CH, Sumeria is picked already. (by babybluepants)
I'll add Huayna Capac of Dutch to the pool ( I considered nerfing the dutch by going with Toku)
If no one disagrees, vassal are off.Vassal states off please?
Euh, maybe next game ... unless you take care of the modI'd like some naval changes too.. Transports take coal or oil, destroyers require rifling (plus combustion), battleships take artillery+industrialism. But then we'd be on NoScoreV3 or something..
I updated the listI missed that since the OP is not up to date. A bit of a hint there.
I'd like some naval changes too.. Transports take coal or oil, destroyers require rifling (plus combustion), battleships take artillery+industrialism. But then we'd be on NoScoreV3 or something..
Euh, maybe next game ... unless you take care of the mod![]()
Easy enough, its just units.
Using NoScoreV2 as the base.
Changes made.
Ironclad. Movement increased to 3.
Transport. Added coal to resource list (now Coal or Oil or Uranium)
Destroyer. Added tech requirement Rifling.
Battleship. Added tech requirement Artillery.
Feel free to discuss/argue about these changes.. My feeling is that the jump from frigates to destroyers is too steep, especially on a water map. Requiring Rifling at least slows that down (in the meantime your transports will do just fine vs wooden navies)
I'll change the name to V3 when we are ready to go (avoids confusion in case people want to test this..)
WowwIronclad. Movement increased to 3.
Transport. Added coal to resource list (now Coal or Oil or Uranium)
Destroyer. Added tech requirement Rifling.
Battleship. Added tech requirement Artillery.
Feel free to discuss/argue about these changes.. My feeling is that the jump from frigates to destroyers is too steep, especially on a water map. Requiring Rifling at least slows that down (in the meantime your transports will do just fine vs wooden navies)
I'll change the name to V3 when we are ready to go (avoids confusion in case people want to test this..)
Ironclad : not limited to cultural borders (even with a 3 movement range I am not sure they are interesting). Can this be done?
Then I add my suggestion:
Ironclad : not limited to coasts (even with a 3 movement range I am not sure they are interesting). Can this be done?