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Enhanced User Interface v1.30k

bc1, how would I disable the portion of the mod that ... highlights the tiles when you select a settler? I suspect the reason for my crash has something to do with recently captured cities and revolts. It only crashes when moving settlers.
 
bc1,

upload_2019-6-17_19-30-19.png


Those center panel icons are other mods (WHoward's pick 'n mix). They worked in B31, but now in B32 they don't respond to clicks and their tooltips are completely random (they seem to show the last displayed tooltip).
 
100% CTD while moving settler at late game. Resolve problem by temporary using EUI version 1.28g till found new city.
Log file:
 

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100% CTD while moving settler at late game. Resolve problem by temporary using EUI version 1.28g till found new city.
Log file:

I was getting those errors too. I would move the settler manually using the keypad.
 
100% CTD while moving settler at late game. Resolve problem by temporary using EUI version 1.28g till found new city.
Last lua.log entry indicates something never supposed to happen did
If the issue is 100% please post a save game (before the crash) and actions required to trigger the crash
Thanks!
I was getting those errors too. I would move the settler manually using the keypad.
It's not necessarily the same issue, lua.log or better yet a save game (before the crash) and actions required to trigger the crash
 
I don't think you would be able to load any of my saves, unless you would like me to pack the mods folder (which I would be happy to do).
 
yes I would need your mods...

in the meantime, could you both try the attached replacement file ?

Replacement file don't work, issue still exist.
Save file and required mods attached. CTD occur when I try to move my settler, located at St.Petersburg.
There is a way to avoid crash by moving settler via keypad. EUI 1.28g work fine also.
 

Attachments

Is the problem of generating tourism buildings (Eiffel Tower) being shown twice in the tech tree just mine or intentional? I'm using mod giving +tourism to many other buildings, so it's a little annoying.
 
Save file and required mods attached. CTD occur when I try to move my settler, located at St.Petersburg.
Thank ! It's much easier to fix reproducible scenarii.
The problem here occurs when EUI attempts to highlight city plots late game to help city placement, there are too many plots for the game's graphics engine to handle -> crash. Fixed by limiting highlighting to cities within 25 plots of mouse.
 
hey guys. i've been trying to get my governor worked tiles to appear a different color since its so hard to see your new unlocked tiles in the sea of green as the game goes on... following the advice of Serpo and Dushku much earlier in this thread i was able to get that working which was awesome. however, i've since then started using the Community Balance Patch and i cant seem to get it to work anymore... does anybody know why? or alternatively, does anybody know of any way whatsoever that i can make the governer worked "unlocked" tiles show up as a differnet color while using the CBP? (im using the version of EUI thats packaged with which seems to be older than the newest one available). i'm not super fluent in lua or coding but with examples and a bit of trial and error i'm usually able to get done what i need lua-wise, but something in the CBP seems to break the functionality i was able to get working.
 
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