Thalassicus
Bytes and Nibblers
- About the GotVEM competition.
- Early game discussion (pre-Renaissance).
- Late game discussion & post final victory save.
This thread is to discuss strategies ahead of time for the Game 3 start location. Please DO NOT post details here after you start. Two spoiler threads will be opened to discuss games in progress.
Game 3 Start Location
(3-tile range revealed for better first-turn strategizing.)
(3-tile range revealed for better first-turn strategizing.)
- King difficulty.
- Normal speed.
- Normal map size (8 players).
- Modified Perfect World map script.
- Default advanced game options.
- Any victory type allowed except Time.
- Darius of Persia:
- Units move +1 faster during Golden Ages.
- Satrap's Court replaces Markets, giving 200 + 3/turn Golden Age points.
- Immortal replaces Spearman, with +2 and faster healing.
No paid DLCs will be used for this game. Before the game starts on Friday, take these 2 simple steps to temporarily disable any paid DLCs you have:
- On your Windows desktop, create a new folder "DLC - Backup."
- Move all paid DLCs* to the backup folder from:
C:\Games\Steam\steamapps\common\sid meier's civilization v\Assets\DLC
The Perfect World map script by cephalo uses fractal altitude and wind patterns to create Earth-like terrain. For VEM I modified this script to generate isles and volcanic island chains. I also adjusted the balance of rough and open terrain to achieve approximately the same ratio as vanilla (the default Perfect World script favors rough terrain).