Experiment 626's Solo TDG

they might take a long time to build stuff, but so what?

You could irrigate a lot near them, and build workers from them - workers are always good... Courthouses always help too.

I think you have a plan - attack!! you can check one of those cities - see what they have in it.

The AI likes taking undefended cities, sure - but are the spears sitting in your inner cities? or the border ones?
 
Experiment 626 said:
Well? What do you think?

I like it! And the dialogue was good, too. Also, I'm a general! I'm a general!

Experiment 626 said:
Am I right in assuming that Maces mean Medieval Infantry?
Yes, I like to call them Morning stars, but its all just Medieval Infantry.


Experiment 626 said:
But it would take forever for some of these cities to produce even one Catapult, Worker, or Settler wouldn't it? :confused:

40 turns goes by quicker than you realise, plus, by virtue of the fact that building something is really a process of buying it with a certain amount of shields, you can accumulate shields by setting the town to catapult, but realising later a pikeman is needed, and about 30 shields in the box, switch.

Experiment 626 said:
Those 16 Spears are defending my cities at the moment. I believe that Marsden said that an AI cannot resist taking an undefended city.

Yes I did, and I stand by it. However, sometimes leaving some cities deep inside your territory empty is not so bad as long as you don't have any RoP. If you forget a city and the AI wants to attack during a RoP, they will walk right up to the city using your roads/railroads and only declare as they are attacking.

Experiment 626 said:
You really are a heartless so-and-so, aren't you? :lol:

Only way to be!

"in wildness is the preservation of the world so seek the wolf in thyself "

Experiment 626 said:
I don't have an ROP with Maya, so I can't use his roads, right? I'd stop in that square every time I moved someone through. Maya would probably get all P.O.ed about it....

Let me explain. If you move the settler onto the ship, it takes one turn. Next turn move off. Third turn proceed.
If you move into the corner of Buffalo, it takes one turn (you're right, you can't "use" the road), even if the Maya says leave, just say "ok I will" and next turn move out of Buffalo's culture, then third turn proceed. KnowhatImean?
 
"Uh, Sir" began CommandoBob, "without taking away from the boldness of this plan, my staff has been examining things of this nature for some time, and I think we need to at least listen to their insights."

The President nodded and CommandoBob breathed a sigh of relief. He hadn't gambled much, but you never really knew. He nodded to one of his staff.

"Mr. President, I'm General Idiot and my job is to ask questions. Not just critical and negative questions, but questions designed to get people to really think about what they are doing."

"Yes, General, please continue," said the President, trying not to yawn.

"Well, sir, you mentioned four battalions. What units will make up those battalions? Do we know what kinds and types of defenders we will be facing? Then we can adjust our units accordingly. Can we get our spies to tell us that information? And if our spies cannot get us that information, what then? Do we continue with three separate attacks or combine our units into one large attacking force and take out these cities one at a time?"

"Are you saying my plan is bad?"

"No, sir, I am just asking you to look at a recent war between the Arabs and the Babylonians. The Arabs had a plan similar to this one, but did not have enough units to strike hard and fast. This did not stop them at first, they had some small early victories, but in less than ten turns they were asking for peace. Now they are in a rebuilding phase to get to where they should have been before they attacked in the first place. I don't want us to make that same mistake."

"Hmm," said the President.
 
Hey! General Idoit, I resemble that remark! :groucho:


:salute: My proper title is General Nuisance,:salute: I have recently been promoted from Major Disaster.:lol:


BTW, good point. I think it's a basic tenant of Civ3 warfare to concentrate your forces and attack few places with a stronger force than multiple targets with weaker forces. However, having said that, if sufficent forces are in each of the "4 Battalions" then it could work. This is something that needs to be finalized before the declaration of war.

And, are we inviting Korea to our little tea party?:hammer:
 
Before we go any farther, I hope all of you realize that this is a piece of fiction. I love to write, but don't get the opportunity very often. The way The President orders your namesakes around isn't the way that I'm asking you for help.

I hope that none of you are offended. :)

*****

LOCATION: The War Room secretly located somewhere in Washington, D.C..

THOSE PRESENT: President E626 and his War Generals Marsden, CommandoBob, and AutomatedTeller. A squad of Pikemen guard the room. General Idiot, after asking his questions, has sat down in a seat behind General CommandoBob. Another General enters the room, whispers something in General Marsden’s ear, and sits down behind him.

*****

The President speaks.

“Hmm . . . General Idiot, was it?”

General Idiot stands, and replies, “Yes, sir, Mr. President.”

“Your questions border on treason. Are you suggesting that our glorious forces would fail?”

General Idiot stammers a bit, and says, “N-No, Sir! I’m not suggesting that at all! I’m merely suggesting that we take our time, gather all of the information that’s needed, and make sure that we have the Military forces necessary to execute your most excellent and daring plan, Mr. President!” He bows obsequiously.

The President rolls his eyes, and says, “What’s that old saying . . . Fools rush in, where Angels fear to tread? Very well! I won’t execute you for treason . . . for now. General CommandoBob!”

General CommandoBob stands, and says, “Yes, sir, Mr. President!”

The President says, “I’m putting you in charge of a tactical analysis. I want to know everything that there is to know about my Empire, and I want it before sunset! You read me?!!”

General CommandoBob replies, “With respect, Mr. President, I did all of that already!”

The President says, “You did? Well then, why am I not reading it right now?!”

General CommandoBob says, “Sir! I had it delivered to your Palace two weeks ago! It was in a plain envelope with the words ‘URGENT! FOR THE PRESIDENT’S EYES ONLY!’ on it.”

The President says, “Envelope? What envelope?!!”

Suddenly, the door to the room opens, and in walks a scantily-clad, statuesque redhead holding an envelope.

She playfully says, “Pooky? I almost forgot! This envelope marked ‘URGENT! FOR THE PRESIDENT’S EYES ONLY!’ arrived for you a couple of weeks ago! Was I a bad girl, Pooky?”

The Generals all look at each other, and mouth the word: “Pooky?”

The President says, “Ah, Miss Stein! Come here!”

Rushing to him, Miss Stein says, “Oooo! I get all tingly when you command me like that!”

Miss Stein lounges seductively on the President’s lap, and says, “What should I do with this, Pooky?”

The President, who seems lost in thought, while staring at her ample cleavage this whole time, grins, and says, “What should you do with what?”

Miss Stein giggles, and says, “This envelope, silly!”

She holds the envelope up, and everyone in the room notices that the envelope has been opened.

General CommandoBob leaps to his feet, and says, “Mr. President! I must protest this breach of security! The contents of that envelope were for your eyes only!”

Miss Stein pouts, and says indignantly, “Pooky told me just last week that I was his eyes and ears around here. The envelope said for the President’s eyes only. I’m his eyes, so I opened it!” Looking at the President, she playfully says, “Did I do something wrong, Pooky?” She starts rubbing his chest, while shooting General CommandoBob a dirty look.

The President snaps out of his reverie, clears his throat, and says, “Now see here, Miss Stein, things of this nature are vital to our continued survival! You’ve been very naughty!” (But the tone of his voice conveyed that he felt just the opposite).

The President says, “Where were we? Oh, yes . . . Answering the Idiot’s . . . I mean, General Idiot’s questions. Let’s see here, you asked about our enemy. What type of unit and how many we might encounter? Is that right?”

Standing, General Idiot replies, “Yes, sir, Mr. President!”

The President snapped, “How the hell should I know?!!”

General Idiot says, “Sir, with respect, we have an Embassy. Could we not use our spies to find out this information?”

The President says, “A thought just occurred to me! If we use our Embassy, our spies could find out this information! What do you think of that, General?”

General Idiot sighed, “An inspired idea, Mr. President . . . I wish I had thought of that!”, and sat down.

The President says, “Such an undertaking would cost Gold. I need to consult the Treasurer. Major Embezzler! Get in here!”

Miss Stein says, “Pooky? Don’t you remember? You executed him years ago for gross mismanagement of funds!”

The President says, “Oh, yeah, I remember that. I put the noose around his fat, bloated neck, and pulled the lever myself, didn’t I?”

Miss Stein says, “Yes, Pooky!”

The President says, “It was the damnedest thing that I ever saw. He’s crying and whining about being innocent, and, when the rope broke his neck, his pockets split open, and all of this gold fell to the ground.”

Miss Stein says, “You got it, Pooky!”, and blew in his ear.

The President says, “Who did I appoint as the new Treasurer? Oh, yeah . . . Major Graft, get in here!”

Presently, a tall man with shifty eyes walks into the room.

He says, “Command me, my President!”, bowing.

The President asks, “How much Gold do I have right now?”

Major Graft replies, “208 Gold, Mr. President.”

The President says, “I want you to find out how much Gold it will cost me for our Embassy’s spies to gain information about the Mayan cities of Cuello and Calakmul, and I want that information as soon as possible! Get me?”

Bowing, Major Graft replies, “Yes sir! I’ll get right on it.” He turns a suspicious eye to the Generals, and leaves the room.

The President says, “Good man! Salt of the Earth!”

Miss Stein says, “Yes, Pooky!”

The President says, “General Marsden!”

General Marsden stands, and says, “Yes, Mr. President?”

The President says, “You mentioned to me a while back something about a Forbidden Palace.”

General Marsden says, “Yes, Mr. President!”

The President says, “What’s wrong with my Palace?!”

General Marsden says, “With respect, sir, there is nothing wrong with your Palace. You misunderstood me.”

The President raised an eyebrow, and said, “Excuse me?”

General Marsden quickly says, “I mean, I didn’t explain it properly to you!”

The President says, “That’s better! Go on . . . “

General Marsden clears his throat, and says, “Sir, corruption is rampant in the far-flung cities of your Empire. There is hardly any corruption near the Capital. A Forbidden Palace would help keep an eye on the other cities, and corruption will be lessened. You will get more Gold, our cities will work more efficiently, and our Scientists will learn new technologies faster. These new discoveries could seriously upgrade our Military firepower. We could expand your Empire from horizon to horizon. We might even be able to conquer this entire continent. This entire planet, even!”

The President says, “I like the sound of that! O.K., General, I want you to find me the ideal city in which to construct this ‘Forbidden Palace’.

General Marsden says, “Yes, sir, Mr. President.”

As General Marsden starts to sit down, the President says, “One more thing, General . . .”

General Marsden stands back up, and says, “Yes, Mr. President?”

The President says, “Did I hear you right when you asked me if I’m going to ask that complete and total pain-in-the-$%$ Wang Kon to join us in our war with Maya?”

General Marsden looks to his aide, and nods.

General Nuisance stands up, and says proudly, “Forgive my interrupting, Mr. President, but that was my idea! If we can get Korea to join us, Maya will be hopelessly out-numbered, and have to fight a war on two fronts, making it easier for us to achieve our objective. Granted, relations between us and Korea have been the teensyest bit strained as of late.”

The President began looking through the contents of the envelope, snorts, and says, “Ain’t that the truth! One minute, he’s $^%*&ing and moaning about our Units trespassing in his territory, and the next thing you know, he sends a couple of Settlers and a couple of Spearmen into our territory. I tell him to leave, and he agrees. The very next turn, there they are again, trying to horn in on our territory. You tell me! Why should I ask that @&#^$%& for anything? I’d sooner ram my foot so far up his butt that I'd have to open his mouth to tie my shoes!”

General Nuisance says, “That’s my point, sir! Think for a moment: You extend an olive branch . . .”

The President says, “And cram it up his . . .”

General Nuisance continues, “He agrees to join you in our struggle. Now, during the war, there will be losses on all three sides, there always are. It’ll weaken Korea’s military perhaps just enough for us to rid the world of Korea once and for all!”

Looking up from the report, The President says, “I like the sound of that, but what will it cost me to get that @&#^$%& to agree to join us?”

General Nuisance looked at General Marsden, and shrugged.

General Marsden says, “No doubt that it might be costly, Mr. President, but what amount of Gold would you be willing to pay to be rid of Korea forever?”

The President says, “I will take it under serious advisement, Generals, I’ll let you know!”

Generals Marsden and Nuisance say, “Thank you, Mr. President!”, and sit back down.

Looking through the pages, The President says, “Reading this thing is giving me a headache! What does all this mean, General CommandoBob? Do I have enough men or don’t I?”

Miss Stein stands up, and walks behind The President. She cradles his head, and leans it back into her bosom. She begins to lightly rub his temples, all the while giving the Generals a dirty look.

General CommandoBob stands, and says, “Now that I have seen your Battle Plans, Mr. President, I will be able to figure out how many men you will need, but it’ll take a little bit of time.”

The President says, “While you’re at it, I want to know how you would split our forces into 4 Battalions.”

General CommandoBob says, “Yes, sir.”, and sits back down.

Miss Stein leans down, and whispers something in The President’s ear.

The President says, “Excuse me, gentlemen, but Affairs of State must take precedence over Affairs of State. You have your orders, gentlemen. Dismissed!”

After the room clears, The President opens a curtain, revealing a bed. He playfully throws Miss Stein onto the bed, and climbs in, whistling, ‘Hail to The Chief!’.

*****

So them's the questions, gentlemen.

  1. Where would be a good location for the Forbidden Palace?
  2. How many Units (and of which type) should I have before splitting them into the 4 Battalions?
  3. Should I go ahead and play just the next turn, and find out the Embassy's info, or wait until I play the entire next Set of Turns?
  4. How many units (and of which type) should I have in each of the 4 battalions?

I will play the next Set of Turns on Tuesday like always.

Your help is greatly appreciated. :worship:
 
Apparently, General AutomatedTeller has narcolepsy or something ;)

In Vanilla and PTW, you would set up the forbidden palace a ways from the palace, because it acts, essentially, as a second palace.

In Conquests, it only acts as a second palace for distance corruption, not rank corruption. The usual place is a town relatively near the capitol where you can build it pretty quickly.
 
@AutomatedTeller;

I have an idea for the next chapter of the story. I realized something when I looked at my Battle Plans, but, since the President is so pig-headed, he wouldn't notice it. I'll have General AT mention it, unless you have a funny name for your aide, and he mentions it.

I'll play the next Set of Turns tomorrow. As always, I'll check in here first for any last minute advice.
 
I want to finish up my assignment to find a place for the Forbidden Palace. I tried to upload your save and didn't get it, I'll try again tomorrow and let you know. What time are you playing?

BTW, I read the story, It was Great! :lol: :lol: :lol: I laughed many times. :lol: :lol: :lol: Thanks! More would be appreciated. Why do I imagine the president as Mel Brooks?


Note: My smileys are not working again. I was going to put the whole little bunch in there like :lol: and :dance:


Edit: when I point to the smileys they don't propogate, but if I type the leters between colons they pop out.
 
Experiment 626 said:
Before we go any farther, I hope all of you realize that this is a piece of fiction. I love to write, but don't get the opportunity very often. The way The President orders your namesakes around isn't the way that I'm asking you for help.

I hope that none of you are offended. :)
I was a journalism major backs in the Dark Ages and still get a creative twinge now and then. This is a hoot!

Edit:

Marsden said:
Why do I imagine the president as Mel Brooks?
"He rode a Blazing Saddle.."
 
Originally posted by Marsden:

What time are you playing?

Time is subjective. :lol: I'll probably play at about 2PM, but then, how would you know what time that is your time? My time zone is GMT -4. I'm in NE Indiana.


Why do I imagine the president as Mel Brooks?

DING! DING! DING! WE HAVE A WINNER! Though, I am a bit surprised that no one picked up on the Monty Python reference in the latest installment.


when I point to the smileys they don't propogate

Maybe they're not in the mood! :lol:


Originally posted by Marsden:

BTW, I read the story, It was Great!


Originally posted by CommandoBob:

This is a hoot!


Thanks! I had a ball creating this story, and there will be at least one more installment! :D Stay tuned, sports fans!
 
"General, where have you been?"

CommandoBob eyed the officer that had asked the question for several seconds, trying to decide how to answer. As one of the three generals that President E626 somewhat trusted, he could say just about anything.

<I could quote Gandalf,> he thought < 'Wherever I have been I am back'. Or play The Question Game from 'Who's Line Is It Anyway?'. Or really mess with his mind and just tell him the truth.>

"Colonel Cosecant, I was on Temporary Detached Duty with Team Smurkz in SGOTM 9, where I was a Viking at war with the touchy-feely Gandhi of India, trying to get him into space. I controlled the destiny of Smurkz for more than 50 turns and was able to build the Manhattan Project before India did. I attended church with my family and went to a quilt show with my wife, where one of her quilts won an award."

"Sounds exciting, sir," said Cosecant as he thought to himself <Why can't the old fart ever give a straight answer? Smurkz indeed! Drunken binge is more likely, with headaches and throwups the next day. Quilt show, right!>

"I have examined the issue of troops needed for the battalions the President has asked for," continued Cosecant.

"And..."

"We are missing a crucial piece of information."

"Yes, Colonel."

"Sure, when do we plan to execute Operation Saltpeter?"

"I dunno, it was never stated in our briefing."

"Sir?!"

"Relax, Colonel, these things happen. The President gets an idea and it's the greatest thing since sliced bread. A few days later something else gets his attention and now suddenly it's the greatest thing since sliced bread. And in the meantime we stay busy creating reports that no one will ever see, to consider things that will never happen, just to keep us from being called slackers," said CommandoBob.

"Enough of that though. Why do you ask?"

"Sir, if we plan to attack straight away, this year or even next year, we can get current information on the three cities of Operation Saltpeter, Calakmul, Cyello and Buffalo and be reasonably sure that information will be good for some time to come. If we plan to wait a while, then we need to investigate later, at a time when our attack is almost ready to go."

"That's true. If we were to attack this year, how much would it cost us to know everything about those three cities?"

"Sir, for Calakmul, 34 gold, Cuello 55 gold and Buffalo 28 gold for a total of 117 gold. We have 208 gold, so this would leave us 91 gold after we get this information."

"Ouch! I can't spend that kind of money without permission. I'll have to get with the President on that."

"Yes, sir. You may want to mention to the President that we may need information on only two cities. If their current defenses are similar, we can assume that the third citie's defences are very much like the other two. So we may not need to spend 117 gold."

"That's good to know. What else?"

"While we need to get our units into position, we have some illegal aliens in our fair land. Two Korean settlers and defenders have been trying to move across our land to build cites in some unclaimed areas that are not yet American. We have several troops watching these people, which could be part of Operation Saltpeter. If we want to discourage the Koreans from settling, we should use these units to direct them where they can move. But we need to move all our Maces and Catapults to the front lines, along with some Pikes for defense. We may want to rename to indicate what Battalion they belong to. But the sooner we get those units to the front, the stronger our forces will be. At the very least, they need to be headed to the front lines, even if they don't make in the next 10 turns. And we need to be producing as many veteran units as possible."

"Okay, I'll pass that along to the President."

"Thank you, sir."

"By the way, Colonel, what did you do while I was gone?"

<If I tell him I spent that time calculating the ratio between the hypotenuse and the side opposite a give acute angle in a right triangle, he'll think I'm bonkers.>

"Drunken binge, sir!"
 
hmm... I am thinking my aide should be Eyegor. Not Egor, but Eyegor....

btw - this is pretty funny stuff. General AT can have narcolepsy, if you wish... certainly AT is a little out of it these days...
 
Hi, I hope you get this before you start, but if not I'm sure you'll use it as you want. I think you should put the forbidden palace in Boston, it doesn't have a barracks so you shouldn't miss unit production while building.

Also, I prepared a small demonstration regarding corruption managment.

Here is Macon with your settings. It produces 0 shields, 2 gold, and 1 entertainment (yay!)
1yourtown.jpg


Here is my slight change. It produces 1 shield and 3 gold. Sorry, no entertainment(boo). If I was running this, all of those mines would be irrigated, too.
2mytown.jpg


And this is a(modern age) science farm, just so you know what one looks like.
3sciencefarm.jpg


See how the corruption affects what the tiles produce but not what the specialists produce. The more citizens you can convert to specialists in totally corrupted cities the more you will get out of them.

Also, you should cut down all of those forests around the Chicago area and make a temple or library or "something" Don't mine those hills, you'll never see any help from it, better to clear cut and irrigate everything, even the desert.
 
Message received, Marsden. :D

I had a couple of errands to run, and they took a bit longer than I thought.

I'll write down your suggestions, and then play the next Set of Turns.

Btw, Marsden, what mod are you using to get the landscape to look like that with all of the buildings and such? It's very cool! :cool: Is it difficult to see your units with all that as a backdrop?

Originally posted by Marsden:

Here is Macon with your settings. It produces 0 shields, 2 gold, and 1 entertainment (yay!)

Did you type shields when you meant Science?

In Macon right now, it produces 1 shield, not zero. I is confused. :confused:

Off I go . . .
 
Experiment 626 said:
Did you type shields when you meant Science?

In Macon right now, it produces 1 shield, not zero. I is confused. :confused:

Off I go . . .

Yes, I meant shields! When "making" wealth, NO shields are collected in the box. The one shield is "turned" into one gold, must be alchemistry at work!

Turning the clown into an accountant still prevents disorder but produces 2 gold, which allows you to change from wealth to something. Don't forget, and important change from Civ2 to Civ3 is you can have sheilds toward something and change it at the last instant to something else completely without penalty. When "making" wealth the shields disappear every turn. None accrue. That is what I mean by not producing shields. And I think the harbor is a good idea, too.

For another example, look at the shields box on my science farm of Pikesville. It said it was going to take 120 turns to build that MBT(Modern Armor). I didn't really care that it was going to take that long, but I know that if I need something I've got some shields toward something. Also, note how many improvments I have in that size 12 city, and everyone is happy!

But to further the example, you keep building the harbor, 30 turns later an unknown enemy appears to be ready to attack, you can merely switch to a pikeman and all those timbers your people have been collecting to build a harbor are turned into pikemen. Don't ask why, its a game.

Experiment 626 said:
Btw, Marsden, what mod are you using to get the landscape to look like that with all of the buildings and such? It's very cool! Is it difficult to see your units with all that as a backdrop?

It's a mod to the roads and railroads. You can find them if you search the Graphic Mods forum. You download it and copy it into your art directory for civ and bingo. Good luck.
 
*****

To keep everybody up to date on City&#8217;s abbreviations, here they are going into Turn 181:

WSH=Washington, D.C., NYC=New York City, BOS=Boston, PHI=Philadelphia, ATC=Atlantic City, CAM=Cambridge, CHA=Charlotte, JAM=Jamestown, BAL=Baltimore, SAL=Salem, CON=Concord, RCH=Richmond, ATL=Atlanta, TRE=Trenton, PRO=Providence, MIA=Miami, LYN=Lynchburg, EDM=Edmonton, CAL=Calgary, TOR=Toronto, MEM=Memphis, VAN=Vancouver, MAC=Macon, HAR=Hartford, ALB=Albany, NWO=New Orleans, CHI=Chicago, DET=Detroit, AUS=Austin, HOU=Houston, and PIT=Pittsburgh.

As always, when a new city is added, I will give you the abbreviation.

*****

Before the start of the Set of Turns, I change BOS&#8217;s production to Forbidden Palace, even though BOS does have a Barracks.



IBT: Nothing.



Turn 181 (660 A.D.)

Monotheism in 2 turns.



IBT:

I GET A PALACE EXPANSION!
:D



Turn 182 (670 A.D.)

I lower the SCI slider to 0% to maximize Gold.

Monotheism next turn!



IBT:

We have learned
Monotheism!

I raise the SCI slider to 40% to learn Chemistry in 10 turns.



Turn 183 (680 A.D.)

I reassign WSH&#8217;s citizens in order to stop wasting food.

I contact France, and get Chivalry and 21 Gold for Engineering.

Chemistry in 10 turns.



IBT:

Nothing.




Turn 184 (690 A.D.)

Chemistry in 9 turns.



IBT:

Nothing.




Turn 185 (700 A.D.)

A Settler founds CLEVELAND (CLE) -> Marketplace.​
A Settler founds MINNEAPOLIS (MIN) -> Marketplace.​

Chemistry in 7 turns.




IBT:

Nothing.




Turn 186 (710 A.D.)

Chemistry in 6 turns.



IBT

Nothing.




Turn 187 (720 A.D.)

Chemistry in 5 turns.



IBT

I GET ANOTHER PALACE EXPANSION!
:D



Turn 188 (730 A.D.)

Chemistry in 4 turns.



IBT

Nothing.




Turn 189 (740 A.D.)

YEE-HAW!

LeoWorkshop.jpg



WSH will build KNIGHTS TEMPLAR next!

Chemistry in 3 turns.



IBT

Nothing.




Turn 190 (750 A.D.)

Chemistry in 2 turns.



End of Set of Turns: 385 Gold (+7GPT).


Here are two pics of my Territory:

TDGPic020A1C.jpg



TDGPic020A2C.jpg


And here is the savegame:

View attachment Exp626 of the Americans, 750 AD.SAV


As always, your comments, suggestions and advice are greatly appreciated. :worship:


*****


On to your posts:


Originally posted by Automated Teller:

hmm... I am thinking my aide should be Eyegor. Not Egor, but Eyegor....

Eyegor it is! :D


btw - this is pretty funny stuff. General AT can have narcolepsy, if you wish... certainly AT is a little out of it these days...

Aren't we all? :lol:


@Marsden:

Thanks for the example. I trust that I'm supposed to do this with all of my very corrupt cities?


@CommandoBob:

I will incorporate the questions that you raised in your chapter of the mini-story in my next installment. I have to find my muse first, though. :D
 
BTW, I forgot one important thing, please make sure your troops are in position before you declare war. I checked on your army and I don't think you could get more than a 2 prong attack, much less chance of 4.
 
Originally posted by Marsden:

Yes, I meant shields! When "making" wealth, NO shields are collected in the box. The one shield is "turned" into one gold, must be alchemistry at work!

Must have been a State Alchemist! :lol: Message received! :goodjob:


Also, note how many improvments I have in that size 12 city, and everyone is happy!

Yeah, I also noticed how luxuries are flowing into the city.


It's a mod to the roads and railroads. You can find them if you search the Graphic Mods forum. You download it and copy it into your art directory for civ and bingo. Good luck.

I've looked for it, but can't seem to find it. Would you happen to remember the exact name of the mod?

I just downloaded and installed my first mod. It's the 15x15 Smiley mod for the City Display. Now, I'll know which citizens are happy, content, unhappy, or rioting! I swear there were times where I couldn't tell if a citizen was content or unhappy.


Oh, I'll make sure that my forces are in position before attacking!



On to other news, I am currently composing the latest chapter of the saga. Stay tuned, sports fans! :D

Edit: I'll be playing the next Set of Turns on Tuesday like always. I'll check in here first for any last-minute advice.

Edit #2: Tuesday, May 30, 2006 (2:33PM, GMT -4). As there seems to be no more advice, I'm off (ain't that the truth?) to play the next Set of Turns.
 
Sorry for the double post!



*****

To keep everybody up to date on City&#8217;s abbreviations, here they are going into Turn 191:

WSH=Washington, D.C., NYC=New York City, BOS=Boston, PHI=Philadelphia, ATC=Atlantic City, CAM=Cambridge, CHA=Charlotte, JAM=Jamestown, BAL=Baltimore, SAL=Salem, CON=Concord, RCH=Richmond, ATL=Atlanta, TRE=Trenton, PRO=Providence, MIA=Miami, LYN=Lynchburg, EDM=Edmonton, CAL=Calgary, TOR=Toronto, MEM=Memphis, VAN=Vancouver, MAC=Macon, HAR=Hartford, ALB=Albany, NWO=New Orleans, CHI=Chicago, DET=Detroit, AUS=Austin, HOU=Houston, PIT=Pittsburgh, CLE=Cleveland, and MIN=Minneapolis.

As always, when a new city is added, I will give you the abbreviation.

*****

During the following Set of Turns, Military units are moving into position for OPERATION: SALTPETER!


IBT:

Nothing.




Turn 191 (760 A.D.)


Military Actions​

All 7 Catapults are upgraded to Trebuchets!

EL ZORRO and MOE are upgraded to Medieval Infantry.

WAR and DEATH are upgraded to Knights.

A new Knight is named SIR LANCELOT.


Empire Management​

The SCI slider is lowered to 20% to maximize Gold.


We will learn Chemistry in 1 turn.



IBT:

We have learned
Chemistry! Metallurgy is next.

The SCI slider is returned to 40%.




Turn 192 (770 A.D.)

DEATH is renamed LORD SOTH.

FAMINE II is upgraded to Knight.


We will learn Metallurgy in 9 turns.



IBT:

Nothing.




Turn 193 (780 A.D.)

FAMINE II is renamed SIR GALAHAD.


We will learn Metallurgy in 8 turns.



IBT:

Nothing.




Turn 194 (790 A.D.)

A Spearman is upgraded to Pikeman.


We will learn Metallurgy in 7 turns.



IBT:

&#8216;We Love the President&#8217; day begins in VAN!




Turn 195 (800 A.D.)

We will learn Metallurgy in 6 turns.



IBT:

I adjust WSH&#8217;s workforce so that the city is no longer wasting food.

I lower the SCI slider to 20% in order to make money. This has the unfortunate side-effect of causing the learning of
Metallurgy to be delayed by 1 turn.



Turn 196 (810 A.D.)

We will learn Metallurgy in 6 turns.


IBT:

Look at this!


ArabianWar.jpg


Right after that, our Scout on their continent was captured!



Turn 197 (820 A.D.)

We will learn Metallurgy in 4 turns.



IBT:

Nothing.



Turn 198 (830 A.D.)

We will learn Metallurgy in 3 turns.


IBT:

Paris (France) has completed Sun Tzu&#8217;s Art of War.



Turn 199 (840 A.D.)

We will learn Metallurgy in 2 turns.


IBT:

Nothing.



Turn 200 (850 A.D.)

We will learn Metallurgy next turn! Unfortunately, adjusting the SCI slider to maximize Gold cannot be done without delaying it by a turn. RATS!



*****

End of Set of Turns: 135 Gold (+19 per turn)

Here are the two pics of my Territory:

TDGPic021Master1C.jpg



And:

TDGPic021Master2C.jpg



Here&#8217;s the 1st Battalion (More units are on the way) just outside of AUS.

1stBattalion.jpg


The 2nd Battalion is moving into position. SIR ROBIN and a PIKEMAN are already in position. No sense in wasting bandwidth on a pic.


The Defense Battalion is moving to guard the Mayan-American border. I&#8217;m leaving a few units to keep an eye on Korea.


Earlier, Marsden used MAC as an example, so I thought that I should post a pic of MAC now.

Macon.jpg



Here&#8217;s VAN. The first city to celebrate a WLTP day!

Vancouver.jpg



Here&#8217;s the savegame:

View attachment Exp626 of the Americans, 850 AD.SAV


As always, your comments, suggestions, and advice are greatly appreciated. :worship:
 
Now that's a science farm! (regarding Vancouver) Good work! And I see you're researching much faster now too. Good Job all around! I think the full extent of the Arab war was the capture of your scout. Just be aware of the possiblity of them sending a ship with a unit or two over to see if they can get a cheap victory. Watch your coastal cities. On unit can guard 2 or more cities if it is with in three squares and there are roads. (and I know you have roads) They shouldn't be much trouble. If your worried, then just ask the french for a military alliance, but I don't think that's a good idea right now.

Hey, does the back of your suit jacket have "PRES." in big white letters printed across it?
 
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