sman1975
Emperor
Appreciate any text you can provide. I added most of the civilopedia data when building the mod, but there are a handful of units still missing info. I wouldn't worry about it much. As long as all the information about the unit, building, promotion, etc., is available, that's really good enough - enough for a player to understand exactly how to use the capability without further documentation.
The main things to check are the validity of the entries that are already there. I did a lot of cut/paste on the mod, and it's easy to overlook not having changed something on the new pasted addition.
Understand about the school thing. No worries there, either. The main thing any testing right now accomplishes is basically the most important thing: is the mod FUN to play? Does it add things that aren't there normally? Getting text fixed and making sure the mod is stable is of course important as well. But to me, I'm much more interested in how you're like it, and if not, what can we do to make it more fun to play.
The main things to check are the validity of the entries that are already there. I did a lot of cut/paste on the mod, and it's easy to overlook not having changed something on the new pasted addition.
Understand about the school thing. No worries there, either. The main thing any testing right now accomplishes is basically the most important thing: is the mod FUN to play? Does it add things that aren't there normally? Getting text fixed and making sure the mod is stable is of course important as well. But to me, I'm much more interested in how you're like it, and if not, what can we do to make it more fun to play.