"Fall Patch" announced

Status
Not open for further replies.
Agreed. The thing I don't like is how you can 'scrub out' fallout. how does that work? :crazyeye:

Yeah, fallout should be the major effect of a nuke, really. It shouldn't be a simple task to get rid of it, if it should be possible at all.

Don`t agree.

The modern Nuclear bombs in Civ5 are weak because of a game mechanic, but they are meant to be the modern day nuclear bombs. I`m not talking about the WW2 ones dropped on Japan.

READ the details in CIV5 about the Nuclear bomb, it even says it`s a part of MAD and would be insane to use in real life. However in game, it`s quite safe to have a whole war with multiple nukes flying about and suffer little Collateral damge, ie, Radiation Fallout does nothing in the long term.

So they are based on the modern nuclear missiles, just the Devs made them weak as water for gameplay. The nukes in Civ5 should have a much longer fallout effects in the game, affecting climate conditions.

No modern nuke is even close to the power of that one I was talking about. The power of that thing was so massive that it would be impossible to use on an enemy. Modern nuclear weapons are generally made thinking of tactical use in war. Cold War era bombs were made as much as a show of force as for actual use.
 
Patch patch patch

Today's the day

Patch patch patch

There can be no other way

Patch patch patch

You're gonna listen to our moans

Patch patch patch

I can feel it in my bones

:D
 

Exactly. I believe the reports of the aftermath included broken windows in Finland and nearly half the island the test was on (and we're talking about a big island here) totally devoid of trees, animals, or rocks.

Had they done the full 100 megatons the USSR would have won the Cold War for the Americans, except Alaska, which would have likely been a nuclear wasteland.
 
Don`t agree.
Basically you're both saying the same thing: ICBM in civ5 are not powerful enough for a real MAD system.

I'd like to have tactical nuclear missiles, ICBMs with multiple warhead/target and a modern version of civ5 B-29 (with the possibility to intercept bomber).

There's room for a mod here...
 
Not really...the number of nukes detonated before and during the Cold War are nothing in comparison to the nukes you can drop in a game of Civ, and there was no change in the climate due to them, as far as I am aware.

I know that at the first test there was the idea it might...cause some...drastic global warming (by way of setting the atmosphere on fire), but as far as I know, no global warming OR cooling are attributed to nuclear bombs (and fewer and fewer scientists are accepting any human cause of climate change...and you might be surprised how few ever believed in it).

On the nuclear thing. Ever heard of the tsar bomb? The thing had it's power cut in half and, if buried before detonation, would have been one of the most significant seismic events of recorded history. It carried (in it's weakened form) more explosive power than EVERY bomb used in all of World War II, and the shockwave of the thing wouldn't let the fireball reach the ground and could be measured three times as it went around the world over and over.

http://www.damninteresting.com/the-most-powerful-bomb-ever-constructed/

No influence on the climate, but when you're talking about something a quarter as strong as Krakatoa's eruption, you're getting close. However, that bomb would have absolutely obliterated any city. The nukes in Civ are much much weaker....MUCH weaker, and generally more in line with the bombs dropped on Japan to the vast majority tested though the Cold War, which are totally insignificant to the global climate. No global warming or nuclear winter.

What I meant was the effect they had in either Civ 3 or 4, I can't remember which: if you hit a city with enough nukes, it turned the tiles around it into desert permanently, even after you scrubbed the fallout. Global warming's the wrong term, but I forget what that was called.
 
What I meant was the effect they had in either Civ 3 or 4, I can't remember which: if you hit a city with enough nukes, it turned the tiles around it into desert permanently, even after you scrubbed the fallout. Global warming's the wrong term, but I forget what that was called.

Not sure about Civ3, but in Civ4, the first time a nuke went off, random non-desert non-water tiles anywhere in the world would start becoming desert, and it was described as global warming.

Maybe there was something different in 3 which was more logical.

Turning tiles to desert would make ok sense, so long as it's the direct cause of the nuke, not some random factor.
 
Basically you're both saying the same thing: ICBM in civ5 are not powerful enough for a real MAD system.

I'd like to have tactical nuclear missiles, ICBMs with multiple warhead/target and a modern version of civ5 B-29 (with the possibility to intercept bomber).

There's room for a mod here...


I was actually disappointed that there was no actual MAD element for end game.

I wanted to develope a warning\retaliation system then if the AI decided to fire nukes at me, I could reply before his hit.

Endgame.

Better than using the GDR as an endgame device imho.
 
fewer and fewer scientists are accepting any human cause of climate change

Horribly off topic, but I don't like people lying. Ask any of the scientists in the atmospheric physics department at my university (one of the largest and most respected in the country) if humans are the main cause of the current changing climate, and you'll get the same answer than if you ask those in the biology department if evolution is a real thing.



The answer is yes in both cases, along with a slight sigh that people are stupid enough to believe otherwise.
 
Everybody now!
3 2 1...

Heinage said:
Patch patch patch

Today's the day

Patch patch patch

There can be no other way

Patch patch patch

You're gonna listen to our moans

Patch patch patch

I can feel it in my bones

:D
 
Either it comes out tomorrow or it comes out in a month. If the latter, I shall make a slanderous picture of Tim Kipp.
 
- Increased happiness flavor for circus to match Colosseum.

What does this mean? happiness flavor?

I'm guessing the grand temple finally makes a reason to build shrines and temples! Hooray, I can get that temple achievement!
 
mdm said:
- Increased happiness flavor for circus to match Colosseum.

What does this mean? happiness flavor?

My interpretation of this is:
The AI will consider circus and colosseum as equal from a happiness perspective. I.e. When they decide to build happiness buildings
 
My interpretation of this is:
The AI will consider circus and colosseum as equal from a happiness perspective. I.e. When they decide to build happiness buildings

Circus should always be a priority when available -- free happiness.

But yes, that is what it means to me as well.
 
I really need this patch.
Please God, I need this patch.
I've got to get this paa-a-aa-aatch.

I thought it was soon with Windows 8

It's autumn until 12.21.12 11:12 PM!

...isn't that like the end of a bakhtun?
 
I've only posted in this forum twice; both of these posts described how I am eagerly awaiting this patch.

Is it sad after reading this, my first reaction was to look around for a 'Like' button? :lol:

Well, Windows 8 has been out for most of a day, and still no patch... I'm afraid to start a new game - vanilla or GEM.
 
Status
Not open for further replies.
Back
Top Bottom