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Experimental Graphical features

Discussion in 'C2C mod mods' started by Toffer90, Oct 8, 2015.

  1. Toffer90

    Toffer90 C2C Modder

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    I agree, map makers won't though.
    I could fix a texture pack for map makers that makes climate zones clearly visible.
    We could keep different looks for coast, it doesn't have to be as pronounced as it currently is.
     
  2. Goosi

    Goosi Chieftain

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    Heyo! I was just curious if you're going to update the mod for the newest SVN releases. I can't find the 9191 version anywhere and whenever I start a map with this installed it crashed.
     
  3. Toffer90

    Toffer90 C2C Modder

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    It will be a while before I can really look into that as I don't have internet where I live at the moment.
    If you you get svn tortoise software you can choose exactly which SVN rev. number you want to update/downgrade to. there are instructions on how to set up the svn in the SVN Discussion thread.

    Edit:
    I can't reproduce the crash... What map script are you using? Did you try starting a new game?

    EditEdit: (Dec. 13.)
    I was hoping the terrain pack would get some more feedback in this thread, no one have any opinions to voice on this?
     
    Last edited: May 17, 2017
  4. Thunderbrd

    Thunderbrd C2C War Dog

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  5. colonelflag

    colonelflag Warlord

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    Hi Toffer90,

    Is this compatible, or should it work ok, with the latest SVN ?

    Cheers
    ColonelFlag
     
  6. Toffer90

    Toffer90 C2C Modder

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    It's compatible, as far as I know.

    Edit: Not anymore, so here's the solution.
    Updated the terrain pack for SVN rev. 9551
    • Made new Taiga, Tundra, and permafrost.
    Spoiler :
    Untitled-1.jpg
     
    Last edited: Dec 25, 2017
    Dancing Hoskuld likes this.
  7. Toffer90

    Toffer90 C2C Modder

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    Made clouds compatible with latest SVN.
    Improved Fog and Clouds and made a combo package containing both of them.
     
    Last edited: Apr 13, 2018
  8. Toffer90

    Toffer90 C2C Modder

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    Updated the terrain pack for SVN rev. 11132
     
  9. Dancing Hoskuld

    Dancing Hoskuld Deity

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    At last I can tell the difference just by looking :thumbsup:
     
  10. Thunderbrd

    Thunderbrd C2C War Dog

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    I thought we were keeping the ones in the core purely because you were demanding we do... Maybe it was Hydro?
     
  11. Toffer90

    Toffer90 C2C Modder

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    Hah, it takes 3 years before DH discoveres something in the modmod section, nice. Glad you approve though.

    Edit: That came off a bit harsh, I know you've been through some stuff the last couple years. Sorry.
     
    Last edited: Mar 23, 2020
  12. Dancing Hoskuld

    Dancing Hoskuld Deity

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    It came up as unread today
     
  13. Toffer90

    Toffer90 C2C Modder

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    raxo2222 likes this.
  14. Thunderbrd

    Thunderbrd C2C War Dog

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    I love the coastlines in all that. I'm always for improvements in art but I will let others decide if they feel it's improvement or not. I almost feel there's too much red in one of those but I'm not sure.
     
  15. Toffer90

    Toffer90 C2C Modder

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    I could dampen the red in tundra a bit, I'm a bit ambivalent about it myself.
    Tundras usually have a lot of red lichen, but there should perhaps me more yellow/orange lichen than it currently is in this modmod.
     
    Last edited: Jun 9, 2020
  16. JosEPh_II

    JosEPh_II TBS WarLord

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    They all look alright to me.

    How long has it been for most of us to go back and look at vanilla BtS terrains. Worlds apart we are now. And imo also for the better, visually that is. But who knows how much strain our better graphics really have on our game engine imposed 3GB ceiling?
     
  17. Thunderbrd

    Thunderbrd C2C War Dog

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    Very little. Relatively speaking the terrain diversity is a greater issue than improving the art since we really are just doing a better job with the limitations we have rather than pushing those limitations further, as far as tile arts go.
     
  18. Toffer90

    Toffer90 C2C Modder

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    My terrain textures are smaller in size than vanilla is. There's 3 textures per terrain.
    Vanilla: 171+683+683 = 1537 KB per terrain type.
    My terrains: 171+171+683 = 1025 KB per terrain type.

    Peaks and hills are a bit different.
    Vanilla = 1366+1366+171 = 2903 KB
    My hill/peak= 683+86+86 = 855 KB
     
  19. Snofru1

    Snofru1 Emperor

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    I like the new graphics, go for it!
     
  20. JosEPh_II

    JosEPh_II TBS WarLord

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    Good to know. Thanks.
     

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