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[BNW] Enjoyable Deity Games

Discussion in 'Civ5 - Strategy & Tips' started by Nizef, Feb 9, 2019.

  1. Acken

    Acken Chieftain

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    I had a very standard game with 4 city tradition. The cataphract was not needed, I built 2 dromon for exploration and the UA well... I got an extra hammer for boats out of it. As always it's a nice bonus but nothing fantastic. Byzantium is really a lackluster Civ.

    You don't really have to balance Aesthetics since it doesn't have many good policies beside the %tourism at the end, the culture bonus for city with wonder and the finisher (musicians for faith). So most of it is mid to late game stuff. Meanwhile Rationalism has 2 godly policies (opener and secularism) and 2 good ones (+%GS and 17% university). My usual path is 6/6 First tree, 1/6 to 2/6 Aesthetics (Policies while waiting Renaissance), 4/6 Rationalism, 3/6 Ideology and then bouncing between Aesthetics, finishing Rationalism, getting tier 3 ideology, maybe open exploration for Louvre. Your policy acquisition will explode once you reach archaeology + world fair. Order varies and depends on what makes most sense right now. Note that I mostly use great writers for culture boost.

    Ideology is a tricky subject for CV. Assuming no futurism shenanigans, either you go for the best tree (Freedom) or you go for the tree most likely picked by the AI (Order). I usually pick freedom because I win so fast that the AI doesn't have a long time sitting around with order ideology but it is possible that for longer games Order is a good pick if initial pressure is a worry and the combination of no differing ideology penalty + Cultural revolution is good enough if your culture leader also has order.
     
  2. Nizef

    Nizef Chieftain

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    Yet again, I post a new map in the spirit of EDG, this time EDG7. It is a standard sized Small Continents Plus map on standard speed with Polynesia. The map is unmodded. All VCs are enabled and quick combat is on. I have tried to copy the spirit of the much loved CDG26, but this one is especially for those of us, who enjoy an isolated start (which obviously is no issue with Polynesia). Regarding some of the strategic resources you will need to use your imagination. I have played it twice and it seems there is no shortage of wars between the AIs. Keep clear or join the fun!

    In my own opinion the map is great fun and definitely worthwhile trying out. Have fun!
     

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    Last edited: May 16, 2019
  3. beetle

    beetle Chieftain

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    Thanks I did enjoy this map! I did four city Tradition to lock up the Wine and took Goddess of Festivals for UA Bonus Belief. Won by wholly peaceful CV on T316. (Well, I did grief the closest neighbor early, but we had a DOF the whole rest of the game.) Only my 2nd CV outside of Brazil or Polynesia. I very much recommend this map for anyone struggling with CV, it is just that strong! (Note, game file has a minor bug. I had unlocked Satellites, but still got a CS quest to find a Natural Wonder.)
     
  4. Nizef

    Nizef Chieftain

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    I was not aware of that. It might have something to do with RAS. And while we are at it, have a look at the picture in this post. It has nothing to do with the Theodora game but it is still a kind of WTF-moment. In all of my several thousand hours in Civ 5, it has never happened to me before, that GBR has fish on the same tile. The picture is from a totally unmodded start.
     

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  5. beetle

    beetle Chieftain

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    Your Byzantium map (EDG5) has the same effect. Look at GBR due south of Lhasa.
    I am replaying that one, trying for DomVC, which is something that I struggle with almost as much as with CV.
     
  6. Nizef

    Nizef Chieftain

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    I didn´t see that either. Has it happened to you before?
     
  7. KingVercingetorix

    KingVercingetorix Chieftain

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    EDG7 won on turn 152 with a Domination Victory.

    Feeling inspired after reading a writeup of an incredible turn 106 HoF win by Manpanzee I wanted to try a Polynesian Galleass rush.

    Although this wasn't an ideal map there is possibility for a fairly fast sweep. I reckon a better player can shave off 20-30 turns.

    Spoiler :
    CivilizationV_DX11_2019_05_23_11_47_51_076.png CivilizationV_DX11_2019_05_23_11_49_24_713.png
     
  8. Nizef

    Nizef Chieftain

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    Probably the three AIs sharing a continent up north?
     
  9. KingVercingetorix

    KingVercingetorix Chieftain

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    Spoiler :
    There were a few things that made this challenging.
    • Lack of trade route science potential.
    • Capitals that are in very defensive locations.
    • There is a lot of land around the capitals for ranged units.
    Maria is the only AI close enough that can settle a city where trade routes can be established between each other. Whether it happens is luck based. An alternative would be to send a settler towards Venice. Whether the trade route science would offset the increased tech cost I'm not sure. I was able to reach Compass on turn 84 without trade route science. An extra 4 beakers for 10-20 turns could have brought that under 80.

    Stockholm and London are in very advantageous positions for a defender. There are only three tiles that the city can be shot from (two with a melee ship adjacent to the city).

    The best maps for a Galleass rush are maps with very tiny islands. Berlin took around 15 turns to take and I lost a quarter of my navy taking it. Bismark was able to surround his capital with CBs/XBs and also Galleasses. The added land space makes defending much easier.

    Despite that it was still a fun map and I learned a lot for the next time I attempt a Polynesian Galleass rush. Thanks for posting it.
     
  10. beetle

    beetle Chieftain

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    I think so. I saw the fish under the GBR. but did not think much of it. So I guess I must have seen it before?
     

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