Easy fix. But do you like it?
What do you think?
EDIT: Obviously when I run many applications, capture screen likes my taskbar. Grrr....
Also, regarding inbound/outbound ship position, is it possible to place ships coming/going east between the towers, and west on the top left? Koma?
Shall we try to fix this for all maps?
Basically read and create new plots with reversed X position?
When I finnish with ports, we can try
Would be fun doing this, but now I have lots of others in my head!
When I finnish with ports, we can try.
Kaibayashi, can you play with the .dds file?
Hey, I can load the .dds in Gimp, but am not used to working in that program, but when I convert to .psd (for Photoshop) it loses too much quality. Any chance you can post a hires ver i can use in photoshop, either jpg/gif/png or psd?
Cheers
There is a way to load dds files in Photoshop directly.
http://developer.nvidia.com/object/photoshop_dds_plugins.html
if (self.Pirates):
screen.addDDSGFC("EuropeScreenBackground", ArtFileMgr.getInterfaceArtInfo("INTERFACE_PIRATE_BACKGROUND").getPath(), 0, 0, self.XResolution, self.YResolution, WidgetTypes.WIDGET_GENERAL, -1, -1 )
elif player.getCivilizationType() == gc.getInfoTypeForString("CIVILIZATION_CHINA"):
screen.addDDSGFC("EuropeScreenBackground", "Art/Interface/Screens/Europe/ChinaBackground.dds", 0, 0, self.XResolution, self.YResolution, WidgetTypes.WIDGET_GENERAL, -1, -1 )
else:
screen.addDDSGFC("EuropeScreenBackground", ArtFileMgr.getInterfaceArtInfo("INTERFACE_EUROPE_BACKGROUND").getPath(), 0, 0, self.XResolution, self.YResolution, WidgetTypes.WIDGET_GENERAL, -1, -1 )
self.China = gc.getPlayer(gc.getGame().getActivePlayer()).isChina()
self.China = False
if player.getCivilizationType() == gc.getInfoTypeForString("CIVILIZATION_CHINA"):
self.China = True
if self.China:
....
if self.Pirates or self.China:
if (not sdEntityExists( 'komaScreens ....