Yes, if you have secrets: PM me and Nikis about them. Other backstory stuff: post here in your PC stats post
I'm finnish too so even I don't write all correct, no pressure, this is the Internet after all... (and mipe, if you really don't know what's some word in english, you can say it in finnish, i can translate)
I thought that we play all of them if this keeps running. Chronological order might be nice. You could meet your End of Winter PCs's grandchildren in the Armageddon.
Those stats: to keep it simple, you don't have numeric stats. Instead your attributes (strength, agility etc.) vary in range of low to very high:
v. high
high
above average
average
below average
low
Your attributes are:
Strength-same as in D&D, how strong you are, carry more, do more damage in combat, can do hard work easier
Agility-same as in D&D, how agile you are, land and evade blows better, can squeeze through small holes and climb better etc.
Constitution-same as in D&D, how tough you are, you take less damage and are fatigued less
Intelligence- NOT same as in D&D, how smart you are, helps solve problems, mechanical devices, also helps in magic but not as much as in D&D
Wisdom- roughly same as D&D wisdom, helps disciples
Charisma-same as in D&D, how good in persuading people etc.
Mana-new, the ability to channel the ethereal forces, essential to adepts and useful to disciples
When you create a PC you can trade attributes in steps. All start in average but you can lower or raise them by one or two, but the mean value must be average or lower. If you choose to have lower stats you can choose one extra affinity to one mana sphere or weapon type, or a special skill.
All stats are compared to racial avg. race affects them afterwards so non-humans start also all stats average, but are tweaked after making the char.
When you create your PC post the race, profession, religion (optional) and stats on this thread. All info will be moved to the approriate location.
mipe: you weren't on the list because I haven't upgraded it yet. You are there now. Esus is the god of tricks and shadow, be prepared to use those powers...
Kjaaly:It's true. Amurites do it and are just neutral. Necromancy prevents you from being supergood, but it doesn't mean automatic evil. If you manage to summon and keep one (law, mind and force help in controlling stuff) you might have just anything as a familiar. Anything...
Please no more Kyorlin's children adepts, enough of them already, you may keep the ones you booked but no new ones, please
When all report their char stats, we manage to choose a scenario and Nikis comes up with a story this starts. As soon as possible
I hope this answered all current questions