isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
I don't know if this is a pre-patch issue or not, but one thing I've noticed is that the AI is causing its Settlers to pace back and forth instead of walking to a position. I used the Reveal All cheat to watch how the AI handles its Settlers, and it seems to be struggling extremely hard with narrow terrain. Settlers will walk back and forth in place or just sit in the capital for turn after turn doing nothing.
To push things even further, I experimented with a mod that gave every single Civ the "Expansionist" trait that Trajan has. It worked... sort of. Everyone built lots of Settlers. But the Settlers often didn't get where they needed to go. As long as at least one Settler is out there, the AI won't build another. So they just hang and never expand. This definitely needs another look.
On the plus side, I'll release a mod tomorrow with the Expanionist for Everyone trick. It does at least make the game somewhat better, in that AIs who aren't tricked by terrain do expand.
To push things even further, I experimented with a mod that gave every single Civ the "Expansionist" trait that Trajan has. It worked... sort of. Everyone built lots of Settlers. But the Settlers often didn't get where they needed to go. As long as at least one Settler is out there, the AI won't build another. So they just hang and never expand. This definitely needs another look.
On the plus side, I'll release a mod tomorrow with the Expanionist for Everyone trick. It does at least make the game somewhat better, in that AIs who aren't tricked by terrain do expand.