Tarquelne
Follower of Tytalus
- Joined
- Dec 8, 2001
- Messages
- 3,718
On the other hand, it does give them a second Spirit Affinity +1 so it's probably worth the effort...)
Nice!
I'm adding a Sirona related feature that allows the Elohim to gain "Spiritual" if visited
Satisfies a much-heard request!

I was imagining much more minor effects. But something that can actually alter subsequent game-play (emphasizing Disciple units in this case) is a cool idea.
How about that company of Chaos Marines event idea above for the Well?

A couple ideas:
The Pyre, the Sepulcher, or another of the sites that involves a negative/offensive mana type grants a promotion to all Elohim units granting resistance to the corresponding damage type. Or, perhaps better yet, all civs get the promotion. The Elohim have weakened the mana's power the world over.
Or give special bonuses if the locations are hit in a particular order? (Can someone remind me what's that called? A pilgrimage around holy places (often local) in a specific order.)