My games of Civ can be broken into two categories:
Official Games:
I have distinct pleasure in playing a game "officially". This of course means HOF mod and no reloading whatsoever (so I'm extra-careful). Usually I'll try to make the situation as fair as possible. Examples: random leader, fractal, standard.
Just-For-Fun Games:
These are games where I modify the rules so much, that you would never accept that game as proof of anything (i.e. skills). But I don't care about those kinds of things for these games: I only play it for fun. I still won't reload to gain an advantage (since then the game becomes pointless). Examples: Darius of HRE, Elizabeth of Dutch on an archipelago, Boudica of Maya on a duel pangea with 18 civs, etc. (usually I play with no tech trading, and no barbarians, just because I like it that way).
So how often a person reloads depends on what they're interested in:
Winning a game as fairly as possible to behold to others as proof of your awesomeness, or playing a game just for fun, even with massive worldbuilder customization, if it means having fun.
And in the end, who cares how another person has fun? (as long as their version of fun isn't unfair to others, i.e. cheating in HOF)
Official Games:
I have distinct pleasure in playing a game "officially". This of course means HOF mod and no reloading whatsoever (so I'm extra-careful). Usually I'll try to make the situation as fair as possible. Examples: random leader, fractal, standard.
Just-For-Fun Games:
These are games where I modify the rules so much, that you would never accept that game as proof of anything (i.e. skills). But I don't care about those kinds of things for these games: I only play it for fun. I still won't reload to gain an advantage (since then the game becomes pointless). Examples: Darius of HRE, Elizabeth of Dutch on an archipelago, Boudica of Maya on a duel pangea with 18 civs, etc. (usually I play with no tech trading, and no barbarians, just because I like it that way).
So how often a person reloads depends on what they're interested in:
Winning a game as fairly as possible to behold to others as proof of your awesomeness, or playing a game just for fun, even with massive worldbuilder customization, if it means having fun.
And in the end, who cares how another person has fun? (as long as their version of fun isn't unfair to others, i.e. cheating in HOF)