Fall Further - The Original Thread

Vehem what you think about boosting Kahdi mammon path more alittle to even odds with Oghma...
Assasin Mammon UU (Recon path, Assasins sure can have tide connection to Mammon, as well as to Esus),.
UU, Acts as assasin, but gets command 1-2 promos aviable.?

About new civs if original devs of civs agree i mabby can draw some fast and easy concept sketch/ units reworking , like i did abit before in this thread. Can help with logos as well, if get ur permission.
 
Vehem PLEASE add lizard assasin model for lizie civs! It is really weird when you change lizard hunter into female human spy, and then into Mizquitz :|
 
Its just a lizard dressed as a human female spy. They are that good.

Remember the minseries "V"? They were all lizards disguised as humans.
 
Vehem what you think about boosting Kahdi mammon path more alittle to even odds with Oghma...
Assasin Mammon UU (Recon path, Assasins sure can have tide connection to Mammon, as well as to Esus),.
UU, Acts as assasin, but gets command 1-2 promos aviable.?

About new civs if original devs of civs agree i mabby can draw some fast and easy concept sketch/ units reworking , like i did abit before in this thread. Can help with logos as well, if get ur permission.

Heh, a unit like that could be fun. Steal workers out of the enemies cities. They thought they'd be safe there, now they know better :mischief:.
 
About new civs if original devs of civs agree i mabby can draw some fast and easy concept sketch/ units reworking , like i did abit before in this thread. Can help with logos as well, if get ur permission.

I am not sure if this is directed towards me and Tal, but there are threads for both Scions and Jotnar.

http://forums.civfanatics.com/showthread.php?t=273769

http://forums.civfanatics.com/showthread.php?t=275026

If you want to help out - feel free, but as far as I know neither me or Tal are making our own 3D models. We use existing and (more Tal then I) use the crudest methods available to make them look cool. So sketching totally original isn't worth much unless you can also make the skins - but in such case you are very wellcome to help me out.. ;) Right now its more a question of 'to steal, loan, borrow and modify to make my units look the way I need them to'. For example I am glancing at what 'troll' models I can steal.

PM me if you want. I normally answer twice a day.
 
I am not sure if this is directed towards me and Tal, but there are threads for both Scions and Jotnar.

http://forums.civfanatics.com/showthread.php?t=273769

http://forums.civfanatics.com/showthread.php?t=275026

If you want to help out - feel free, but as far as I know neither me or Tal are making our own 3D models. We use existing and (more Tal then I) use the crudest methods available to make them look cool. So sketching totally original isn't worth much unless you can also make the skins - but in such case you are very wellcome to help me out.. ;) Right now its more a question of 'to steal, loan, borrow and modify to make my units look the way I need them to'. For example I am glancing at what 'troll' models I can steal.

PM me if you want. I normally answer twice a day.

I'll check that out and we'll see what is possible :)

Heh, a unit like that could be fun. Steal workers out of the enemies cities. They thought they'd be safe there, now they know better :mischief:.

hehe yeah, stealing (taking control over) workers from good defended enemy cities is actually fits mammon kahdi very much.
Atm Oghma > Mammon path allitle imo balance wise. Such units also can be cool lore wise. Kahd with his drive to control anything, trying to control directly, and if fails - to kill. So assasins who sneak to enemy cities talk to "proper" people by giving them choice - join or die, and if victim agree to join power of kahdi instead of dying he opens his mind, and joins (being joined) to gllorious Kahdi nation :D.
 
Its just a lizard dressed as a human female spy. They are that good.

Remember the minseries "V"? They were all lizards disguised as humans.

Aye - how else are they going to get close enough to a human target?

*cough*

*adds it to the list*

If you want to help out - feel free, but as far as I know neither me or Tal are making our own 3D models. We use existing and (more Tal then I) use the crudest methods available to make them look cool. So sketching totally original isn't worth much unless you can also make the skins - but in such case you are very wellcome to help me out.. ;)

I'll just say now that Slyvnn's skinning/texture work is quite impressive - he did all of the intricate patterning on the Kahdi wizards for instance.

Right now its more a question of 'to steal, loan, borrow and modify to make my units look the way I need them to'. For example I am glancing at what 'troll' models I can steal.

That sounds exactly like my approach to the first FF release :D Spent a few days plundering the Doviello/Amurites to make the Archos, then stole the Chislev/Dural wholesale from the downloads section. You do find that you pick up a few things as you go along though - I'm now at the point where I can happily switch parts of models around and even created the head for Kahd in blender (using Nik Nak's follower head as a start point). Modding can get... addictive.
 
Hmm - may have hit a hard-limit on the number of Game-options available with the "Disabling Civs" plan. Adding 6 options to disable the existing FF civs works well, provided I move the options higher in the GameOptions file - but even then it "bumps" the last 6 options off the bottom of the list. If I add the disabling options to the end of the file, they just don't appear. Going to ask Kael if he's come across anything similar.

The other option I'd been toying with is a simple external program that reads the XML, finds all the Civ names and gives you a check box to decide whether they should be (a) human playable and (b) AI playable.
 
Its just a lizard dressed as a human female spy. They are that good.

Remember the minseries "V"? They were all lizards disguised as humans.

I was tempted to make that joke. Since it's been made I think I'll go for "Flexible accessorizing is the key to elegant but inexpensive fashion."

Re: Slvynn
We use existing and (more Tal then I) use the crudest methods available to make them look cool.

Chop chop chop! :)

The art's pretty much done for the Scions. That is to say, it's all there but it could certainly use improvement. I like the void-black skins for most of the units that have it, with the notable exception of the Velite.

So do take a look (or I might post some screeenshots) and if anything catches your interest help would be greatly appreciated. Some of the units are much rougher than others and overall the units would be considerably better if their colors/styles were better unified.

Hmm - may have hit a hard-limit on the number of Game-options available with the "Disabling Civs" plan.

Perhaps group the civs? Sets of 3?

...a simple external program that reads the XML, ... a check box to decide whether they should be (a) human playable and (b) AI playable.

That'd be great! And there might be other things such a program could do, too. (Feature creep! Feature creep!)
 
Hmm - may have hit a hard-limit on the number of Game-options available....

Nope - actually I was just being an idiot for a few hours. Finally realized what was wrong and now have options to block any of the individual Fall Further civs from being randomly selected.

I'm going to try to work out a way to hide the options before I add the remaining 19 Civs, making the "Disable Civ" options only visible when you select the "View Disabled Civs" option (again - not sure if this is possible, but it should keep the list tidier if I can manage it).

The screenshot shows a 30 Civ game with only the Chislev enabled out of the new civs. You can see that it's reselecting civs that are already present rather than including the disabled Civs - as it should with so many civs in game.

EDIT: (the human civ is actually Lanun, despite my name still being "Kahd" - I tend to set my name to the leadername when playing multiplayer and I played the Kahdi most recently).
 

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Vehem you didnt replied about Kahd-mammon assasin unit?
Seems mammon Kahd will be set with it and it fits favor/lore wise.
Should i do a unit (i will chop'n'chop some unit and will retexture it properly :P)
 
haha

look at my mighty obelisc i captured in my current ffh2-ff game :)



i almost feel like cheating...
 
A FF-only version of the Scions of Patria has been posted:
Download here.
Discussion thread here.
 
look at my mighty obelisc i captured in my current ffh2-ff game

did you capture this city from AI ? If you did, then may be something wrong in Obelisk event. In Obelisk event, obelisk can get +2 food. But it should only happen once. Could be reported as FFH2 bugs.
 
did you capture this city from AI ? If you did, then may be something wrong in Obelisk event. In Obelisk event, obelisk can get +2 food. But it should only happen once. Could be reported as FFH2 bugs.

Aye - the obelisks can get the event multiple times (FfH issue as you said). I've had a mighty +8 beaker obelisk of knowledge - but never anything quite that bad :D
 
yes, it's from an ai.
the ai only had one city for >300 turns in a marathon game and it was at war with almost everyone else. maybe the obelisc event was the only one this particularly ai could get?
 
Can't get 032 through Gameflood at all at the moment (first time I've ever had trouble with it) so I'm not going to be beating any records for update time today. Will update here as soon as possible.
 
I've got 032 through the torrent, but just noticed there's no 032 DLL source up yet - so might still be a while before I get FF updated. Will do the XML/Python now though.
 
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