Angst
Rambling and inconsistent
Boudica of Romans.
question: when you play with unrestricted leaders, doesn't that mean your opponents are also unrestricted combos? so couldn't you have combos that you are playing against that would be powerful and make it more challenging? I haven't tried this mode yet. I was considering a succession game with this feature.
question: when you play with unrestricted leaders, doesn't that mean your opponents are also unrestricted combos? so couldn't you have combos that you are playing against that would be powerful and make it more challenging? I haven't tried this mode yet. I was considering a succession game with this feature.
Not really. It's not that combos are inherently strong, just that some stack really well together (Darius of HRE, Elizabeth of Rome). So, if you play one of those, you're effectively giving yourself the benefit of a really good combo, and leaving the strength of the AI combos to chance. The AIs that get a crappy leader with a mediocre civ are essentially condemned to death.
Playing unrestricted leaders, random personalities with everything that can possibly be randomised randomised certainly makes for a challenging game
Darius of Perisa............hang on![]()
The Holkan, Impi, Dog Soldier and Quecha are all better than the Immortal for early rushes, and the War Chariot is its equal. Sure, the Immotal is good, but IMO you are over-rating it. And there are definately better UBs going around, including the Sacrificial Altar, Terrace, Forum, Ikhanda and Ball Court just to name a few.
Most posted here are indeed more powerful than either BECAUSE they are unidimensional. While Darius and HC of their native empire are strongly all around, they don't have 'tech to x, build y, break the game' written all over them like a Boudica of Rome or Org/x of Holy Rome.
Better for super early rushes on maps small enough that the distance won't be prohibitive to slower moving units.The Immortal works equally well on tiny maps as it does on huge maps, able to do long distance rushes, reinforcing a moving rush force, easily. To boot, the unit is a defender that is basically impervious to archers and axemen - and defenders with two movement, that are dirt cheap to make, and have low tech requirements. They last longer than most of the units you named, are effective as defenders against two of the primary units of the era, and are suited to work well on a variety of map types that many of the units you mentioned aren't (IE - big roomy ones, as well as the ones with limited travel time).
Yes, a quecha rush is a bit faster, but there will be a half a dozen scenarios where it would be ineffective that an Immortal rush would excel in... And the Immortal will be around a lot longer to boot. The Immortal is a much more well rounded unit than most of the ones you mentioned, and is still one of the best rushers in the game... As for war chariots - I love 'em, Ramses is my favorite guy, but... They can't defend worth beans. Immortals can. I'd give the edge to Immortals for how good they are.
However, the Ikhanda gives Shaka both a barracks and a mini-courthouse in one super-paced building.As for UBs... Shaka needs the Ikhanda because his economy sucks - Darius doesn't.
That's the best of the UBs you mentioned. Forum, sacrificial altar, terrace... All quite situational. As it happens, the apothecary is situational too - that situation being that you have health problems. Well, health is one of the hardest things to control in BTS, and it is one of Darius's only weak points - and go figure, his UB has that covered. His UB wouldn't be great for Mehmed, but it is *spectacular* for a guy who doesn't need an economic boost from his UB and is obviously suited to having a break-neck economy. That is Darius. His UBs isn't one of the best in the game in general, but it is one of the best for him.
Darius is a complete package that could arguably rival any unrestricted combo you can name, and I will argue the point... When I have time![]()