Do you think the patch improved the game?

Do you think the patch improved the game?


  • Total voters
    157
The patch does a lot of good. Unfortunately, it also (re)introduces some bad stuff.

I'd say the patch is 1.525 meters in the right direction, and 5 feet in the wrong direction . . . .
 
I get what you're saying with the great works, but I don't think it's entirely possible not to abuse it. Even if I try to make a fair deal, how do I know that's what the AI would have taken? Let's say that I know the average cost of a great work is 800 gold. Should I just offer 800 gold for great works and always get it? What if I'm making more complex trades? Do I have to know the fair cost of every item in order not to exploit the AI for their great work? What about AI moods? How much do I tax myself during deals to get a great work off of an AI that only slightly dislikes me?

Sure, you can try to limit abuse, but it's unfeasible not to use this exploit in some way unless you completely forgo great works trading as part of your game.

Is there any way to trigger the behaviour where an AI offers several Great Works,
or several cities as part of a peace settlement?
In the last dozen or so games at Emperor level on Ynamp Giant Earth, I have never been
offered cities as a settlement. After several rejections of peace, I was offered one relic,
but never any Great Works.
 
Getting spammed every single turn with the same civ trying to declare friendship is very annoying.
 
Exactly. If you want to restart the exact same map seed, just go in an reload your Turn 0 autosave -- no need for a button, right?

Alternatively, if you've saved your game configuration settings, when you load that configuration it includes the same map seed.
 
I always considered the missing restart button to become a quicker way to get the same advanced settings that I painstakingly chose prior to starting the game (e.g. included civs, topographt etc), not just new seed. Is that what you so derogatively call "alternative facts", @DizzKneeLand33?

If you actually read my posts (and the post quoted in my post that referred to "alternative facts"), it was not me that referred to anything as alternative facts, other than to defend someone who was accused of using them. But thanks.

EDIT: On another note, I'm not even sure where we disagree. Didn't we say the same thing?
 
i assume the patch is tied to the nubia DLC's release and they didn't want to delay it for every bug fix they know they need to do.

If they fixed some of the more obvious bugs and delay the DLC/patch, the scenarios will require the patch to come out first and a later bug fix patch anyways, so why delay if you know you have to release a fix later regardless. The only way they avoid this is to just scrap the summer patch and fix everything, which clearly wasn't an option for whatever reason.

Post Spring patch I was expecting the next one to be fall. Perhaps they should have just waited and released a larger than usual fall patch.

It's not uncommon in strategy games in general lately that DLC out-paces a rate of sustainable quality in project management terms. I don't like that companies & consumers alike seem fine with that.

"We know this doesn't work, but we have a deadline so we're going to sell it anyway" is not a standard consumers accept in most markets, but having anything aside from that seems to be an exception in the strategy genre of gaming. It's unfortunate, even some other game genres are held to a better standard than that.
 
If you actually read my posts (and the post quoted in my post that referred to "alternative facts"), it was not me that referred to anything as alternative facts, other than to defend someone who was accused of using them. But thanks.

EDIT: On another note, I'm not even sure where we disagree. Didn't we say the same thing?

Perhaps I misunderstood and perhaps we actually agree. I haven't even tried the new patch.
 
Or waited Even longer and released a game that doesn't need patches every other month. It's really inconvenient, something the last patch really makes a good example of. I think it's really disrespectful to the players. Fans invest huge amount of their lives into this franchise.
That's unrealistic . Quarterly patches aren't bad. But Like i said, I expected their next patch to be summer.

The flip side is, people expect patching regardless and complain if there isn't any

In anycase, I'm about to lose my 3rd immortal game to another science runaway.
Going to have to bump down my difficulty to figure this all out. The AI is much improved, especially on how they triangulate diplomatically.
 
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Great scientist with 3 eurekas fired off and says it only produces one and I cannot remember what eurekas I had... it's a little game breaking paranoia creeping in

The jerky turn stalls have gone and the restart button is here

I have lost a frigate to a bomber.... or was it a UFO?

I fired some arrows at a wall and got 3 cities as a reward

Is it good or bad? not sure, lemme play one more turn.
 
Doesn't seem to be any problem with the "friendliness" feature, it looks like the AI is smart and friend most nations, but not all. So they don't end up declaring war on many fronts this result in focused war efforts.

My last game was one continent with 3 civs, the two others decided to war me, so it's not like they choose friendship stupidly, when they have better choices.

Trade diplomacy seems broken, so that is worse the way it work, but if it was unbroken it seems like an improvement.

I can't for the life of me figure out how to judge the cost changes, either archer or district stuff, it's a change, but can you actually tell a difference just playing the game?

Game performance seems way better.

So all in all the parts I have gotten to seems to be improvements, but it doesn't really fix that I've played civ longer than most people have lived and V to VI seems like a shoeshine upgrade, it's still a shoe and maybe I wanted Mackfly sneakers. I for one, is unable to enjoy the core game without at least a few game mechanics changing mods. The game difficulty system seems even more badly broken than V and it's a fighting game, without giving the AI the ability to fight.

That wasn't addressed, so at the moment I think my conclusion would be that the patch was an improvement, but it doesn't change that the shoe is still a shoe, so it doesn't make it a better game.
 
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