Golem Grafting:
When sacrificing units onto a flesh golem I presume that they are being 'grafted' to that unit. In essence they join the flesh golem, and cease to exist. The option to sacrifice units that have the immortal promotion does not exist (maybe for this reason), but the option to graft units that have the immortal ability via script does. So I could presumabely sacrifice an 'immortal' repeatedly to flesh golems each turn.
Trouble is.. I'm not sure which one of these is supposed to happen; That immortal promotion units should be capable of grafting, or that immortal scripted units are not supposed to be able to graft.
Help?
When sacrificing units onto a flesh golem I presume that they are being 'grafted' to that unit. In essence they join the flesh golem, and cease to exist. The option to sacrifice units that have the immortal promotion does not exist (maybe for this reason), but the option to graft units that have the immortal ability via script does. So I could presumabely sacrifice an 'immortal' repeatedly to flesh golems each turn.
Trouble is.. I'm not sure which one of these is supposed to happen; That immortal promotion units should be capable of grafting, or that immortal scripted units are not supposed to be able to graft.
Help?