Hi Folks,
I'm about to begin work on a major mod and I'd really like to use Flavors - however, my limited exposure to them in game play re: building things etc. has made me wonder if they're simply like the "Build Often" etc. rules that the AI might or might not heed.
Does anyone have any solid experience / advice along these lines? I'm curious about the effect on both tech selection and Improvement building.
Thanks Much,
Oz
I'm about to begin work on a major mod and I'd really like to use Flavors - however, my limited exposure to them in game play re: building things etc. has made me wonder if they're simply like the "Build Often" etc. rules that the AI might or might not heed.
Does anyone have any solid experience / advice along these lines? I'm curious about the effect on both tech selection and Improvement building.
Thanks Much,
Oz

And is the implication that every Civ will ultimately research every tech regardless of Flavor?:suicide: 
) the on-line Helpless states:
Little chance of that with the financial presures that game companies are under.