Fall Further - The Original Thread

Hmm...how does the Decius alignment event work with the Broader ALignment component of the mod?

I could test this myself, I've been spending much too much time playing FfH when I should have been doing homework. I decided to put the CD away until I've finished. (Now does this mean I'll spend time on HW, or on Solitaire and Reversi?)

Doesn't yet I'd imagine - will take a look.
 
Just out of interest, could you please decrease or remove the alignment penalty for Feast? It doesn't seem right that a Good Vampire Civ would be penalised. After all, an Evil Vampire would feast on anyone. A Neutral Vampire would probably do the same. But I think a Good Vampire would only feast on criminals. Maybe the alignment decrease should be removed/changed to 1 and decrease the crime rate too?

Oh, and a minor cosmetic issue from 0.30 - The Kahdi Immortal's picture on the Tech Tree and Civiliopedia was a Worker. Has that been addressed?
 
Just out of interest, could you please decrease or remove the alignment penalty for Feast? It doesn't seem right that a Good Vampire Civ would be penalised. After all, an Evil Vampire would feast on anyone. A Neutral Vampire would probably do the same. But I think a Good Vampire would only feast on criminals. Maybe the alignment decrease should be removed/changed to 1 and decrease the crime rate too?

Hmm - getting into some grey-area morality here. If a real world person kills 50 people, but all 50 of those people are considered serious criminals by the state, is the killer a "bad man"? What would the victims of the criminals say? What would the families of the criminals say? Opinion of the state? Of an outside observer?

Note that this is purely rhetorical to illustrate that different people are going to have differing views on whether such actions are "good" or "evil". For the sake of simplicity I'm going to stick with "Eating your Citizens is Bad".

I'm guessing this is from an "Order-Calabim" style of play? I've played it myself and actually love it, but also loved the fact that the Order can be distinctly evil in the hands of some civilizations.

Oh, and a minor cosmetic issue from 0.30 - The Kahdi Immortal's picture on the Tech Tree and Civiliopedia was a Worker. Has that been addressed?

Thanks - hadn't noticed previously, but will sort it for the next patch.
 
Hmm - getting into some grey-area morality here. If a real world person kills 50 people, but all 50 of those people are considered serious criminals by the state, is the killer a "bad man"? What would the victims of the criminals say? What would the families of the criminals say? Opinion of the state? Of an outside observer?

Note that this is purely rhetorical to illustrate that different people are going to have differing views on whether such actions are "good" or "evil". For the sake of simplicity I'm going to stick with "Eating your Citizens is Bad".

I'm guessing this is from an "Order-Calabim" style of play? I've played it myself and actually love it, but also loved the fact that the Order can be distinctly evil in the hands of some civilizations.

I think that in a Good (Order or Empyrean) Calabim state, being eaten by a Vampire would be the death penalty, which other Civs may also practice (especially the Order: They stone people to death!). And this wasn't neccesarily an Order Calabim. With Decius, it can now be just a 'Good Calabim', but I was thinking of Order Calabim, yes.
 
Vehem, again i asking about of your likeness to add mammon assasin unit for kadhi, as we discussed above. Should i do model (retextured chanter) ?
http://forums.civfanatics.com/showthread.php?t=264496&page=54



Also i adressed that immortal worker pic, but you have alot job to do. :P

Also had idea of another unique gate unit that can summon some unique creature (like malakimns sand lion). that adds alot of favor, direct summoning for Kahdi.
(Gate unit A can summon unit B)

also i bit advanced with Kahdi pic. May be will finish this weekend. As i told you - that need alot of free time, good mood and inspiration. :))
 
But I think a Good Vampire would only feast on criminals.

I note that the supply of people available for Feasting doesn't change from Evil to Neutral to Good.

The catch, I think, could very well be in how "criminal" gets defined among a bunch of FFH2 vampires. "Did not volunteer to be consumed in order to fight the hellspawn," is a real possibility.

So... what's the new "iDelay" do?
You could make a copy of the "Feast" spell and add an Alignment pre-req in the Good range, remove the Alignment penalty, but have it take longer. (Make the vamp immobile for awhile?) The delay/immobility reflects that it's taking a while to scrounge up "real" criminals.

"Just Execution of Criminals - No, Really - in the Name of the Greater Good and After All Due Process of Law or Custom and Without Prejudice or Self-Centered Malice" would be a great name. Though it could use a little snap.
 
I note that the supply of people available for Feasting doesn't change from Evil to Neutral to Good.

The catch, I think, could very well be in how "criminal" gets defined among a bunch of FFH2 vampires. "Did not volunteer to be consumed in order to fight the hellspawn," is a real possibility.

So... what's the new "iDelay" do?
You could make a copy of the "Feast" spell and add an Alignment pre-req in the Good range, remove the Alignment penalty, but have it take longer. (Make the vamp immobile for awhile?) The delay/immobility reflects that it's taking a while to scrounge up "real" criminals.

"Just Execution of Criminals - No, Really - in the Name of the Greater Good and After All Due Process of Law or Custom and Without Prejudice or Self-Centered Malice" would be a great name. Though it could use a little snap.
:lol:

Just a thought, as in my last game, I managed to get an Evil Order Calabim Civ :crazyeye:
 
And this wasn't neccesarily an Order Calabim. With Decius, it can now be just a 'Good Calabim', but I was thinking of Order Calabim, yes.

Good point - forgot about him. Not really sure where that mechanic is going yet though - by the sounds of it we probably won't find out until Ice...

Vehem, again i asking about of your likeness to add mammon assasin unit for kadhi, as we discussed above. Should i do model (retextured chanter) ?
http://forums.civfanatics.com/showthread.php?t=264496&page=54

No plans as yet - though will keep it in mind.
 
The alignment's going to depend on how much feasting you do I guess - a little feasting and you'll stay balanced by the per-turn good shift for Order, get carried away and you drift back to neutral or even evil. Makes sense to me. Dark fantasy, remember :)
 
The alignment's going to depend on how much feasting you do I guess - a little feasting and you'll stay balanced by the per-turn good shift for Order, get carried away and you drift back to neutral or even evil. Makes sense to me. Dark fantasy, remember :)

Its a per-turn shift? I didn't realise that. Thanks for the information. :)
 
bug report:

im not sure but i think there is something wrong with the city art (buildings).
e.g. bannor cities are almost emty (only the city buildings you build e.g. obelisc are showing).
 
I just wanted to remind you to include the latest version of xienwolf's modcomp next time you release a new version. I have big plans for the new tags related to duration.
 
Its a per-turn shift? I didn't realise that. Thanks for the information. :)
I think so - unless it's been changed, the idea being that you'd see more impact following it for longer. I could be wrong though, if that's only been applied to civics.
 
If you are accepting requests for new civs:

The redeemed

Leader: Brigit the Shining
alignment: Good

Once Brigit is frees from her prison, she finsd the largest Barbarian city without a hero in it, and takes it over, redeeming the orcs.

Thier ultimate goal is to bring Bhall back to Good.

they would use Orcish art.

I'll flesh this out more if you are interested.
 
I think so - unless it's been changed, the idea being that you'd see more impact following it for longer. I could be wrong though, if that's only been applied to civics.

It's not - that's a planned feature but I'm going to work out how the whole alignment system should work before I make any changes to it. No PerTurn alignment changes are included yet.
 
Not sure whether this is intended, but Hannah is now Evil at the start of a game. Also, -5 Alignment for Dungeons is quite steep, considering there is no way to positively modify your Alignment. Maybe Herbalists or Infirmaries should have + Alignment.
 
Not sure whether this is intended, but Hannah is now Evil at the start of a game. Also, -5 Alignment for Dungeons is quite steep, considering there is no way to positively modify your Alignment. Maybe Herbalists or Infirmaries should have + Alignment.

I gave courthouses +5 in my game to balance out that I have a trial before i sentence people, instead of just throwing them in the dungeon.
 
Not sure whether this is intended, but Hannah is now Evil at the start of a game. Also, -5 Alignment for Dungeons is quite steep, considering there is no way to positively modify your Alignment. Maybe Herbalists or Infirmaries should have + Alignment.

Infirmaries do have +1 alignment. As for the lack of positive modifiers, I believe Vehem did that on purpose as Erebus is a world of dark fantasy. I agree that -5 for Dungeons is a bit steep when Infirmaries give only +1.
 
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