed @Agiwan .
Wouldn't this just imply having a separate SQL for the MUC stuff? If box is checked, load the muc file; if not, don'tTo me its all or nothing. If we did do a big vote to integrate and its passed....than that's the new standard, get on board. If it does't it stays a modmod. But I don't think we want to support such as a massive change as a button you can flip on and off.
I'm completely for full integration but it would still be a big change for players who don't leave the standard modthe problem we get in though is that leads to think like EUI vs non-EUI all over again. It creates branches of support you have to maintain, which is fine when you get a full development team going but is a crappy expectation for a small volunteer group.
To me its all or nothing. If we did do a big vote to integrate and its passed....than that's the new standard, get on board. If it does't it stays a modmod. But I don't think we want to support such as a massive change as a button you can flip on and off.