CivMcNut
Having Fun At It
I was playing the game last night and got to thinking, are these factories and power plants that the computer recommends so much really the right thing to be building? It seems that they are certainly something you'd want in a wonder building town, but what about those smaller towns? Seems like industrialism comes so late in the game, that by the time you've got a factory up in some towns, the game is over. Does anyone have some guidelides for where the best spots for factories are or how many hammers per turn kind of town gets a factory.
A lot of it is a pollution thing, putting all this extra unhealthiness in some towns often means you turn around and build some sort of health building right after that, by all this time you could have built like 4 troops or be halfway done with a national wonder right then. Is it worth it to get the +25% increase in production.
What about power plants? Once you get a factory, is it folly not to go ahead and get the coal power plant? What about waiting till plastics and throw up a hyrdo plant? Or Fission and Nuclear even.
I'm guessing that a lot of this depends on the type of win you're going for and how close you are to getting it.
A lot of it is a pollution thing, putting all this extra unhealthiness in some towns often means you turn around and build some sort of health building right after that, by all this time you could have built like 4 troops or be halfway done with a national wonder right then. Is it worth it to get the +25% increase in production.
What about power plants? Once you get a factory, is it folly not to go ahead and get the coal power plant? What about waiting till plastics and throw up a hyrdo plant? Or Fission and Nuclear even.
I'm guessing that a lot of this depends on the type of win you're going for and how close you are to getting it.