Please try attached replacement file to check whether this fixes your crash cases
Cheers
Unfortunately still crashes.
Please try attached replacement file to check whether this fixes your crash cases
Cheers
did you try the manual's tips ? (remove the UI folder from the DLL mod)I'm getting conflicts in the YieldIconManager with EUI and the latest version of Whoward's DLL mod components active. Any suggestions?
noHas the Tool tips on leader heads (number of cities, plicies, techs, ...) been taken away in version 1.24?
likelyOf course it might just be a mod conflict as I run multiple other mods
Unfortunately, my game crashed in the same way as before. Great Artist -> Great Work.
lua.log ? the replacement UnitPanel.lua includes lua.log print statements which might help understand the issue. Also, do you have unit animations turned on ?Unfortunately still crashes.
InfoTooltipInclude.luaWhere should I look for the problem with missing tool tips on leaders? In which files do you define them?
lua.log ? the replacement UnitPanel.lua includes lua.log print statements which might help understand the issue. Also, do you have unit animations turned on ?
Cheers
did you try the manual's tips ? (remove the UI folder from the DLL mod)
no
likely
lua.log ? the replacement UnitPanel.lua includes lua.log print statements which might help understand the issue. Also, do you have unit animations turned on ?
Cheers
Sure, here is the log and unit animations are turned on.
Thanks for the logs. Nothing helpful, thoughThe log should be attched. I have unit animations turned on.
Nicely done! This fixed it for me.Thanks for the logs. Nothing helpful, though
Please try the attached replacement file...
Thanks for the logs. Nothing helpful, though
Please try the attached replacement file...
Nicely done! This fixed it for me.
Thanks for the reports, the fix is applied to the public versionIt looks like that fixed the crashes for me too.
The latter seems to be more of a game setting than somehting EU can affect, best check your game settings.I also had an issue in my last game where I could not raze a captured city, it went straight to making me occupy it. I will test again to see if this happens again.
just click on Citizen Management tab a couple of times, it should sort itself outJust installed the latest version, now I cant select tiles in city management.
bug, fixed in 1.24b (available now)Is the production number in city view gone WAD, or is it a bug?
it's not something that I can duplicate, so lua.log is mandatory for any investigationHi there, I'm having an issue where the delete icon and delete key do not disband units. I'm not using any mods currently. I'm using version: eui_v1_24a. A quick search of the thread didn't bring up anything, any suggestions?
this is a base gameI also had an issue in my last game where I could not raze a captured city, it went straight to making me occupy it. I will test again to see if this happens again.
Is the production number in city view gone WAD, or is it a bug?
@bc1: You wrote this was a bug that was fixed in v1.24b, but maybe Aristos was referring to the production number in the upper left corner (where all other city yields from food to culture are displayed). Although the production number is shown in the lower left (in the build menu), I'd prefer it to be displayed also in the upper left, so that one can see all city yields at a glance.
Cannot annex cities with the latest update!
Great mod, by the way, thanks for your work.
More details: the problem appears with puppeted cities. The annex button is here, but clicking it produces no result.
Only happens when in the city screen. Via the pop-up from clicking the puppet icon, it works.