Just played this now. Hope it went OK, we are almost ready for war

Turn report follows.
Ok, here goes.
Pre-Turn: Wow, our income is up since I last played this. England has CoL, but no point buying now at 1st with no brokering oppurtunities.
1225BC: Smolensk gets a nasty disease :/ Hope this isn't a sign of things to come. A couple of workers standing on jungle. Are they meant to be connecting Sevastopol to our trade network? That doesn't really seem necessary to me at the moment as it is size 1 growing slow. The war will be on the other side of the country, so I flick them back towards the core. Lux -> 10%
1200BC: St Petes Spear -> Warrior. Smolensk Warrior -> Barracks. Notice workers clearing jungle by Smolensk? Stop them immediately with the intent to road the spices instead. Send some workers up towards Tblisi's grasslands. Send St. Pete's spear up towards Viking border. Defense will be needed there if anywhere.
IT: China offers a world map trade. Hmm. Map Making is out then.
1175BC: Moscow Settler -> Worker. Kiev Spear -> Warrior. Immediately look for trades on maps. I am not really sure what to do here. I bite the bullet and go for trades. WM to China for WM + 1gold. China's WM reveals most of the land. Sell WM to Egypt for 15 gold. Trade WM for WM with England (they had no gold). No other civs have mapmaking. We now have complete view of our landmass. There is a small island to the west of the whole continent. Before trading for tech I decide to hold out for polytheism. Ah, Moscow's settler. What to do? There's nice land in the centre of the map but the city won't be very productive for a long time. Should I found a jungle city in between us and the Vikes? My slightly dubious decision is to hold him to claim the Vikes land from auto-razes afterwards. I figure after the next round of tech trading we will be in position to go to war (we now have 18 warriors), provided we have enough gold for upgrades. Start sending scouts home due to exploration now being complete. Lux -> 0%.
1150BC: Trondheim builds Oracle

. St Petes Warrior -> Warrior. Odessa Rax -> Warrior. For now leave warriors in towns where built. Should think about moving them towards a town with barracks nearest to Vikes. MM Moscow.
1125BC: Moscow Worker -> Settler (?). I thought we would need at least one more for colonising Scandanavia, maybe not? Kiev Warrior -> Warrior. Workers start road to Tblisi + the Vikes.
1100BC: Continuous stream of warriors continues. MM Moscow for growth. Road to Tblisi takes slight detour for horses.
1075BC: We now have 23 warriors. I'm thinking of hooking up that iron soon. We have enough gold for 12 upgrades now, but more is flowing in and poly is due in 1. Don't start on iron just yet - hold off til Poly trades. Start moving warriors to Odessa, closest city to Vikes with rax. Lux -> 20%.
1050BC: In comes Poly. Set min sci. run on Monarchy, reckon this is our best chance of a monopoly, but it ain't a particularly useful tech. We can switch if neccessary. Some AI have construction. I make some trades;
-Poly to England for Construction, WM + 2Gold.
-Poly to Vikes for CoL + 19Gold.
-Poly + CoL to China for MapMaking and 11Gold.
That Polytheism gambit worked out pretty well - we now have tech parity/lead with every civ.
1025BC: I'm going to get that iron online now. Finally get a second MP to Minsk. Lux -> 10%. Realise that Smolensk was built on spices and smash head against table. Wasted a lot of worker turns hooking them up :/.
1000BC: Most of our towns now have ample improvement. One more grassland to be mined for Minsk. Six workers concentrating on war path (Just mined horses to up production in Tblisi). They have built up to Tblisi, I'm thinking of roading into the jungle to make it quicker for moving troops (good idea? Maybe not worth it?). Start work on iron. We have enough gold for 15 upgrades next turn. We have 28 warriors. I think we need to get this war going now - 15 swordsman will be enough. We have 2 settlers in Tblisi to fill in gaps in the viking empire, and we can certainly produce more.
Just some notes on Moscow + Odessa. Moscow is running on +6 food/+4 food rotation. Currently Moscow is working an unimproved riverside tile with road to get extra commerce, and Odessa has taken the wheat for growth. Don't forget to switch these around for efficency.
Hope this was OK. Good luck to Grimjack, we should be looking to hit the Vikes ASAP IMO. We can cancel the road to iron if this is too soon to be hooking it up.
Save (zip file this time

!) :
http://www.civfanatics.net/uploads4/EG1-Team1-1000BC.zip