Dune Wars Art Thread

I followed Slvynn's suggestion and made a desktop icon from the Spice eye button. This can be used to set an icon in the install script which according to phungus needs updating to the latest version.
 
Wormsign!

Months ago, when I first did the Sandworm, koma asked for lightning to be added to the wormsign. Finally, I've got around to it. In addition, I sampled the wormsign electricity sound from the 1984 movie to go with the new lightning effect. The effect is taken from the FFH2 blizzard spell - not sure if that is the original source. I also fixed the looping on the Idle animation so now it continually spouts both dust and lightning.

I have put this in a small patch which requires my small 1.6.1b patch to be installed first.
 

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Awesome :goodjob:
Like it very much!
 
Visual effects of wormsign from '84 movie.
 
Why do worms cause lightning???!? I don't remember any mention of this.

Friction of wormskin on sand I guess. We have show the movie lovers *some* love, Ahriman.
 
Ok i made more focused investigation of Tech icons
Here some Table with reference numbers for easy picking/discussion.
Check full 100% scale size by clicking forum's previev image, it should load separate window.
(Refining techniques is not good, mabby someone have something good?)
 

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Ok i made more focused investigation of Tech icons

Great! Actually I viewed them at 50% since that is what shows in the tech chooser.

1. Neither. Both appear to be "noise" at 50%. Can you pick something with less detail?
2. b
3. c
4. b (because 4b is better than 2a)
5. Neither. For b, the black shape of the body merges with the black rectangle in the background.
6. b
7. b is slightly better, at least it is a distinguishable shape.
8. a because it has slightly more contrast than b
9. c, the color is not used by any other icon
 
There is no 9c, assume you mean 9b. Are the others what you intended?

I actually quite like 5old and 7old. Desert landscapes in general look good.

Desert survival could be a cactus though (the whole, getting water from the cactus in the desert thing).
 
There is no 9c, assume you mean 9b. Are the others what you intended?

I actually quite like 5old and 7old. Desert landscapes in general look good.

Desert survival could be a cactus though (the whole, getting water from the cactus in the desert thing).

Sorry, 9b. Others are correct. As I stated before, 5old and 7old at 50% look like a plain orange blob, and it is hard to tell them apart from the other plain orange blob icons. :old:
 
Ok great i will find today something in my breaks on job and will update DDSs at evening after job.
 
7. b is slightly better, at least it is a distinguishable shape.

Do you mean 7a, its more distinguishable than 7b.
?
 
Hey all i've been making some sketches for era popups, and trying different styles.
I find one of my sketches pretty interesting, its kinda one my free pencil techniques, but its not match vanilla style (this sketch) and may be bit questionable.

Here is small sample. Its WIP, Its only sketch/direction try, it can and will be bigger , polished, scaled etc etc.
but the free style and atmosphere of it - what you think, should i build all Era popup project in this style?
I just want to know that this style/look would be liked so i can dig to more deep level, and approve this Free-style lookish, Dusty, not-even, bit rough and bit ornamental stuff.
If not i think then ink-feather style graphic will be good with more realistic approach , but i am not sure all details of it will be good on popup screen, Vanilla using different layout of just centered (multiple collaged for shrine) distinct well-recognizable graphic objects and some minor touch to background.
On picture - Ayat Sketch with style features marked.
 

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I cannot tell what 7a represents, even at full size. A guy with weird glasses and a hood? 7b clearly represents people walking in the desert, even at 50%.

kk gotcha, yep i like it too, its some nice artwork from one of Dune books covers with fremen walking :)
 
On picture - Ayat Sketch with style features marked.

I like your idea of some hand-drawn art for these. I'm guessing this is some kind of desert plant from what we discussed, but it is a bit hard to see that from your sketch.
 
I like your idea of some hand-drawn art for these. I'm guessing this is some kind of desert plant from what we discussed, but it is a bit hard to see that from your sketch.

Yep it is, its just was too small drawing in my sketchbook i made in speed train on my way home from job (i was brainstorming with my self, good use of time :P )
I will build much more detailed and larger (300%-400%) composition, with all that texturized-facturized art style, and will add some ornaments, as you see on this small pic.
The key is style decision, so then i can be focused, and work on it and improve final result's look.

I am glad that you like that dusty facture-emphasized drawing, i make it kinda ancient and free, imo it works well as fremen style art

I wont make things too clear, but sure it will be more distinct and detailed and pre-drawn in larger scale. Making things too clear is not dusty, not rough , not free, not fremen, and not dunish.
 
Check this site - it contains great , just awesome stuff.
I am not sure its possible to get those blueprints, but his works are awesome.
http://dunese.blogspot.com/
 
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