Fall from Divine Intervention II: Mercenary for the Gods

[waiting for a real link to the save file]

A two-headed horse has been born in your lands.

O - This is a good omen.
O - This is a bad omen.
 
Perpentach: It's a good omen! +10000 to the BC!!! (bunny counter). gaophtaioughabhajkfgyuioagfhk! Garble farble worble wok!!!!!! Let wine and Oblivio run through the Streets!!!!!

:lol: as if
Sooooo... guys... who do you think would win this Divine Intervention?

1. Evil Gods
2.eVil gOds
3.evIl goDs
4.eviL godS

Edit: Paulus, I demand to know why you changed your Avatar to be Tebryn and thus sold my mind to the horrors of the deep
 
Uhh... Dumnaios? When I click your download icon, it says to join Filefront
 
You know, someone could just take the previous save and add Dumanios' minor changes and get the show on the road again. No reason to get stuck at such an early part of the game.
 
BhaLL SlEEPs in tHe deePeST HeLl dreAmiNg...till Monday.

Edit: to any lore-masters, who opposes mammon by the way? I am pretty certain it's not Kilmorph, but I cannot think of anything else

That's hard question. Many will say hat's Sirona who opposes Mammon (as caring vs. not caring of others) but since she is the one of least active gods in creation, another will say Kilmorph, Oghma or even Lugus...
 
Just for the record, I intend to play on Monday.

In response to Seon: I like playing Tebryn. He's my favorite FFH leader.

I do not expect Dagda to oppose anyone. He's literally the keeper of the balance.
 
Dagda could oppose evil civs and Gods by helping out the good guys if he (she?) thinks the balance in Erebus tilted too much towards evil, for instance. That's how I'd play it, anyway.
 
And vice-versa. Don't forget that
 
I would say something, but I can't communicate through rivers while I'm asleep. :)

'Thirsty... So very thirsty...'
 
Finished and reposted.

Not for mortal eyes.
Spoiler :
Changes made:
-Blessed given to scout. (for Dumanios)
-Created three barbarian scouts named "Rogue Hippi". Two with animal_AI and one with explore_AI. Due to the small area of the starting area, one of them was put closer to the starting area than requested. It should still take 5 or 6 turns to get there, though. I gave them Blur, Channel 1, and Shadow 1 (I believe channel 1 is required to cast Shadow 1). (for Diamondeye)
-Deleted Tomb of Succullus. I will be using it later. It was originally just outside the Bannor's BFC directly to the east.

It occurs to me that I do not have a location to post the screenshot of the starting area. The player is on the bottom of his continent, at the top of a small peninsula. The ocean is close to his eastern side. The Broken Sepulcher is about 4 squares directly to his west. Seems like a good oppertunity for the Angel of Death. If no one else uses the Sepulcher, I would like to. But it seems to wrong to claim two unique features right at the beginning.


:health: Sucellus, Angel of Life :health:

The band of Hippus nomads stopped for the night to rest. The scouts had reported the surrounding land fertile and the nearby hills suitable for grazing. Tasunke retired to his tent with the question of where to settle his people weighing on his mind. As he considered the problem late into the night, fatigue eventually overcame him.

He was walking in a magnificent marble temple. Lush vines and ferns reached across the walls, and a gentle moss covered much of the floor. As he looked around, a feeling of peace overcame him. He walked on, deeper into the temple. Finally, he came to a round room with an immensely high vaulted ceiling. In the center of it lay a stone bier, much too large for a normal human. An overwhelming sense of sorrow emanated from it. As Tasunke reached a hand forward to touch it, a shadow fell across the room.

With a loud crack, the floor crumbled around him and he was plunged into darkness. Laughter, deep and taunting, came echoing from above.

After a time, Tasunke fell to the ground with a thud. He was in a forest with trees that towered above him. Looking around in surprise, he spotted a man cloaked in black, standing with his back to him. Tasunke took a step forward to approach him. As he did so, a wave of death and fear erupted from the man. The trees turned to ash and the ground to sand. Tasunke was shoved violently backward. In a single moment, the once lush forest was now a barren wasteland. The cloaked figure was gone.

"You must stop this," a voice spoke. A massive serpent with great white wings rose from the sands. "There is great evil in the world, and for better or worse, we must each play our part," it said.

The snake, like the forest before it, began to crumble to dust. "Make your people great again," the serpent said, even as it turned to ash. "Cross the sea. Find the raven-haired one. My children can guide you to where you must go next..." And then there was only dust.

Tasunke awoke in his tent with a start. Upon his sleeping furs was a single white feather.


OOC: Please make it clear whether this is a quest you wish to undertake, as intention is important in how it will play out.
 

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Are all the edits done? I remember Thomas still wanted to do one on Monday so I'll wait for him.
 
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