Epic Art & Desktops

Wish I could shake that cartoonists hand!
 
@flyingchicken: I have seen that picture before, and I must say the cartoonist made one little mistake, where the hell is Czechoslovakia?

EDIT: Just some stuff I found about the Touhou series:

Spoiler :
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Spoiler :
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Anime is in no way epic. Even when they depict redheads.
 
Anime is in no way epic. Even when they depict redheads.

Agreed, I like anime but it aint epic, unless it's hentai.
 
Anime is very much overrated. Just telling you fanboys there IS more to the world that redheads with saucer-eyes.
 
@flyingchicken: I have seen that picture before, and I must say the cartoonist made one little mistake, where the hell is Czechoslovakia?
Made more mistakes than that. German eastern borders for example are cocked up all to hell. I think the Soviet western borders are too (hard to tell), Poland is hella the wrong shape, Italy doesn't have Istria, and so forth. :(
 
das said:
Corpsebridges really bring back memories, Daft.

All my RTW games seemed to get bogged down in never-ending massacres of Roman soldiers. 2000-3000 enemy dead every battle, for 100- of my own dead. Seleucids seemed to work best. Never saw the AI work out how to fight a horse-shoe of pikemen guarded by misc melee troops at the back and elite cretan archers in the middle :)

BTW, what specific event does that picture depict? All I can guess is its in Muscovy/Russia, pre 1700.

Abaddon said:
Wish I could shake that cartoonists hand!

I agree. I think that's really cool!

BananaLee said:
Anime is very much overrated. Just telling you fanboys there IS more to the world that redheads with saucer-eyes.

There's more to life than [insert topic/theme here]. All things in moderation!

And comment my stuff more!

And I'm believing more and more that Dachs really is a troll!

One more exclamation, why not: !
 
All my RTW games seemed to get bogged down in never-ending massacres of Roman soldiers. 2000-3000 enemy dead every battle, for 100- of my own dead. Seleucids seemed to work best. Never saw the AI work out how to fight a horse-shoe of pikemen guarded by misc melee troops at the back and elite cretan archers in the middle :)

I liked Rome and I liked Medieval II, but honestly the original MTW was, all in all, far more entertaining for many reasons, including an AI that was a genuine threat even when you have a Western European superpower. Anyway, when I played as Denmark and was invading Germany, I constantly ended up fighting the Holy Roman Empire on bridges on various German rivers. It was always a very long, brutal slaughter, and whether I pushed through or was pushed off, the bridge was almost always so thoroughly covered in corpses that you couldn't see the tiles. Once my berserkers chewed through eleven full units of peasants on one bridge. It was glorious.

Though I also had my fair share of bridge massacres in Rome too.

BTW, what specific event does that picture depict? All I can guess is its in Muscovy/Russia, pre 1700.

Novgorod 1476; the standing woman is Marfa "Posadnitsa" Boretskaya, the de facto matriarch of the Boretskiye boyar clan and leader of the anti-Muscovite party.

Something of a prologue to my current situation in BirdNES 3, when the local boyars and especially those of Novgorod have already been thoroughly trampled into the dust, and the Muscovite court factions are now beginning to turn against each other.
 
All my RTW games seemed to get bogged down in never-ending massacres of Roman soldiers. 2000-3000 enemy dead every battle, for 100- of my own dead. Seleucids seemed to work best. Never saw the AI work out how to fight a horse-shoe of pikemen guarded by misc melee troops at the back and elite cretan archers in the middle :)
I liked Rome and I liked Medieval II, but honestly the original MTW was, all in all, far more entertaining for many reasons, including an AI that was a genuine threat even when you have a Western European superpower. Anyway, when I played as Denmark and was invading Germany, I constantly ended up fighting the Holy Roman Empire on bridges on various German rivers. It was always a very long, brutal slaughter, and whether I pushed through or was pushed off, the bridge was almost always so thoroughly covered in corpses that you couldn't see the tiles. Once my berserkers chewed through eleven full units of peasants on one bridge. It was glorious.
Tactical AI in Total War games: it is not particularly threatening. From what I've played of Empire so far that hasn't changed much, though there aren't really many fights on bridges. You can get really huge stacks of dead guys inside buildings though, or on top of fort walls.
Daftpanzer said:
And I'm believing more and more that Dachs really is a troll!
You have an odd sense of humor.
 
Tactical AI in Total War games: it is not particularly threatening.

I heard it was improved, relatively speaking, in Empire. But I suppose a serious improvement was too much to hope for. At least the original MTW had a working strategic AI; I don't recall any of the subsequent ever being able to actually launch an epic two-pronged invasion of Europe with three full armies on the forefront of each prong.
 
I heard it was improved, relatively speaking, in Empire. But I suppose a serious improvement was too much to hope for.
It's not terrible, but they forgot to get the AI to be able to figure out naval invasions. :lol: There's also a different set of problems, what with the new city-town-farm-port system, meaning that the AI has to parcel units out to deal with each of those. They also appear to be epically bad at resolving wars amongst themselves. So really, nothing new. Tactically, the AI has a propensity to station troops in buildings well within range of cannon and leave them there, and to rush artillery equipped with canister shot from the front. (Overall terrible artillery mismanagement; they even leave their own artillery uncovered most of the time, victim to a quick cavalry outflanking maneuver.) Their own forces usually end up dividing themselves rather atrociously, and apparently can't come up with any better plans to eliminate my entrenched (literally; you can construct trenches in some situations, which rocks) line infantry than to charge headlong at them from the front, being bled all the way. Oh, and as soon as they've wasted their infantry, their general and his cavalry bodyguard usually ends up making a headlong charge against my foot soldiers to devastating result.
das said:
At least the original MTW had a working strategic AI; I don't recall any of the subsequent ever being able to actually launch an epic two-pronged invasion of Europe with three full armies on the forefront of each prong.
The Russians managed to hit me (Ottomans, new campaign) with one and a half full armies in the Caucasus and four half stacks in Moldavia in a pretty epic backstab while I was off worrying about Persia, but that's not quite the same thing. :p

To keep it legal: Vikings.

vikingart.JPG
 
On a more humorous angle, I believe I've mentioned this game before:
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I would like to apologise for my earlier outbursts.

@das and dachs, I found it interesting to read about your total war games. I would agree that the original MTW had the most interesting wars with the AI overall (though I've yet to play Empire). I played an epic game as Denmark where I was fighting uber-Sicily across most of Europe, I think the border stretched horizontally from the coast of France into Poland. There were easily 3-5 important battles to fight per turn. That was before the Viking Invasion addon, so there was no saving until all battles were resolved, manually of course! Each battle could be over an hour as I always tried to manouver and minimize losses. I eventually gave up on that campaign as a result. I still remember its epicness though! I think the recent Total War games have lost something in switching from the 'risk' style province system. It strikes me that a value-node-network thing would be a much easier approach to coding AI's.

das said:
Novgorod 1476; the standing woman is Marfa "Posadnitsa" Boretskaya, the de facto matriarch of the Boretskiye boyar clan and leader of the anti-Muscovite party.

Something of a prologue to my current situation in BirdNES 3, when the local boyars and especially those of Novgorod have already been thoroughly trampled into the dust, and the Muscovite court factions are now beginning to turn against each other.

Thanks das. I think I might read about such things (as it might relate to the potential DaftNES2 revival and the situation in 'Asia' in that game).

das said:
On a more humorous angle, I believe I've mentioned this game before:

I must confess my complete ignorance of both the game and the humour. Though that looks like Soviet ww2 era military stuff, and maybe Stalin either hovering in the air or standing on something very tall or being very large in stature.

Mysteriously large people reminds me of Empire Earth 2.

Spoiler Post legalization: epicness :

28994.jpg


siege.jpg


wild20gerbils_1.jpg

 
If it isn't yet clear, I very much approve of people being thrown off bridges. ;)

I found it interesting to read about your total war games. I would agree that the original MTW had the most interesting wars with the AI overall (though I've yet to play Empire). I played an epic game as Denmark where I was fighting uber-Sicily across most of Europe, I think the border stretched horizontally from the coast of France into Poland. There were easily 3-5 important battles to fight per turn. That was before the Viking Invasion addon, so there was no saving until all battles were resolved, manually of course! Each battle could be over an hour as I always tried to manouver and minimize losses. I eventually gave up on that campaign as a result. I still remember its epicness though! I think the recent Total War games have lost something in switching from the 'risk' style province system. It strikes me that a value-node-network thing would be a much easier approach to coding AI's.

The only way I ever played through the entire game was by auto-resolving the smaller and less important battles, and only fighting out the really big and/or interesting ones. The game that I had referenced before had me as England take over most of Western Europe and then live out in leisure for a long time, randomly assassinating rulers and putting down German rebellions, until suddenly I noticed that despite my best efforts Egypt had reached well into the Balkans, not to mention its total control over the Middle East. I sent my king and a large army as crusaders and despite initial success the king eventually died in battle and the army was subsequently broken, leading to a civil war. By the time I dealt with it, the Egyptians had pushed me out of North Africa and were invading Europe. Sadly, I don't recall the exact details of the war, but I do remember that Spain in particular was devastated by invasions, counter-invasions and my scorched earth tactics (as it became apparent I could not hold on to any of it for long), and there was a really huge battle in southern France against the Egyptian 9-star heir. We sort of won the war in the end, but my empire was severely weakened and could not really land any kind of decisive defeat on the Egyptians outside of Western Europe, partly because there was a new round of rebellions due to me mobilising all garrisons during the war and raising the taxes so as to support and increase my armies after the civil war. It was pretty intense and, for another thing, late in game. The new and "improved" Total Wars tend to be both more tedious and less challenging at this point, but it wasn't a problem here. Conquering Europe in the first place was pretty fun too; France was pretty easy, but Germany and Spain put up much more of a fight when their time came. In retrospect, though, it probably would've been better to leave Spain alive.

I must confess my complete ignorance of both the game and the humour. Though that looks like Soviet ww2 era military stuff, and maybe Stalin either hovering in the air or standing on something very tall or being very large in stature.

Mysteriously large people reminds me of Empire Earth 2.

This is indeed a huge Josef Stalin. He is here to fight Martians. On that note, where the hell is JosefStalinator?

Anyway:
Spoiler :
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pavis.jpg


And to mix it up:
Vereshagin.Napoleon_near_Borodino.jpg


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Trollocs???
 
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