Abaddon
Deity
Wish I could shake that cartoonists hand!
Anime is in no way epic. Even when they depict redheads.
Made more mistakes than that. German eastern borders for example are cocked up all to hell. I think the Soviet western borders are too (hard to tell), Poland is hella the wrong shape, Italy doesn't have Istria, and so forth.@flyingchicken: I have seen that picture before, and I must say the cartoonist made one little mistake, where the hell is Czechoslovakia?
das said:Corpsebridges really bring back memories, Daft.
Abaddon said:Wish I could shake that cartoonists hand!
BananaLee said:Anime is very much overrated. Just telling you fanboys there IS more to the world that redheads with saucer-eyes.
All my RTW games seemed to get bogged down in never-ending massacres of Roman soldiers. 2000-3000 enemy dead every battle, for 100- of my own dead. Seleucids seemed to work best. Never saw the AI work out how to fight a horse-shoe of pikemen guarded by misc melee troops at the back and elite cretan archers in the middle![]()
BTW, what specific event does that picture depict? All I can guess is its in Muscovy/Russia, pre 1700.
All my RTW games seemed to get bogged down in never-ending massacres of Roman soldiers. 2000-3000 enemy dead every battle, for 100- of my own dead. Seleucids seemed to work best. Never saw the AI work out how to fight a horse-shoe of pikemen guarded by misc melee troops at the back and elite cretan archers in the middle![]()
Tactical AI in Total War games: it is not particularly threatening. From what I've played of Empire so far that hasn't changed much, though there aren't really many fights on bridges. You can get really huge stacks of dead guys inside buildings though, or on top of fort walls.I liked Rome and I liked Medieval II, but honestly the original MTW was, all in all, far more entertaining for many reasons, including an AI that was a genuine threat even when you have a Western European superpower. Anyway, when I played as Denmark and was invading Germany, I constantly ended up fighting the Holy Roman Empire on bridges on various German rivers. It was always a very long, brutal slaughter, and whether I pushed through or was pushed off, the bridge was almost always so thoroughly covered in corpses that you couldn't see the tiles. Once my berserkers chewed through eleven full units of peasants on one bridge. It was glorious.
You have an odd sense of humor.Daftpanzer said:And I'm believing more and more that Dachs really is a troll!
Tactical AI in Total War games: it is not particularly threatening.
It's not terrible, but they forgot to get the AI to be able to figure out naval invasions.I heard it was improved, relatively speaking, in Empire. But I suppose a serious improvement was too much to hope for.
The Russians managed to hit me (Ottomans, new campaign) with one and a half full armies in the Caucasus and four half stacks in Moldavia in a pretty epic backstab while I was off worrying about Persia, but that's not quite the same thing.das said:At least the original MTW had aworkingstrategic AI; I don't recall any of the subsequent ever being able to actually launch an epic two-pronged invasion of Europe with three full armies on the forefront of each prong.
A Video of Something Significantly More Epic than Anime
And yes, that is paper, just folded and glued together a bunch of times.
Can you make guns like that out of paper, glue, and springs?
das said:Novgorod 1476; the standing woman is Marfa "Posadnitsa" Boretskaya, the de facto matriarch of the Boretskiye boyar clan and leader of the anti-Muscovite party.
Something of a prologue to my current situation in BirdNES 3, when the local boyars and especially those of Novgorod have already been thoroughly trampled into the dust, and the Muscovite court factions are now beginning to turn against each other.
das said:On a more humorous angle, I believe I've mentioned this game before:
I found it interesting to read about your total war games. I would agree that the original MTW had the most interesting wars with the AI overall (though I've yet to play Empire). I played an epic game as Denmark where I was fighting uber-Sicily across most of Europe, I think the border stretched horizontally from the coast of France into Poland. There were easily 3-5 important battles to fight per turn. That was before the Viking Invasion addon, so there was no saving until all battles were resolved, manually of course! Each battle could be over an hour as I always tried to manouver and minimize losses. I eventually gave up on that campaign as a result. I still remember its epicness though! I think the recent Total War games have lost something in switching from the 'risk' style province system. It strikes me that a value-node-network thing would be a much easier approach to coding AI's.
I must confess my complete ignorance of both the game and the humour. Though that looks like Soviet ww2 era military stuff, and maybe Stalin either hovering in the air or standing on something very tall or being very large in stature.
Mysteriously large people reminds me of Empire Earth 2.